Player Matchup

Janus
Janus
Gold III
ExpandedBison57
Janus
Gold III
Level 45
God Stats
4W - 6L
1,496 SR
Queue Stats
34W - 39L
1,533 MMR
Party 1
Skadi
Skadi
Gold IV
K3tchup5auce
Skadi
Gold IV
Level 86
God Stats
0W - 1L
1,594 SR
Queue Stats
58W - 64L
1,390 MMR
Solo
Chang'e
Chang'e
Gold IV
L0TuS sEEkEr
Chang'e
Gold IV
Level 159
God Stats
0W - 1L
1,527 SR
Queue Stats
547W - 559L
1,380 MMR
Solo
Thanatos
Thanatos
Bronze III
Triniicx
Thanatos
Bronze III
Level 34
God Stats
0W - 1L
1,367 SR
Queue Stats
3W - 5L
1,400 MMR
Solo
Cerberus
Cerberus
Gold V
joker290
Cerberus
Gold V
Level 113
God Stats
3W - 5L
1,665 SR
Queue Stats
30W - 34L
1,345 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,530 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,606 SR
1,406 MMR
Arachne
Arachne
Gold II
ITsNuskiii
Arachne
Gold II
Level 109
God Stats
3W - 3L
1,598 SR
Queue Stats
83W - 86L
1,608 MMR
Party 2
Hades
Hades
Gold V
NinoTheKidd
Hades
Gold V
Level 122
God Stats
3W - 3L
1,540 SR
Queue Stats
120W - 131L
1,435 MMR
Solo
Loki
Loki
Gold IV
Patolino_S2_
Loki
Gold IV
Level 160
God Stats
46W - 37L
1,510 SR
Queue Stats
134W - 142L
1,408 MMR
Solo
Jormungandr
Jormungandr
Silver III
casanovakelZ
Jormungandr
Silver III
Level 101
God Stats
2W - 0L
1,717 SR
Queue Stats
67W - 82L
1,139 MMR
Party 2
Charybdis
Charybdis
Gold I
xMr_I_Mystifyx
Charybdis
Gold I
Level 160
God Stats
11W - 14L
1,667 SR
Queue Stats
532W - 530L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 1
14,437
555
12,419
18,246
6,217
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 8 / 3
13,107
504
11,486
18,085
6,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
L0TuS sEEkEr
Chang'e
19
1 / 7 / 0
12,342
475
12,482
27,349
19,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Triniicx
Thanatos
18
4 / 10 / 3
12,327
474
10,362
21,476
7,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
joker290
Cerberus
16
0 / 8 / 6
10,621
409
6,286
26,458
17,401
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshAthenaOdinTiamatMorgan Le Fay

VS

Bans
ArtioArtemisGebIzanamiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ITsNuskiii
Arachne
20
9 / 3 / 13
14,950
575
14,107
18,967
9,695
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 1 / 6
14,932
574
18,029
25,972
16,288
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 5 / 7
16,059
618
19,076
16,352
7,261
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
casanovakelZ
Jormungandr
20
3 / 3 / 18
13,495
519
10,897
17,337
10,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xMr_I_Mystifyx
Charybdis
20
9 / 4 / 8
14,694
565
19,366
18,088
6,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
16
Kills
41
41
Deaths
16
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
W
Arachne
ITsNuskiii
Arachne
9
3
13
5.17
L
4
8
3
0.69
L
Chang'e
L0TuS sEEkEr
Chang'e
1
7
0
0.14
W
7
1
6
10
W
13
5
7
3.3
L
Thanatos
Triniicx
Thanatos
4
10
3
0.55
W
Jormungandr
casanovakelZ
Jormungandr
3
3
18
4
L
Cerberus
joker290
Cerberus
0
8
6
0.38
W
Charybdis
xMr_I_Mystifyx
Charybdis
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,035
Damage
81,475
111,614
Taken
96,716
56,358
Mitigated
50,157
28,863
Healing
36,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,419
982
25
3,452
18,246
6,217
0
4,941
13,305
113,536
0
W
Arachne
ITsNuskiii
Arachne
14,107
9,535
0
9,404
18,967
9,695
2,638
5,774
13,073
0
121,870
L
11,486
2,414
0
1,979
18,085
6,158
0
1,258
16,667
0
76,665
L
Chang'e
L0TuS sEEkEr
Chang'e
12,482
1,086
217
8,958
27,349
19,179
265
11,382
15,727
89,220
0
W
18,029
2,738
477
16,074
25,972
16,288
922
10,611
15,313
107,907
0
W
19,076
6,523
0
3,838
16,352
7,261
768
6,667
9,484
0
119,888
L
Thanatos
Triniicx
Thanatos
10,362
2,219
0
10,661
21,476
7,403
0
5,727
15,480
0
58,050
W
Jormungandr
casanovakelZ
Jormungandr
10,897
3,835
0
2,912
17,337
10,908
2,406
5,773
11,398
72,806
0
L
Cerberus
joker290
Cerberus
6,286
458
0
3,571
26,458
17,401
0
5,486
20,972
48,641
0
W
Charybdis
xMr_I_Mystifyx
Charybdis
19,366
9,825
0
3,747
18,088
6,005
6,107
4,057
13,945
0
119,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,834
Gold Earned
74,130
681
Minions Killed
784
0
Camps Cleared
0
2,288,641
Distance Traveled
2,529,560
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,437
555
207
8
0
475,969
2
W
Arachne
14,950
575
140
5
0
602,192
11
L
Skadi
13,107
504
128
5
0
488,369
3
L
Chang'e
12,342
475
172
7
0
407,366
7
W
Hades
14,932
574
203
8
0
456,260
5
W
Loki
16,059
618
163
6
0
533,726
2
L
Thanatos
12,327
474
79
3
0
474,839
1
W
Jormungandr
13,495
519
113
4
0
472,843
5
L
Cerberus
10,621
409
95
4
0
442,098
5
W
Charybdis
14,694
565
165
6
0
464,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role