Player Matchup

Sol
Sol
EmperorGrool
Sol
Level 29
God Stats
3W - 0L
1,762 SR
Queue Stats
37W - 19L
1,646 Elo+
Party 1
Tyr
Tyr
GasEm
Tyr
Level 48
God Stats
1W - 0L
1,682 SR
Queue Stats
37W - 26L
1,568 Elo+
Party 1
Neith
Neith
Sireff
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
ThaGloriousSouth
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,586 Elo+
Party 1
Anubis
Anubis
tinklefairy6
Anubis
Level 86
God Stats
20W - 4L
1,851 SR
Queue Stats
542W - 309L
1,703 Elo+
Party 2
Team Averages
Level 34
1,659 SR
1,592 Elo+

VS

Team Averages
Level 20
1,477 SR
1,444 Elo+
Ares
Ares
AquilesValgrand
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,529 Elo+
Solo
Hou Yi
Hou Yi
FatalFlaww
Hou Yi
Level 29
God Stats
23W - 22L
1,626 SR
Queue Stats
104W - 115L
1,510 Elo+
Solo
Sobek
Sobek
StateAsian
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,168 Elo+
Solo
Bakasura
Bakasura
UwU caption
Bakasura
Level 17
God Stats
0W - 2L
1,444 SR
Queue Stats
15W - 20L
1,429 Elo+
Solo
Fenrir
Fenrir
ossythelord
Fenrir
Level 28
God Stats
6W - 4L
1,314 SR
Queue Stats
267W - 210L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 15
12,433
1,381
24,346
7,052
2,388
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyr
GasEm
Tyr
16
4 / 5 / 15
9,584
1,065
9,536
11,049
7,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Sireff
Neith
17
2 / 0 / 24
10,427
1,159
8,438
3,895
1,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 18
9,750
1,083
7,248
11,645
10,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
19
15 / 1 / 21
13,117
1,457
28,266
10,740
6,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
10,187
1,132
11,576
18,372
16,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
FatalFlaww
Hou Yi
15
4 / 6 / 5
9,755
1,084
7,408
10,354
3,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
15
1 / 11 / 7
9,388
1,043
3,772
24,889
23,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
UwU caption
Bakasura
15
0 / 8 / 2
8,218
913
2,396
12,001
4,590
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
15
1 / 9 / 6
8,762
974
13,522
20,911
9,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
38
Kills
11
11
Deaths
38
93
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
15
0
15
22.5
L
Hou Yi
FatalFlaww
Hou Yi
4
6
5
1.08
W
Tyr
GasEm
Tyr
4
5
15
2.3
W
Neith
Sireff
Neith
2
0
24
14
L
Sobek
1
11
7
0.41
W
2
5
18
2.2
L
Bakasura
UwU caption
Bakasura
0
8
2
0.13
L
Fenrir
1
9
6
0.44
W
Anubis
15
1
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,834
Damage
38,674
44,381
Taken
86,527
28,046
Mitigated
57,871
14,161
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,576
69
0
0
18,372
16,825
0
11,458
6,730
18,418
0
W
24,346
11,715
0
1,693
7,052
2,388
0
1,992
5,060
56,013
0
L
Hou Yi
FatalFlaww
Hou Yi
7,408
3,091
0
0
10,354
3,833
0
7,327
2,979
0
25,069
W
Tyr
GasEm
Tyr
9,536
2,038
0
539
11,049
7,141
0
3,982
5,573
0
14,594
W
Neith
Sireff
Neith
8,438
2,388
0
770
3,895
1,606
0
780
3,035
0
22,160
L
Sobek
3,772
493
0
2,261
24,889
23,274
0
16,134
8,560
13,183
0
W
7,248
699
2,532
2,617
11,645
10,866
0
6,315
4,716
3,269
8,819
L
Bakasura
UwU caption
Bakasura
2,396
1,580
0
1,425
12,001
4,590
0
6,279
5,722
0
10,048
L
Fenrir
13,522
2,603
0
763
20,911
9,349
0
13,051
7,759
0
26,507
W
Anubis
28,266
1,315
525
5,485
10,740
6,045
0
2,279
8,451
57,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
46,310
198
Minions Killed
108
9
Camps Cleared
3
826,828
Distance Traveled
699,908
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,187
1,132
10
1
0
148,948
0
W
Sol
12,433
1,381
68
8
0
187,698
0
L
Hou Yi
9,755
1,084
30
3
1
114,095
0
W
Tyr
9,584
1,065
6
1
0
167,854
0
W
Neith
10,427
1,159
28
3
3
174,955
1
L
Sobek
9,388
1,043
18
2
0
149,689
0
W
Guan Yu
9,750
1,083
7
1
0
127,725
0
L
Bakasura
8,218
913
27
3
1
113,045
0
L
Fenrir
8,762
974
23
3
1
174,131
0
W
Anubis
13,117
1,457
89
10
6
168,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role