Player Matchup

Odin
Odin
 
Odin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DougZilla X
Zhong Kui
Level 152
God Stats
3W - 1L
1,785 SR
Queue Stats
287W - 272L
1,509 Elo+
Party 3
Izanami
Izanami
Faddur
Izanami
Level 107
God Stats
1W - 0L
1,336 SR
Queue Stats
159W - 144L
1,522 Elo+
Party 2
Nox
Nox
Lord_Grim8989
Nox
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 42L
1,571 Elo+
Solo
Khepri
Khepri
Sithlord-Tom
Khepri
Level 24
God Stats
4W - 0L
1,876 SR
Queue Stats
45W - 52L
1,436 Elo+
Party 3
Team Averages
Level 78
1,599 SR
1,507 Elo+

VS

Team Averages
Level 66
1,525 SR
1,508 Elo+
Danzaburou
Danzaburou
Count_Crowvin
Danzaburou
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 157L
1,583 Elo+
Party 1
He Bo
He Bo
Hardcandy12387
He Bo
Level 16
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 7L
1,345 Elo+
Solo
Xbalanque
Xbalanque
Xephyricall
Xbalanque
Level 28
God Stats
2W - 3L
1,511 SR
Queue Stats
158W - 123L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
baconninja27
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 78L
1,455 Elo+
Solo
Da Ji
Da Ji
ghost191919
Da Ji
Level 127
God Stats
6W - 6L
1,554 SR
Queue Stats
130W - 109L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
7 / 6 / 16
10,293
936
9,085
12,771
8,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DougZilla X
Zhong Kui
16
5 / 5 / 18
10,146
922
11,532
16,134
10,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Faddur
Izanami
17
8 / 5 / 10
10,419
947
13,006
9,412
3,741
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 2 / 11
9,645
877
5,255
9,034
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
2 / 3 / 17
9,252
841
4,574
18,280
15,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Count_Crowvin
Danzaburou
17
5 / 4 / 12
10,110
919
11,733
10,158
3,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 6 / 7
9,200
836
11,313
11,501
4,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Xephyricall
Xbalanque
16
4 / 5 / 10
9,250
841
15,663
9,835
3,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
baconninja27
Jormungandr
14
1 / 5 / 12
8,973
816
4,965
12,129
11,791
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
6 / 7 / 5
9,678
880
10,240
9,853
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
26
Kills
21
21
Deaths
27
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
6
16
2.5
L
Danzaburou
Count_Crowvin
Danzaburou
5
4
12
2.75
W
Zhong Kui
DougZilla X
Zhong Kui
5
5
18
2.8
W
Izanami
Faddur
Izanami
8
5
10
2.6
L
5
6
7
1.42
W
4
2
11
4.75
W
Khepri
2
3
17
3.5
L
Xbalanque
Xephyricall
Xbalanque
4
5
10
1.8
L
Jormungandr
baconninja27
Jormungandr
1
5
12
1.4
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,452
Damage
53,914
65,631
Taken
53,476
41,741
Mitigated
27,931
24,353
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,085
2,223
1,534
1,496
12,771
8,883
150
3,048
9,723
0
15,945
L
Danzaburou
Count_Crowvin
Danzaburou
11,733
2,765
652
2,096
10,158
3,765
812
4,309
5,849
0
21,000
W
Zhong Kui
DougZilla X
Zhong Kui
11,532
946
2,718
5,705
16,134
10,129
1,208
2,907
13,227
24,640
0
W
Izanami
Faddur
Izanami
13,006
9,626
1,130
640
9,412
3,741
2,066
3,345
6,067
0
23,123
L
11,313
475
993
2,739
11,501
4,411
196
3,431
8,070
22,289
0
W
5,255
256
1,596
2,334
9,034
3,648
1,208
1,856
7,178
21,343
0
W
Khepri
4,574
274
2,104
5,096
18,280
15,340
432
5,122
13,158
15,660
0
L
Xbalanque
Xephyricall
Xbalanque
15,663
6,281
1,562
1,477
9,835
3,983
685
5,067
4,768
0
29,728
L
Jormungandr
baconninja27
Jormungandr
4,965
1,026
512
1,100
12,129
11,791
112
5,651
6,478
16,397
0
L
10,240
2,781
0
364
9,853
3,981
0
2,903
6,950
0
13,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
47,211
124
Minions Killed
102
0
Camps Cleared
0
1,123,979
Distance Traveled
940,355
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,293
936
17
2
0
250,386
1
L
Danzaburou
10,110
919
27
2
0
192,417
0
W
Zhong Kui
10,146
922
32
3
0
214,023
0
W
Izanami
10,419
947
22
2
0
203,813
0
L
He Bo
9,200
836
17
2
0
198,348
1
W
Nox
9,645
877
36
3
0
231,041
1
W
Khepri
9,252
841
17
2
0
224,716
1
L
Xbalanque
9,250
841
28
3
0
198,351
1
L
Jormungandr
8,973
816
21
2
0
192,154
1
L
Da Ji
9,678
880
9
1
0
159,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role