Player Matchup

Sun Wukong
Sun Wukong
CarpManatee
Sun Wukong
Level 26
God Stats
7W - 8L
1,410 SR
Queue Stats
89W - 67L
1,449 Elo+
Party 1
Ra
Ra
SolarTsuyoi
Ra
Level 64
God Stats
7W - 3L
1,629 SR
Queue Stats
89W - 67L
1,449 Elo+
Party 1
Fenrir
Fenrir
insideterror572
Fenrir
Level 23
God Stats
10W - 6L
1,517 SR
Queue Stats
80W - 59L
1,446 Elo+
Party 1
Team Averages
Level 38
1,519 SR
1,448 Elo+

VS

Team Averages
Level 25
1,500 SR
1,313 Elo+
Da Ji
Da Ji
Fira_TechWolf
Da Ji
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lunamoon2002
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Tyr
Tyr
joao110vinicius
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
940 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarpManatee
Sun Wukong
12
6 / 4 / 10
9,312
776
8,475
12,626
7,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 2 / 9
10,114
843
16,296
7,734
3,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 12
9,061
755
8,047
10,217
4,128
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 11 / 2
7,704
642
7,224
13,574
4,793
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
12
3 / 5 / 3
8,461
705
7,826
11,284
11,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 3 / 5
7,993
666
6,068
13,269
11,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
8
8
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CarpManatee
Sun Wukong
6
4
10
2.75
L
3
11
2
0.36
L
Yemoja
3
5
3
0.9
W
9
2
9
6.75
W
4
2
12
5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
21,118
30,577
Taken
38,127
14,357
Mitigated
27,669
9,403
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CarpManatee
Sun Wukong
8,475
2,284
0
1,590
12,626
7,149
1,067
2,395
10,231
0
27,106
L
7,224
1,849
0
0
13,574
4,793
0
7,389
6,185
0
14,069
L
Yemoja
7,826
1,275
563
718
11,284
11,854
0
5,226
6,058
18,269
0
W
16,296
2,822
2,765
3,611
7,734
3,080
911
2,606
5,128
44,489
0
W
8,047
3,626
0
1,437
10,217
4,128
497
3,050
7,167
0
18,444
L
6,068
1,587
0
1,678
13,269
11,022
0
4,400
8,869
0
17,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
24,158
115
Minions Killed
66
4
Camps Cleared
3
646,410
Distance Traveled
533,243
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,312
776
32
3
1
216,304
3
L
Da Ji
7,704
642
17
1
1
163,047
0
L
Yemoja
8,461
705
27
2
0
158,383
0
W
Ra
10,114
843
60
5
1
211,413
0
W
Fenrir
9,061
755
23
2
2
218,693
0
L
Tyr
7,993
666
22
2
2
211,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role