Player Matchup

Yemoja
Yemoja
InfernoMiester
Yemoja
Level 107
God Stats
3W - 5L
1,259 SR
Queue Stats
45W - 44L
1,358 Elo+
Solo
Achilles
Achilles
MechedReality
Achilles
Level 108
God Stats
7W - 6L
1,506 SR
Queue Stats
298W - 384L
1,437 Elo+
Party 2
Merlin
Merlin
Moeite
Merlin
Level 145
God Stats
0W - 2L
1,270 SR
Queue Stats
280W - 327L
1,543 Elo+
Party 2
Team Averages
Level 120
1,345 SR
1,446 Elo+

VS

Team Averages
Level 53
1,548 SR
1,470 Elo+
Hachiman
Hachiman
Javgoblin
Hachiman
Level 42
God Stats
1W - 0L
1,728 SR
Queue Stats
13W - 12L
1,425 Elo+
Party 1
Vulcan
Vulcan
Raul2165
Vulcan
Level 68
God Stats
7W - 1L
1,537 SR
Queue Stats
85W - 93L
1,447 Elo+
Solo
Sylvanus
Sylvanus
blaizer99
Sylvanus
Level 49
God Stats
2W - 0L
1,378 SR
Queue Stats
19W - 13L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,574
715
6,782
9,079
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MechedReality
Achilles
11
1 / 2 / 5
7,354
613
6,528
12,653
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Moeite
Merlin
12
3 / 1 / 4
8,038
670
10,543
6,485
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Javgoblin
Hachiman
10
0 / 3 / 1
6,703
559
6,614
9,319
3,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Raul2165
Vulcan
10
0 / 3 / 2
6,816
568
8,498
8,575
2,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
blaizer99
Sylvanus
11
3 / 1 / 0
7,657
638
7,604
9,537
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
0
4
5
W
Hachiman
Javgoblin
Hachiman
0
3
1
0.17
L
Achilles
MechedReality
Achilles
1
2
5
1.75
L
Merlin
Moeite
Merlin
3
1
4
5
W
Vulcan
Raul2165
Vulcan
0
3
2
0.33
W
Sylvanus
blaizer99
Sylvanus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
22,716
28,217
Taken
27,431
18,898
Mitigated
10,674
9,603
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,782
678
2,121
3,205
9,079
7,583
225
5,777
3,302
13,818
0
W
Hachiman
Javgoblin
Hachiman
6,614
4,255
0
1,372
9,319
3,205
154
5,482
3,837
0
19,032
L
Achilles
MechedReality
Achilles
6,528
965
0
3,838
12,653
9,205
132
6,536
6,117
0
13,996
L
Merlin
Moeite
Merlin
10,543
279
0
439
6,485
2,110
180
3,903
2,582
54,337
0
W
Vulcan
Raul2165
Vulcan
8,498
1,757
430
1,791
8,575
2,988
34
5,327
3,248
25,294
0
W
Sylvanus
blaizer99
Sylvanus
7,604
1,692
3,957
4,190
9,537
4,481
29
6,724
2,813
18,211
4,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
21,176
152
Minions Killed
110
7
Camps Cleared
3
666,859
Distance Traveled
616,765
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,574
715
26
2
1
217,114
4
W
Hachiman
6,703
559
45
4
0
202,558
5
L
Achilles
7,354
613
16
1
1
237,751
5
L
Merlin
8,038
670
110
9
5
211,994
4
W
Vulcan
6,816
568
37
3
0
208,085
3
W
Sylvanus
7,657
638
28
2
3
206,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role