Player Matchup

Hades
Hades
ChiefThunder758
Hades
Level 151
God Stats
24W - 28L
1,571 SR
Queue Stats
415W - 401L
1,374 Elo+
Party 1
Bellona
Bellona
Jackhamir
Bellona
Level 24
God Stats
1W - 4L
1,582 SR
Queue Stats
22W - 32L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
PinkSockLicker6
Danzaburou
Level 24
God Stats
13W - 13L
1,428 SR
Queue Stats
23W - 25L
1,407 Elo+
Party 1
Sobek
Sobek
TitanPT2616
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 131L
1,403 Elo+
Party 1
Nemesis
Nemesis
xlZizZoUlx
Nemesis
Level 25
God Stats
1W - 8L
1,474 SR
Queue Stats
182W - 214L
1,381 Elo+
Party 1
Team Averages
Level 67
1,511 SR
1,389 Elo+

VS

Team Averages
Level 80
1,579 SR
1,517 Elo+
Charybdis
Charybdis
Emptytombs
Charybdis
Level 107
God Stats
9W - 7L
1,656 SR
Queue Stats
36W - 18L
1,561 Elo+
Party 2
Athena
Athena
EternalRaven8
Athena
Level 64
God Stats
3W - 3L
1,529 SR
Queue Stats
58W - 47L
1,536 Elo+
Party 2
Nemesis
Nemesis
HeatedThunder92
Nemesis
Level 78
God Stats
1W - 3L
1,127 SR
Queue Stats
150W - 164L
1,376 Elo+
Solo
Guan Yu
Guan Yu
dudeyouredead
Guan Yu
Level 27
God Stats
2W - 0L
1,822 SR
Queue Stats
81W - 46L
1,560 Elo+
Party 2
Zeus
Zeus
skullking1316
Zeus
Level 122
God Stats
58W - 34L
1,760 SR
Queue Stats
63W - 43L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,515
426
9,353
16,995
8,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Jackhamir
Bellona
12
3 / 10 / 1
8,025
401
8,022
18,024
8,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
PinkSockLicker6
Danzaburou
13
3 / 6 / 1
8,017
401
7,862
13,821
4,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 5
8,340
417
4,707
21,836
21,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
xlZizZoUlx
Nemesis
9
0 / 9 / 1
6,902
345
1,674
11,212
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emptytombs
Charybdis
13
3 / 0 / 5
9,465
473
5,312
9,391
2,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 8
8,740
437
6,008
16,271
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 1 / 7
11,697
585
6,961
11,444
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
18
15 / 1 / 7
12,275
614
18,273
19,088
19,893
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 3 / 12
12,098
605
21,989
9,286
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
35
35
Deaths
10
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Charybdis
Emptytombs
Charybdis
3
0
5
5.5
W
0
5
8
0.8
W
8
1
7
11.5
L
Bellona
Jackhamir
Bellona
3
10
1
0.35
L
Danzaburou
PinkSockLicker6
Danzaburou
3
6
1
0.58
L
0
4
5
0.63
W
Guan Yu
15
1
7
18.5
W
9
3
12
5
L
Nemesis
xlZizZoUlx
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
58,543
81,888
Taken
65,480
45,518
Mitigated
37,211
15,897
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,353
935
321
4,371
16,995
8,096
735
6,281
10,313
46,097
0
W
Charybdis
Emptytombs
Charybdis
5,312
2,601
0
4,759
9,391
2,789
1,930
1,676
7,715
0
49,320
W
6,008
1,309
150
2,819
16,271
5,747
0
5,513
10,758
28,360
0
W
6,961
2,683
0
5,757
11,444
5,781
1,362
1,877
9,567
0
85,099
L
Bellona
Jackhamir
Bellona
8,022
2,484
0
2,696
18,024
8,303
613
3,930
13,932
0
34,544
L
Danzaburou
PinkSockLicker6
Danzaburou
7,862
3,814
339
1,364
13,821
4,134
1,032
3,096
10,455
0
46,829
L
4,707
657
427
5,749
21,836
21,943
123
9,507
11,575
26,493
0
W
Guan Yu
18,273
3,458
2,238
7,811
19,088
19,893
2,670
4,585
14,503
0
66,172
W
21,989
4,348
0
3,611
9,286
3,001
1,900
4,080
5,206
75,566
0
L
Nemesis
xlZizZoUlx
Nemesis
1,674
816
0
630
11,212
3,042
0
3,730
7,288
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
54,275
302
Minions Killed
440
0
Camps Cleared
0
1,508,081
Distance Traveled
1,906,978
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,515
426
86
4
0
305,261
2
W
Charybdis
9,465
473
66
3
0
347,526
5
W
Athena
8,740
437
36
2
0
384,376
0
W
Nemesis
11,697
585
113
6
0
459,092
3
L
Bellona
8,025
401
58
3
0
304,167
0
L
Danzaburou
8,017
401
78
4
0
315,408
1
L
Sobek
8,340
417
31
2
0
366,690
3
W
Guan Yu
12,275
614
91
5
0
392,511
6
W
Zeus
12,098
605
134
7
0
323,473
7
L
Nemesis
6,902
345
49
2
0
216,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role