Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SuperBean735
Gilgamesh
Level 61
God Stats
13W - 23L
1,376 SR
Queue Stats
111W - 160L
1,317 Elo+
Party 2
Arachne
Arachne
TheImpureKng
Arachne
Level 63
God Stats
0W - 2L
1,358 SR
Queue Stats
84W - 116L
1,267 Elo+
Party 2
Team Averages
Level 71
1,411 SR
1,361 Elo+

VS

Team Averages
Level 39
1,234 SR
1,334 Elo+
Danzaburou
Danzaburou
CobraSphinx
Danzaburou
Level 28
God Stats
6W - 0L
1,249 SR
Queue Stats
8W - 2L
1,379 Elo+
Party 1
Merlin
Merlin
CxldSul
Merlin
Level 69
God Stats
3W - 3L
1,204 SR
Queue Stats
73W - 91L
1,294 Elo+
Solo
Sylvanus
Sylvanus
wishywasha
Sylvanus
Level 21
God Stats
4W - 0L
1,249 SR
Queue Stats
10W - 7L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 5 / 4
11,916
701
18,304
13,914
7,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
SuperBean735
Gilgamesh
12
1 / 13 / 6
9,734
573
11,114
29,137
27,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TheImpureKng
Arachne
14
3 / 9 / 3
10,776
634
8,760
19,764
7,000
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CobraSphinx
Danzaburou
18
22 / 4 / 5
15,110
889
30,880
16,381
7,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
CxldSul
Merlin
14
2 / 2 / 20
11,084
652
12,505
8,952
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
wishywasha
Sylvanus
16
3 / 2 / 22
11,501
677
9,610
20,939
25,848
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
8
Kills
27
27
Deaths
8
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
4
1.2
W
Danzaburou
CobraSphinx
Danzaburou
22
4
5
6.13
W
Merlin
CxldSul
Merlin
2
2
20
6
L
Gilgamesh
SuperBean735
Gilgamesh
1
13
6
0.31
L
Arachne
TheImpureKng
Arachne
3
9
3
0.5
W
Sylvanus
wishywasha
Sylvanus
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
52,995
62,815
Taken
46,272
41,856
Mitigated
36,726
10,624
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,304
2,319
0
4,148
13,914
7,659
38
5,389
8,525
52,970
0
W
Danzaburou
CobraSphinx
Danzaburou
30,880
21,631
0
2,073
16,381
7,891
2,942
6,308
10,073
0
78,200
W
Merlin
CxldSul
Merlin
12,505
314
0
350
8,952
2,987
52
3,076
5,876
52,183
0
L
Gilgamesh
SuperBean735
Gilgamesh
11,114
2,187
554
2,679
29,137
27,197
0
8,600
20,537
0
27,237
L
Arachne
TheImpureKng
Arachne
8,760
5,895
0
3,243
19,764
7,000
0
8,658
11,106
0
19,017
W
Sylvanus
wishywasha
Sylvanus
9,610
2,078
6,406
8,266
20,939
25,848
93
9,470
11,469
13,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
37,695
165
Minions Killed
226
6
Camps Cleared
6
763,995
Distance Traveled
829,648
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,916
701
100
6
2
219,053
0
W
Danzaburou
15,110
889
121
7
4
276,828
2
W
Merlin
11,084
652
100
6
2
278,420
1
L
Gilgamesh
9,734
573
27
2
3
256,153
3
L
Arachne
10,776
634
38
2
1
288,789
2
W
Sylvanus
11,501
677
5
0
0
274,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role