Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AndromedanO
Ravana
Level 16
God Stats
0W - 2L
1,543 SR
Queue Stats
3W - 8L
1,192 Elo+
Solo
Thanatos
Thanatos
Nerrfed
Thanatos
Level 16
God Stats
1W - 1L
1,685 SR
Queue Stats
65W - 64L
1,413 Elo+
Party 1
Charybdis
Charybdis
TenaciousDally
Charybdis
Level 16
God Stats
24W - 16L
1,892 SR
Queue Stats
45W - 46L
1,413 Elo+
Party 1
Olorun
Olorun
UnrulyC
Olorun
Level 26
God Stats
1W - 3L
1,589 SR
Queue Stats
129W - 146L
1,511 Elo+
Solo
Team Averages
Level 16
1,642 SR
1,406 Elo+

VS

Team Averages
Level 29
1,504 SR
1,473 Elo+
Sobek
Sobek
 
Sobek
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MARCOPRO5441
Bakasura
Level 100
God Stats
11W - 12L
1,522 SR
Queue Stats
365W - 327L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
Malfos
Heimdallr
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 34L
1,484 Elo+
Solo
Thanatos
Thanatos
RaceistSoWhat
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,638 Elo+
Party 2
Olorun
Olorun
拉二胡的猩猩丶
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 4 / 0
5,172
369
3,017
6,751
4,007
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
10
1 / 7 / 1
6,527
466
6,523
12,471
5,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Nerrfed
Thanatos
9
3 / 8 / 1
6,459
461
5,198
10,888
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TenaciousDally
Charybdis
11
1 / 2 / 1
6,426
459
3,834
8,371
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
UnrulyC
Olorun
11
3 / 4 / 2
6,987
499
6,987
11,742
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 0 / 3
7,364
526
5,310
11,317
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
MARCOPRO5441
Bakasura
15
7 / 1 / 1
8,930
638
7,859
10,521
3,843
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Malfos
Heimdallr
13
4 / 2 / 2
7,464
533
7,201
7,925
2,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
RaceistSoWhat
Thanatos
14
10 / 2 / 0
9,033
645
12,914
13,425
12,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 4
7,633
545
4,166
9,025
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
25
25
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
0
0.25
W
Sobek
 
Sobek
2
0
3
3.5
L
Ravana
1
7
1
0.21
W
Bakasura
MARCOPRO5441
Bakasura
7
1
1
7.5
W
Heimdallr
Malfos
Heimdallr
4
2
2
2.5
L
Thanatos
Nerrfed
Thanatos
3
8
1
0.44
W
Thanatos
RaceistSoWhat
Thanatos
10
2
0
5
L
Charybdis
TenaciousDally
Charybdis
1
2
1
0.75
L
Olorun
UnrulyC
Olorun
3
4
2
1
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
37,450
50,223
Taken
52,213
19,476
Mitigated
31,832
16,452
Healing
28,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,017
616
738
399
6,751
4,007
0
3,610
3,141
10,699
0
W
Sobek
 
Sobek
5,310
330
209
4,533
11,317
10,627
648
1,978
9,339
26,736
0
L
Ravana
6,523
1,892
0
4,119
12,471
5,384
0
486
11,890
0
33,848
W
Bakasura
MARCOPRO5441
Bakasura
7,859
6,013
0
3,389
10,521
3,843
818
2,206
8,188
0
50,519
W
Heimdallr
Malfos
Heimdallr
7,201
2,775
0
3,025
7,925
2,395
1,922
1,007
6,918
0
45,473
L
Thanatos
Nerrfed
Thanatos
5,198
2,360
0
4,188
10,888
3,069
0
1,023
9,590
0
23,151
W
Thanatos
RaceistSoWhat
Thanatos
12,914
3,650
0
13,230
13,425
12,224
0
700
11,847
0
49,588
L
Charybdis
TenaciousDally
Charybdis
3,834
2,832
0
2,210
8,371
2,371
0
1,796
6,575
0
32,428
L
Olorun
UnrulyC
Olorun
6,987
3,855
16
4,782
11,742
4,645
999
2,561
8,411
41,332
0
W
4,166
1,815
169
4,352
9,025
2,743
2,958
4,113
4,912
34,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
40,424
257
Minions Killed
377
0
Camps Cleared
0
1,250,939
Distance Traveled
1,416,250
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,172
369
9
1
0
216,261
0
W
Sobek
7,364
526
47
3
0
266,207
0
L
Ravana
6,527
466
73
5
0
235,072
4
W
Bakasura
8,930
638
106
8
0
365,771
1
W
Heimdallr
7,464
533
75
5
0
249,031
6
L
Thanatos
6,459
461
46
3
0
296,959
1
W
Thanatos
9,033
645
78
6
0
287,217
1
L
Charybdis
6,426
459
68
5
0
278,328
2
L
Olorun
6,987
499
61
4
0
224,319
4
W
Olorun
7,633
545
71
5
0
248,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role