Player Matchup

Kukulkan
Kukulkan
Leialoha72
Kukulkan
Level 69
God Stats
7W - 6L
1,472 SR
Queue Stats
148W - 167L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
keytro
Baron Samedi
Level 88
God Stats
11W - 6L
1,665 SR
Queue Stats
15W - 10L
1,561 Elo+
Solo
Jormungandr
Jormungandr
reddish_unicorn2
Jormungandr
Level 108
God Stats
18W - 17L
1,473 SR
Queue Stats
573W - 604L
1,356 Elo+
Solo
Chronos
Chronos
southtxgrenade
Chronos
Level 106
God Stats
3W - 2L
1,406 SR
Queue Stats
622W - 597L
1,533 Elo+
Party 2
Loki
Loki
xSHADYxL33CHx
Loki
Level 104
God Stats
27W - 21L
1,538 SR
Queue Stats
541W - 554L
1,505 Elo+
Party 2
Team Averages
Level 95
1,511 SR
1,486 Elo+

VS

Team Averages
Level 94
1,575 SR
1,518 Elo+
Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Darkshadow1719
Artemis
Level 68
God Stats
6W - 10L
1,500 SR
Queue Stats
357W - 394L
1,538 Elo+
Party 1
Ymir
Ymir
Keithul
Ymir
Level 148
God Stats
8W - 4L
1,713 SR
Queue Stats
278W - 265L
1,528 Elo+
Solo
Xing Tian
Xing Tian
josecmch98
Xing Tian
Level 126
God Stats
4W - 8L
1,482 SR
Queue Stats
254W - 242L
1,494 Elo+
Solo
Bakasura
Bakasura
wettCoochiee
Bakasura
Level 62
God Stats
8W - 5L
1,677 SR
Queue Stats
45W - 39L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leialoha72
Kukulkan
10
1 / 1 / 0
5,572
557
1,661
3,522
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
keytro
Baron Samedi
8
4 / 0 / 2
5,267
527
6,807
5,922
2,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
reddish_unicorn2
Jormungandr
10
2 / 1 / 2
5,890
589
5,498
7,413
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 3
5,536
554
5,257
5,369
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
6 / 2 / 6
6,579
658
5,439
5,967
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 2 / 1
5,823
582
2,608
4,281
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
4,131
413
2,733
6,030
1,710
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Keithul
Ymir
8
0 / 2 / 0
4,904
490
2,883
9,498
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
josecmch98
Xing Tian
9
1 / 4 / 0
5,450
545
3,708
9,472
3,654
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
wettCoochiee
Bakasura
9
1 / 4 / 0
5,220
522
2,620
7,319
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
4
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
1
0.75
L
0
3
0
0
L
Ymir
Keithul
Ymir
0
2
0
0
W
Kukulkan
Leialoha72
Kukulkan
1
1
0
1
L
Xing Tian
josecmch98
Xing Tian
1
4
0
0.25
W
Baron Samedi
keytro
Baron Samedi
4
0
2
5
W
Jormungandr
reddish_unicorn2
Jormungandr
2
1
2
3
W
2
0
3
3.5
L
Bakasura
wettCoochiee
Bakasura
1
4
0
0.25
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
14,552
28,193
Taken
36,600
12,067
Mitigated
13,577
11,804
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,608
304
0
1,376
4,281
1,035
0
1,222
3,057
26,333
0
L
2,733
919
423
1,814
6,030
1,710
312
4,189
1,841
0
16,584
L
Ymir
Keithul
Ymir
2,883
735
282
3,391
9,498
4,503
72
5,957
3,541
18,968
0
W
Kukulkan
Leialoha72
Kukulkan
1,661
197
0
853
3,522
1,101
76
1,856
1,545
26,433
0
L
Xing Tian
josecmch98
Xing Tian
3,708
476
0
2,112
9,472
3,654
0
4,836
3,974
22,790
0
W
Baron Samedi
keytro
Baron Samedi
6,807
1,056
720
3,847
5,922
2,167
0
1,202
4,640
19,671
0
W
Jormungandr
reddish_unicorn2
Jormungandr
5,498
1,599
0
2,162
7,413
5,224
128
3,066
4,347
27,991
0
W
5,257
1,899
0
2,255
5,369
1,607
0
1,694
3,626
28,583
0
L
Bakasura
wettCoochiee
Bakasura
2,620
1,804
0
1,740
7,319
2,675
0
2,357
4,962
0
29,330
W
5,439
1,710
0
1,967
5,967
1,968
0
1,191
4,644
0
29,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,844
Gold Earned
25,528
243
Minions Killed
240
0
Camps Cleared
0
926,451
Distance Traveled
920,611
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,823
582
56
6
0
178,125
5
L
Artemis
4,131
413
31
3
0
171,059
3
L
Ymir
4,904
490
32
3
0
171,488
3
W
Kukulkan
5,572
557
60
6
0
187,133
2
L
Xing Tian
5,450
545
55
6
0
182,460
1
W
Baron Samedi
5,267
527
15
2
0
192,694
4
W
Jormungandr
5,890
589
58
6
0
170,797
0
W
Chronos
5,536
554
62
6
0
179,241
4
L
Bakasura
5,220
522
66
7
0
217,479
0
W
Loki
6,579
658
48
5
0
196,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role