Player Matchup

Chaac
Chaac
Brunchbunch1969
Chaac
Level 27
God Stats
3W - 0L
1,750 SR
Queue Stats
117W - 86L
1,635 Elo+
Solo
Bellona
Bellona
I Suck Burritos
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,806 Elo+
Party 1
Olorun
Olorun
LeahsMomsVaccum
Olorun
Level 28
God Stats
3W - 3L
1,491 SR
Queue Stats
39W - 20L
1,656 Elo+
Solo
Sylvanus
Sylvanus
Pac0sTac0s_INC
Sylvanus
Level 29
God Stats
4W - 2L
1,570 SR
Queue Stats
85W - 84L
1,525 Elo+
Solo
Izanami
Izanami
Shmooden
Izanami
Level 67
God Stats
2W - 4L
1,411 SR
Queue Stats
38W - 49L
1,497 Elo+
Party 1
Team Averages
Level 31
1,544 SR
1,624 Elo+

VS

Team Averages
Level 11
1,542 SR
1,662 Elo+
Ra
Ra
ChilllNTent
Ra
Level 4
God Stats
2W - 2L
1,662 SR
Queue Stats
4W - 2L
1,631 Elo+
Solo
Bellona
Bellona
CptnBeanup
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,845 Elo+
Solo
Ymir
Ymir
ItsEspr3ss0
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,677 Elo+
Solo
Fenrir
Fenrir
VeryCleverBoy
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 124L
1,541 Elo+
Solo
Heimdallr
Heimdallr
Welshman28
Heimdallr
Level 28
God Stats
6W - 5L
1,549 SR
Queue Stats
54W - 45L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
6,969
697
4,488
5,717
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 0
6,793
679
6,695
6,774
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 1 / 1
6,734
673
7,652
6,378
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
8
0 / 2 / 2
4,801
480
4,601
5,322
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Shmooden
Izanami
7
0 / 1 / 2
4,961
496
2,361
5,578
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,966
497
849
4,527
1,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
CptnBeanup
Bellona
10
3 / 2 / 0
6,123
612
6,573
10,894
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 2
5,067
507
1,323
10,701
4,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 4 / 1
4,865
487
2,579
6,312
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Welshman28
Heimdallr
8
2 / 2 / 0
5,264
526
4,613
6,006
1,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
6
6
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
0
3
0
0
L
Bellona
CptnBeanup
Bellona
3
2
0
1.5
W
2
2
0
1
L
0
1
2
1
W
5
1
1
5.5
W
Sylvanus
0
2
2
0.5
W
Izanami
Shmooden
Izanami
0
1
2
1
L
1
4
1
0.38
L
Heimdallr
Welshman28
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
15,937
29,769
Taken
38,440
14,024
Mitigated
21,443
13,678
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,488
1,333
0
4,272
5,717
2,740
0
442
5,275
0
46,346
L
849
45
11
1,294
4,527
1,325
389
1,677
2,850
20,800
0
L
Bellona
CptnBeanup
Bellona
6,573
1,090
0
3,700
10,894
11,104
0
499
10,395
6,207
26,552
W
6,695
3,379
0
1,886
6,774
4,482
596
1,156
4,794
0
41,688
L
1,323
425
937
3,170
10,701
4,765
0
3,853
6,848
10,341
0
W
7,652
3,716
103
4,203
6,378
2,793
611
819
5,475
36,792
7,033
W
Sylvanus
4,601
1,736
89
1,922
5,322
2,737
0
858
4,464
14,119
4,266
W
Izanami
Shmooden
Izanami
2,361
1,521
0
1,203
5,578
1,272
0
433
5,145
0
26,021
L
2,579
412
0
1,511
6,312
2,372
0
1,649
4,663
0
23,458
L
Heimdallr
Welshman28
Heimdallr
4,613
2,322
0
1,329
6,006
1,877
0
2,769
3,237
0
30,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
26,285
338
Minions Killed
250
0
Camps Cleared
0
1,111,268
Distance Traveled
975,671
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,969
697
96
10
0
260,397
2
L
Ra
4,966
497
48
5
0
166,809
0
L
Bellona
6,123
612
73
7
0
204,652
5
W
Bellona
6,793
679
97
10
0
233,289
3
L
Ymir
5,067
507
19
2
0
200,484
1
W
Olorun
6,734
673
60
6
0
213,790
1
W
Sylvanus
4,801
480
37
4
0
212,693
6
W
Izanami
4,961
496
48
5
0
191,099
2
L
Fenrir
4,865
487
44
4
0
221,013
4
L
Heimdallr
5,264
526
66
7
0
182,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role