Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
DMedzSwag1
Hun Batz
Level 109
God Stats
4W - 3L
1,570 SR
Queue Stats
159W - 166L
1,396 Elo+
Party 4
Raijin
Raijin
Drknog
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Ah Puch
Ah Puch
Nova Rune
Ah Puch
Level 157
God Stats
9W - 6L
1,657 SR
Queue Stats
298W - 313L
1,314 Elo+
Party 2
Team Averages
Level 108
1,545 SR
1,469 Elo+

VS

Team Averages
Level 87
1,378 SR
1,332 Elo+
Nemesis
Nemesis
Chamonoites
Nemesis
Level 57
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 5L
1,092 Elo+
Solo
Susano
Susano
Cookieseck
Susano
Level 120
God Stats
1W - 1L
1,392 SR
Queue Stats
77W - 75L
1,399 Elo+
Party 3
Nu Wa
Nu Wa
Gayseck
Nu Wa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,389 Elo+
Party 3
Zhong Kui
Zhong Kui
OwlTech357
Zhong Kui
Level 148
God Stats
4W - 5L
1,333 SR
Queue Stats
737W - 816L
1,381 Elo+
Party 1
Chiron
Chiron
willzent
Chiron
Level 54
God Stats
2W - 2L
1,389 SR
Queue Stats
201W - 219L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
5 / 6 / 20
13,421
746
11,625
27,481
45,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
 
Chaac
20
2 / 8 / 19
12,313
684
17,950
29,401
15,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
DMedzSwag1
Hun Batz
19
8 / 11 / 9
12,244
680
18,052
18,502
8,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Drknog
Raijin
1
0 / 3 / 0
4,788
266
0
2,335
345
Ah Puch
Nova Rune
Ah Puch
20
17 / 6 / 9
15,549
864
29,622
19,471
8,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chamonoites
Nemesis
16
0 / 9 / 16
10,920
607
4,052
15,985
5,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
Cookieseck
Susano
20
11 / 3 / 14
14,694
816
21,204
26,869
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Gayseck
Nu Wa
20
10 / 9 / 14
13,684
760
20,534
15,583
5,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
OwlTech357
Zhong Kui
20
6 / 5 / 20
14,962
831
19,921
17,364
13,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
willzent
Chiron
20
7 / 6 / 13
13,955
775
16,130
16,554
5,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
111
32
Kills
34
34
Deaths
32
57
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
6
20
2.5
L
Chaac
 
Chaac
2
8
19
1.44
W
Nemesis
Chamonoites
Nemesis
0
9
16
0.89
W
Susano
Cookieseck
Susano
11
3
14
6
L
Hun Batz
DMedzSwag1
Hun Batz
8
11
9
1.14
L
Raijin
Drknog
Raijin
0
3
0
0
W
Nu Wa
Gayseck
Nu Wa
10
9
14
1.89
L
Ah Puch
Nova Rune
Ah Puch
17
6
9
3.58
W
Zhong Kui
OwlTech357
Zhong Kui
6
5
20
3.2
W
Chiron
willzent
Chiron
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,249
Damage
81,841
97,190
Taken
92,355
78,028
Mitigated
45,283
33,610
Healing
33,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
11,625
5,367
1,975
6,253
27,481
45,621
161
11,311
15,659
33,339
0
L
Chaac
 
Chaac
17,950
3,204
1,520
13,715
29,401
15,503
0
10,542
18,368
0
44,242
W
Nemesis
Chamonoites
Nemesis
4,052
539
508
1,211
15,985
5,601
765
6,563
9,422
0
9,453
W
Susano
Cookieseck
Susano
21,204
4,284
1,810
11,939
26,869
15,403
663
8,381
18,488
0
41,841
L
Hun Batz
DMedzSwag1
Hun Batz
18,052
3,391
863
937
18,502
8,461
831
7,118
10,908
0
38,636
L
Raijin
Drknog
Raijin
0
0
0
0
2,335
345
0
1,870
410
0
0
W
Nu Wa
Gayseck
Nu Wa
20,534
5,054
1,165
1,183
15,583
5,219
1,550
10,330
5,253
45,298
0
L
Ah Puch
Nova Rune
Ah Puch
29,622
956
1,927
6,420
19,471
8,098
589
9,614
9,345
58,807
0
W
Zhong Kui
OwlTech357
Zhong Kui
19,921
1,158
1,841
5,119
17,364
13,227
2,018
7,100
10,264
40,740
0
W
Chiron
willzent
Chiron
16,130
8,164
3,656
4,798
16,554
5,833
1,884
8,838
7,681
0
35,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,315
Gold Earned
68,215
181
Minions Killed
197
0
Camps Cleared
0
1,137,622
Distance Traveled
1,505,667
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,421
746
27
2
0
253,304
9
L
Chaac
12,313
684
54
3
0
318,548
0
W
Nemesis
10,920
607
15
1
0
286,293
0
W
Susano
14,694
816
33
2
0
350,204
1
L
Hun Batz
12,244
680
25
1
0
273,784
5
L
Raijin
4,788
266
0
0
0
361
0
W
Nu Wa
13,684
760
46
3
0
280,069
1
L
Ah Puch
15,549
864
75
4
0
291,625
0
W
Zhong Kui
14,962
831
56
3
0
287,843
0
W
Chiron
13,955
775
47
3
0
301,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role