Player Matchup

Ra
Ra
CWayne2412
Ra
Level 87
God Stats
2W - 0L
1,340 SR
Queue Stats
71W - 49L
1,630 Elo+
Party 3
Gilgamesh
Gilgamesh
Cboyz254
Gilgamesh
Level 129
God Stats
3W - 0L
1,830 SR
Queue Stats
17W - 10L
1,512 Elo+
Party 3
Hachiman
Hachiman
DixenSider69
Hachiman
Level 66
God Stats
12W - 2L
1,857 SR
Queue Stats
145W - 84L
1,689 Elo+
Party 3
Ne Zha
Ne Zha
EsaHo
Ne Zha
Level 89
God Stats
3W - 2L
1,793 SR
Queue Stats
101W - 71L
1,647 Elo+
Party 3
Bacchus
Bacchus
SleepyKisame
Bacchus
Level 48
God Stats
3W - 2L
1,525 SR
Queue Stats
94W - 68L
1,634 Elo+
Party 3
Team Averages
Level 84
1,669 SR
1,622 Elo+

VS

Team Averages
Level 51
1,632 SR
1,537 Elo+
Mercury
Mercury
Knittens
Mercury
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
134W - 135L
1,440 Elo+
Party 2
Thanatos
Thanatos
ManEazy213
Thanatos
Level 18
God Stats
0W - 1L
1,606 SR
Queue Stats
11W - 9L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NephiIimRising
Cu Chulainn
Level 82
God Stats
10W - 3L
1,755 SR
Queue Stats
79W - 55L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SupSyy
Ah Muzen Cab
Level 84
God Stats
8W - 4L
1,805 SR
Queue Stats
161W - 139L
1,610 Elo+
Party 1
Ganesha
Ganesha
youcheddarwerk
Ganesha
Level 28
God Stats
21W - 24L
1,494 SR
Queue Stats
89W - 98L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
8,772
627
7,069
5,161
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Cboyz254
Gilgamesh
11
3 / 2 / 4
7,193
514
3,594
8,031
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
DixenSider69
Hachiman
14
2 / 4 / 4
7,822
559
4,734
9,467
2,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
EsaHo
Ne Zha
14
3 / 0 / 0
8,378
598
6,132
8,892
6,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
SleepyKisame
Bacchus
12
2 / 3 / 8
7,612
544
6,146
8,757
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Knittens
Mercury
11
0 / 7 / 3
6,397
457
3,242
10,806
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ManEazy213
Thanatos
12
3 / 3 / 1
6,695
478
2,940
8,585
2,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
NephiIimRising
Cu Chulainn
13
0 / 1 / 0
7,464
533
6,577
9,932
6,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
SupSyy
Ah Muzen Cab
12
7 / 3 / 0
8,051
575
9,913
7,982
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 6
6,272
448
2,291
8,802
5,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
10
10
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Gilgamesh
Cboyz254
Gilgamesh
3
2
4
2.5
W
Hachiman
DixenSider69
Hachiman
2
4
4
1
W
Ne Zha
EsaHo
Ne Zha
3
0
0
3
L
Mercury
Knittens
Mercury
0
7
3
0.21
L
Thanatos
ManEazy213
Thanatos
3
3
1
1.17
L
Cu Chulainn
NephiIimRising
Cu Chulainn
0
1
0
0
W
Bacchus
SleepyKisame
Bacchus
2
3
8
2
L
Ah Muzen Cab
SupSyy
Ah Muzen Cab
7
3
0
2.33
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,675
Damage
24,963
40,308
Taken
46,107
20,692
Mitigated
21,070
15,822
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,069
1,219
668
2,873
5,161
1,778
245
0
5,161
48,746
0
W
Gilgamesh
Cboyz254
Gilgamesh
3,594
885
0
3,354
8,031
2,449
294
643
7,388
0
32,380
W
Hachiman
DixenSider69
Hachiman
4,734
1,853
0
2,607
9,467
2,288
840
795
8,672
0
64,710
W
Ne Zha
EsaHo
Ne Zha
6,132
1,326
0
3,595
8,892
6,376
0
1,098
7,794
6,824
43,129
L
Mercury
Knittens
Mercury
3,242
1,096
0
2,865
10,806
3,377
441
2,537
8,199
0
32,055
L
Thanatos
ManEazy213
Thanatos
2,940
297
56
5,635
8,585
2,971
0
3,580
4,837
0
27,336
L
Cu Chulainn
NephiIimRising
Cu Chulainn
6,577
1,033
0
2,816
9,932
6,636
0
2,179
7,753
6,088
46,251
W
Bacchus
SleepyKisame
Bacchus
6,146
381
200
2,525
8,757
7,801
0
1,131
7,626
18,052
0
L
Ah Muzen Cab
SupSyy
Ah Muzen Cab
9,913
3,815
0
2,270
7,982
2,526
639
3,004
4,907
0
47,446
L
2,291
158
240
388
8,802
5,560
186
3,133
5,559
15,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
34,879
443
Minions Killed
332
0
Camps Cleared
0
1,245,730
Distance Traveled
1,322,934
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,772
627
111
8
0
237,408
2
W
Gilgamesh
7,193
514
66
5
0
218,791
2
W
Hachiman
7,822
559
138
10
0
244,004
3
W
Ne Zha
8,378
598
109
8
0
278,323
5
L
Mercury
6,397
457
67
5
0
268,855
3
L
Thanatos
6,695
478
47
3
0
216,933
3
L
Cu Chulainn
7,464
533
124
9
0
275,947
3
W
Bacchus
7,612
544
19
1
0
267,204
4
L
Ah Muzen Cab
8,051
575
88
6
0
282,111
4
L
Ganesha
6,272
448
6
0
0
279,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role