Player Matchup

Tsukuyomi
Tsukuyomi
AngelDS5
Tsukuyomi
Level 69
God Stats
11W - 13L
1,588 SR
Queue Stats
212W - 188L
1,614 Elo+
Party 4
Xing Tian
Xing Tian
Drninja2020
Xing Tian
Level 69
God Stats
8W - 4L
1,638 SR
Queue Stats
157W - 160L
1,504 Elo+
Party 1
Janus
Janus
KingSarch
Janus
Level 154
God Stats
14W - 24L
1,401 SR
Queue Stats
666W - 633L
1,538 Elo+
Party 1
Bellona
Bellona
MamadasGratis
Bellona
Level 28
God Stats
4W - 5L
1,729 SR
Queue Stats
56W - 56L
1,696 Elo+
Party 4
Izanami
Izanami
Patriot87
Izanami
Level 134
God Stats
42W - 29L
1,708 SR
Queue Stats
844W - 832L
1,511 Elo+
Party 1
Team Averages
Level 91
1,613 SR
1,573 Elo+

VS

Team Averages
Level 66
1,581 SR
1,517 Elo+
Charybdis
Charybdis
 
Charybdis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HiggsSeldon
Horus
Level 89
God Stats
21W - 10L
1,638 SR
Queue Stats
417W - 389L
1,529 Elo+
Party 2
Poseidon
Poseidon
VisionaryXBeast
Poseidon
Level 154
God Stats
11W - 3L
1,836 SR
Queue Stats
609W - 563L
1,567 Elo+
Party 3
Ymir
Ymir
antkin
Ymir
Level 18
God Stats
3W - 1L
1,309 SR
Queue Stats
22W - 33L
1,392 Elo+
Party 2
Sol
Sol
larrbearUwU
Sol
Level 28
God Stats
139W - 105L
1,625 SR
Queue Stats
149W - 113L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngelDS5
Tsukuyomi
13
1 / 1 / 1
7,298
521
3,763
7,117
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Drninja2020
Xing Tian
10
0 / 1 / 2
6,129
438
3,105
10,395
7,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
KingSarch
Janus
15
1 / 0 / 0
7,894
564
1,420
2,622
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
0 / 1 / 0
6,536
467
505
7,320
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Patriot87
Izanami
11
1 / 2 / 0
6,817
487
4,496
7,721
2,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 2 / 0
6,842
489
4,937
7,821
2,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 3
7,249
518
4,435
5,805
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
15
1 / 0 / 1
8,380
599
2,392
4,258
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
antkin
Ymir
10
0 / 0 / 4
6,746
482
3,530
7,181
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 0 / 0
8,022
573
3,248
2,170
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
5
5
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
0
1
L
Tsukuyomi
AngelDS5
Tsukuyomi
1
1
1
1.5
L
Xing Tian
Drninja2020
Xing Tian
0
1
2
1
W
1
1
3
2.5
L
Janus
KingSarch
Janus
1
0
0
1
L
Bellona
0
1
0
0
L
Izanami
Patriot87
Izanami
1
2
0
0.5
W
Poseidon
1
0
1
1.5
W
Ymir
antkin
Ymir
0
0
4
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,289
Damage
18,542
35,175
Taken
27,235
18,625
Mitigated
11,932
14,226
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,937
2,799
0
2,187
7,821
2,198
0
1,981
5,840
0
44,423
L
Tsukuyomi
AngelDS5
Tsukuyomi
3,763
470
0
4,108
7,117
2,504
0
1,206
5,911
0
54,453
L
Xing Tian
Drninja2020
Xing Tian
3,105
87
1,429
1,963
10,395
7,777
0
2,774
7,621
11,147
0
W
4,435
2,507
753
2,736
5,805
2,861
0
524
5,281
0
46,674
L
Janus
KingSarch
Janus
1,420
81
0
1,565
2,622
635
0
308
2,314
59,614
0
L
Bellona
505
35
0
2,879
7,320
5,102
60
2,842
4,478
0
31,120
L
Izanami
Patriot87
Izanami
4,496
2,025
0
2,282
7,721
2,607
191
1,634
6,087
0
52,125
W
Poseidon
2,392
577
0
948
4,258
1,315
0
815
3,443
68,260
0
W
Ymir
antkin
Ymir
3,530
1,242
0
3,125
7,181
4,768
0
1,205
5,976
18,450
0
W
3,248
896
0
1,012
2,170
790
686
0
2,039
45,407
6,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
37,239
457
Minions Killed
466
0
Camps Cleared
0
1,426,777
Distance Traveled
1,347,312
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,842
489
88
6
0
248,370
5
L
Tsukuyomi
7,298
521
123
9
0
349,604
5
L
Xing Tian
6,129
438
16
1
0
293,331
9
W
Horus
7,249
518
92
7
0
311,775
7
L
Janus
7,894
564
126
9
0
307,642
1
L
Bellona
6,536
467
81
6
0
244,254
4
L
Izanami
6,817
487
111
8
0
231,946
2
W
Poseidon
8,380
599
144
10
0
288,160
5
W
Ymir
6,746
482
33
2
0
264,921
3
W
Sol
8,022
573
109
8
0
234,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role