Player Matchup

Jormungandr
Jormungandr
BotAngel
Jormungandr
Level 81
God Stats
3W - 2L
1,528 SR
Queue Stats
133W - 116L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Eugin Cangrejo
Baron Samedi
Level 29
God Stats
3W - 1L
1,459 SR
Queue Stats
100W - 115L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Gaby_a_215
Danzaburou
Level 29
God Stats
73W - 39L
1,555 SR
Queue Stats
104W - 82L
1,464 Elo+
Party 2
Team Averages
Level 46
1,514 SR
1,422 Elo+

VS

Team Averages
Level 35
1,572 SR
1,373 Elo+
Fenrir
Fenrir
ANB_816
Fenrir
Level 22
God Stats
3W - 3L
1,776 SR
Queue Stats
21W - 16L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Awaken Hell
Cthulhu
Level 16
God Stats
1W - 3L
1,300 SR
Queue Stats
2W - 8L
1,197 Elo+
Solo
Medusa
Medusa
akudakura44
Medusa
Level 68
God Stats
7W - 5L
1,639 SR
Queue Stats
18W - 13L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BotAngel
Jormungandr
13
7 / 2 / 10
8,644
864
9,129
15,754
10,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Eugin Cangrejo
Baron Samedi
10
3 / 3 / 8
7,539
754
6,644
7,588
2,552
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Gaby_a_215
Danzaburou
12
8 / 3 / 10
8,898
890
9,410
7,654
2,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANB_816
Fenrir
8
1 / 4 / 3
6,523
652
4,109
6,802
3,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Awaken Hell
Cthulhu
9
2 / 7 / 2
6,316
632
6,178
11,727
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
5 / 7 / 2
7,962
796
12,017
9,469
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
8
8
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANB_816
Fenrir
1
4
3
0.63
L
Cthulhu
Awaken Hell
Cthulhu
2
7
2
0.43
W
Jormungandr
BotAngel
Jormungandr
7
2
10
6
W
Baron Samedi
Eugin Cangrejo
Baron Samedi
3
3
8
2.33
W
Danzaburou
Gaby_a_215
Danzaburou
8
3
10
4.33
L
Medusa
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,183
Damage
22,304
30,996
Taken
27,998
15,751
Mitigated
18,291
11,741
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANB_816
Fenrir
4,109
1,005
0
357
6,802
3,199
0
4,438
2,364
0
5,797
L
Cthulhu
Awaken Hell
Cthulhu
6,178
665
488
1,170
11,727
11,634
0
5,931
5,796
9,096
0
W
Jormungandr
BotAngel
Jormungandr
9,129
1,761
587
5,987
15,754
10,422
573
2,674
12,373
25,873
0
W
Baron Samedi
Eugin Cangrejo
Baron Samedi
6,644
1,245
996
1,178
7,588
2,552
157
2,537
4,674
19,129
0
W
Danzaburou
Gaby_a_215
Danzaburou
9,410
3,800
138
2,855
7,654
2,777
1,538
833
6,662
0
19,697
L
Medusa
12,017
6,258
0
1,282
9,469
3,458
0
5,502
3,967
0
29,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,081
Gold Earned
20,801
102
Minions Killed
68
6
Camps Cleared
2
513,306
Distance Traveled
447,601
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,523
652
10
1
1
123,137
1
L
Cthulhu
6,316
632
13
1
0
165,480
0
W
Jormungandr
8,644
864
45
5
2
181,897
0
W
Baron Samedi
7,539
754
34
3
2
167,384
1
W
Danzaburou
8,898
890
23
2
2
164,025
2
L
Medusa
7,962
796
45
5
1
158,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role