Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Bumbl3b33v21
Ganesha
Level 101
God Stats
2W - 2L
1,632 SR
Queue Stats
64W - 97L
1,368 Elo+
Party 3
Rama
Rama
Fulminn
Rama
Level 58
God Stats
1W - 4L
1,513 SR
Queue Stats
177W - 208L
1,398 Elo+
Party 2
Sol
Sol
LotusLPH
Sol
Level 120
God Stats
2W - 3L
1,281 SR
Queue Stats
104W - 160L
1,387 Elo+
Party 3
Fenrir
Fenrir
Yuribird
Fenrir
Level 128
God Stats
3W - 6L
1,444 SR
Queue Stats
161W - 182L
1,389 Elo+
Party 2
Team Averages
Level 106
1,474 SR
1,408 Elo+

VS

Team Averages
Level 116
1,577 SR
1,442 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BuckeyesRule12
Fenrir
Level 109
God Stats
2W - 0L
1,480 SR
Queue Stats
32W - 48L
1,372 Elo+
Party 1
Chiron
Chiron
CASE2319
Chiron
Level 109
God Stats
2W - 1L
1,662 SR
Queue Stats
20W - 23L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
DjMunch92
Kukulkan
Level 106
God Stats
2W - 0L
1,745 SR
Queue Stats
21W - 23L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 8 / 5
7,002
700
8,142
8,988
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Bumbl3b33v21
Ganesha
13
0 / 5 / 5
7,173
717
4,080
9,678
7,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Fulminn
Rama
13
2 / 4 / 3
7,474
747
3,337
7,882
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 4
8,192
819
11,465
14,003
3,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Yuribird
Fenrir
14
7 / 2 / 4
10,059
1,006
13,080
10,134
6,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 12
9,296
930
9,475
11,530
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
 
Athena
13
3 / 2 / 9
8,404
840
4,865
14,687
14,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
13 / 5 / 4
11,027
1,103
13,627
13,061
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
CASE2319
Chiron
16
6 / 2 / 9
9,928
993
9,442
7,590
2,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DjMunch92
Kukulkan
13
1 / 3 / 8
7,762
776
5,575
5,654
1,897
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
14
Kills
27
27
Deaths
14
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
8
5
0.56
W
Achilles
 
Achilles
4
2
12
5
W
Athena
 
Athena
3
2
9
3.75
W
13
5
4
3
L
Ganesha
Bumbl3b33v21
Ganesha
0
5
5
0.5
W
Chiron
CASE2319
Chiron
6
2
9
5.25
W
Kukulkan
DjMunch92
Kukulkan
1
3
8
1.67
L
Rama
Fulminn
Rama
2
4
3
0.88
L
3
8
4
0.63
L
Fenrir
Yuribird
Fenrir
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,104
Damage
42,984
50,685
Taken
52,522
21,132
Mitigated
37,700
8,736
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,142
276
0
650
8,988
1,984
0
688
8,163
16,010
0
W
Achilles
 
Achilles
9,475
2,146
0
1,919
11,530
11,067
112
4,664
6,866
0
18,083
W
Athena
 
Athena
4,865
1,774
869
730
14,687
14,904
633
7,199
7,488
15,199
0
W
13,627
3,429
0
1,250
13,061
6,833
300
5,869
7,192
0
25,078
L
Ganesha
Bumbl3b33v21
Ganesha
4,080
713
863
1,003
9,678
7,408
0
3,344
6,164
14,226
0
W
Chiron
CASE2319
Chiron
9,442
3,629
676
1,634
7,590
2,999
3,248
3,161
4,429
0
31,897
W
Kukulkan
DjMunch92
Kukulkan
5,575
551
0
713
5,654
1,897
778
3,186
2,468
24,801
0
L
Rama
Fulminn
Rama
3,337
2,099
0
531
7,882
1,862
1
1,236
6,646
0
9,993
L
11,465
4,855
193
4,170
14,003
3,820
25
2,820
10,901
26,587
0
L
Fenrir
Yuribird
Fenrir
13,080
4,167
0
1,326
10,134
6,058
0
2,352
7,630
0
22,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,900
Gold Earned
46,417
139
Minions Killed
203
2
Camps Cleared
8
830,959
Distance Traveled
935,620
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,002
700
31
3
1
152,503
4
W
Achilles
9,296
930
23
2
1
193,723
0
W
Athena
8,404
840
32
3
0
206,445
0
W
Fenrir
11,027
1,103
20
2
3
184,404
3
L
Ganesha
7,173
717
13
1
0
171,533
0
W
Chiron
9,928
993
76
8
2
166,756
1
W
Kukulkan
7,762
776
52
5
2
184,292
2
L
Rama
7,474
747
25
3
0
150,148
0
L
Sol
8,192
819
43
4
0
152,814
1
L
Fenrir
10,059
1,006
27
3
1
203,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role