Player Matchup

Pele
Pele
Brenoups
Pele
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 29L
1,324 Elo+
Party 2
Chang'e
Chang'e
BØBA
Chang'e
Level 28
God Stats
1W - 3L
1,214 SR
Queue Stats
4W - 7L
1,121 Elo+
Solo
Neith
Neith
Scotland_Under
Neith
Level 24
God Stats
52W - 46L
1,473 SR
Queue Stats
66W - 67L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zz-KratinhoS-zZ
Tsukuyomi
Level 13
God Stats
5W - 7L
1,280 SR
Queue Stats
21W - 27L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
darkfase808
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,310 Elo+
Solo
Team Averages
Level 19
1,394 SR
1,284 Elo+

VS

Team Averages
Level 10
1,377 SR
1,089 Elo+
Ares
Ares
GaryZedell69
Ares
Level 8
God Stats
1W - 9L
1,332 SR
Queue Stats
5W - 32L
1,047 Elo+
Party 1
Tyr
Tyr
Hauringusuta
Tyr
Level 17
God Stats
1W - 1L
1,724 SR
Queue Stats
14W - 25L
1,265 Elo+
Solo
Neith
Neith
Kasey_G2018
Neith
Level 6
God Stats
2W - 14L
1,186 SR
Queue Stats
2W - 19L
1,009 Elo+
Party 1
Merlin
Merlin
TATTOOEDSAVIORS
Merlin
Level 13
God Stats
5W - 17L
1,255 SR
Queue Stats
10W - 40L
1,069 Elo+
Party 1
Arachne
Arachne
ToxicMelody1106
Arachne
Level 5
God Stats
1W - 3L
1,389 SR
Queue Stats
3W - 21L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
18 / 3 / 17
14,221
1,185
24,981
15,906
7,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
BØBA
Chang'e
20
9 / 1 / 23
12,362
1,030
19,450
9,829
4,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 25
13,040
1,087
14,775
9,931
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Zz-KratinhoS-zZ
Tsukuyomi
18
6 / 4 / 15
11,694
975
17,067
14,683
6,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
darkfase808
Baron Samedi
19
6 / 0 / 19
11,861
988
16,045
10,119
5,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
10,914
910
14,584
24,160
29,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 3 / 5
10,208
851
8,195
20,043
17,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 10 / 3
12,928
1,077
19,773
15,202
6,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 8 / 3
10,366
864
7,260
16,027
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 17 / 7
10,704
892
4,875
26,233
12,726
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
30
44
Kills
8
9
Deaths
44
99
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
18
3
17
8.83
W
Chang'e
BØBA
Chang'e
9
1
23
20.5
L
2
6
4
0.67
L
0
3
5
0.83
L
6
10
3
0.75
W
5
1
25
17.5
L
0
8
3
0.19
L
0
17
7
0.21
W
Tsukuyomi
Zz-KratinhoS-zZ
Tsukuyomi
6
4
15
3.38
W
Baron Samedi
darkfase808
Baron Samedi
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,318
Damage
54,687
60,468
Taken
101,665
27,992
Mitigated
71,645
20,781
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
24,981
7,135
0
1,560
15,906
7,215
0
3,073
12,507
0
37,054
W
Chang'e
BØBA
Chang'e
19,450
4,389
2,696
4,409
9,829
4,120
0
5,789
3,901
42,753
0
L
14,584
531
0
0
24,160
29,657
0
10,786
12,936
37,548
0
L
8,195
1,984
0
1,699
20,043
17,594
0
5,721
14,114
0
18,318
L
19,773
13,000
0
446
15,202
6,043
0
4,747
10,347
0
47,002
W
14,775
7,732
0
4,872
9,931
4,746
0
3,008
6,873
0
42,841
L
7,260
1,574
0
451
16,027
5,625
0
3,998
11,885
34,032
0
L
4,875
3,712
0
277
26,233
12,726
0
8,929
16,888
0
20,166
W
Tsukuyomi
Zz-KratinhoS-zZ
Tsukuyomi
17,067
5,399
0
2,601
14,683
6,548
0
5,133
9,192
0
27,377
W
Baron Samedi
darkfase808
Baron Samedi
16,045
2,628
2,707
1,936
10,119
5,363
0
4,841
5,093
30,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,178
Gold Earned
55,120
229
Minions Killed
191
6
Camps Cleared
4
1,053,760
Distance Traveled
1,017,363
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,221
1,185
30
3
1
207,434
0
W
Chang'e
12,362
1,030
60
5
0
191,076
0
L
Ares
10,914
910
31
3
0
218,323
1
L
Tyr
10,208
851
15
1
4
239,611
0
L
Neith
12,928
1,077
61
5
0
173,520
0
W
Neith
13,040
1,087
77
6
3
208,581
0
L
Merlin
10,366
864
53
4
0
207,753
1
L
Arachne
10,704
892
31
3
0
178,156
0
W
Tsukuyomi
11,694
975
23
2
0
223,815
1
W
Baron Samedi
11,861
988
39
3
2
222,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role