Player Matchup

Chang'e
Chang'e
ArchAngel2523
Chang'e
Level 105
God Stats
6W - 7L
1,376 SR
Queue Stats
451W - 467L
1,415 Elo+
Party 1
Neith
Neith
DabWig420
Neith
Level 56
God Stats
66W - 64L
1,421 SR
Queue Stats
70W - 72L
1,457 Elo+
Party 1
King Arthur
King Arthur
I3aT TaT BoSS
King Arthur
Level 160
God Stats
6W - 15L
1,392 SR
Queue Stats
751W - 683L
1,529 Elo+
Party 1
Team Averages
Level 107
1,396 SR
1,467 Elo+

VS

Team Averages
Level 54
1,492 SR
1,585 Elo+
Scylla
Scylla
Inkidu
Scylla
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 18L
1,775 Elo+
Solo
Ares
Ares
gustbrito
Ares
Level 121
God Stats
78W - 87L
1,501 SR
Queue Stats
366W - 454L
1,406 Elo+
Solo
Nemesis
Nemesis
nevergoldfreak
Nemesis
Level 30
God Stats
9W - 11L
1,476 SR
Queue Stats
206W - 175L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 8 / 5
9,356
585
6,215
14,839
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
DabWig420
Neith
13
5 / 7 / 4
10,680
668
12,567
17,455
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
I3aT TaT BoSS
King Arthur
14
5 / 5 / 4
10,841
678
17,464
16,747
18,745
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Inkidu
Scylla
16
10 / 4 / 9
12,578
786
22,369
16,004
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
3 / 4 / 13
11,991
749
9,175
18,139
15,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
7 / 3 / 7
12,108
757
11,173
13,695
5,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
20
20
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
8
5
0.44
L
Neith
DabWig420
Neith
5
7
4
1
L
King Arthur
I3aT TaT BoSS
King Arthur
5
5
4
1.4
W
Scylla
Inkidu
Scylla
10
4
9
3.63
W
Ares
3
4
13
2.38
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
42,717
49,041
Taken
47,838
31,817
Mitigated
27,406
6,936
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
6,215
1,027
1,586
2,545
14,839
7,161
0
9,192
5,297
21,553
0
L
Neith
DabWig420
Neith
12,567
7,192
0
2,555
17,455
5,911
1,008
13,425
3,723
0
34,367
L
King Arthur
I3aT TaT BoSS
King Arthur
17,464
3,038
0
250
16,747
18,745
0
8,098
8,392
848
36,845
W
Scylla
Inkidu
Scylla
22,369
1,274
137
5,805
16,004
6,488
1,233
2,774
13,230
61,903
0
W
Ares
9,175
430
343
2,202
18,139
15,371
528
3,031
15,108
21,834
0
W
11,173
6,149
0
4,673
13,695
5,547
996
2,036
10,389
0
42,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
36,677
145
Minions Killed
165
4
Camps Cleared
10
788,100
Distance Traveled
884,866
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,356
585
31
2
0
276,212
6
L
Neith
10,680
668
69
4
3
233,195
4
L
King Arthur
10,841
678
45
3
1
278,693
3
W
Scylla
12,578
786
90
6
6
292,565
5
W
Ares
11,991
749
23
1
1
287,160
4
W
Nemesis
12,108
757
52
3
3
305,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role