Player Matchup

Neith
Neith
BigBeauty64
Neith
Level 12
God Stats
9W - 13L
1,442 SR
Queue Stats
16W - 28L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Boatingeel
Gilgamesh
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 53L
1,211 Elo+
Party 1
Arachne
Arachne
Malex01
Arachne
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 46L
1,394 Elo+
Solo
Hel
Hel
Talkingheadache
Hel
Level 22
God Stats
1W - 6L
1,411 SR
Queue Stats
106W - 143L
1,311 Elo+
Solo
Ares
Ares
YourighytDxildo
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,211 Elo+
Party 1
Team Averages
Level 13
1,428 SR
1,308 Elo+

VS

Team Averages
Level 27
1,557 SR
1,437 Elo+
Ares
Ares
MARCOPRO5441
Ares
Level 100
God Stats
15W - 10L
1,647 SR
Queue Stats
365W - 327L
1,457 Elo+
Party 3
Kukulkan
Kukulkan
RaceistSoWhat
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
diecastbeatdown
Izanami
Level 20
God Stats
49W - 26L
1,697 SR
Queue Stats
85W - 68L
1,448 Elo+
Solo
Thanatos
Thanatos
isopod14
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
milquetoes
Danzaburou
Level 7
God Stats
3W - 3L
1,439 SR
Queue Stats
3W - 3L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,298
420
1,650
5,553
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Boatingeel
Gilgamesh
12
5 / 2 / 2
7,827
522
6,534
10,794
5,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Malex01
Arachne
11
6 / 6 / 0
7,694
513
7,442
12,648
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 9 / 1
6,270
418
3,527
11,800
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 2 / 1
6,888
459
3,618
9,757
7,346
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,754
584
5,750
12,889
12,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
RaceistSoWhat
Kukulkan
16
8 / 0 / 4
10,283
686
12,551
7,541
3,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 3
9,854
657
7,079
8,923
3,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
isopod14
Thanatos
12
2 / 6 / 5
8,096
540
5,371
12,576
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
milquetoes
Danzaburou
12
3 / 2 / 0
8,066
538
4,275
5,433
1,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
13
Kills
21
22
Deaths
14
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Gilgamesh
Boatingeel
Gilgamesh
5
2
2
3
W
4
2
5
3.25
L
Arachne
Malex01
Arachne
6
6
0
1
W
Kukulkan
RaceistSoWhat
Kukulkan
8
0
4
10
L
0
9
1
0.06
L
2
2
1
1.25
W
4
4
3
1.38
W
Thanatos
isopod14
Thanatos
2
6
5
0.75
W
Danzaburou
milquetoes
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
35,026
50,552
Taken
47,362
24,299
Mitigated
26,512
13,138
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,650
364
0
1,206
5,553
1,982
406
1,348
4,205
0
36,289
L
Gilgamesh
Boatingeel
Gilgamesh
6,534
1,645
45
3,245
10,794
5,777
0
1,906
8,888
0
33,743
W
5,750
296
140
1,328
12,889
12,600
609
3,120
9,769
22,462
0
L
Arachne
Malex01
Arachne
7,442
3,913
0
3,473
12,648
4,997
300
2,731
9,917
0
43,517
W
Kukulkan
RaceistSoWhat
Kukulkan
12,551
2,209
0
2,734
7,541
3,846
2,351
2,413
5,128
74,305
0
L
3,527
178
383
2,735
11,800
4,197
808
7,980
3,820
31,186
0
L
3,618
698
0
2,051
9,757
7,346
95
4,336
5,421
8,517
0
W
7,079
4,754
0
2,484
8,923
3,098
1,834
120
8,803
0
57,421
W
Thanatos
isopod14
Thanatos
5,371
2,034
0
8,733
12,576
5,067
0
642
11,934
0
50,884
W
Danzaburou
milquetoes
Danzaburou
4,275
2,545
0
1,556
5,433
1,901
1,262
850
4,583
0
33,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
45,053
254
Minions Killed
448
0
Camps Cleared
0
1,390,092
Distance Traveled
1,467,845
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,298
420
68
5
0
221,120
1
L
Gilgamesh
7,827
522
62
4
0
301,256
1
W
Ares
8,754
584
20
1
0
309,722
1
L
Arachne
7,694
513
71
5
0
283,225
3
W
Kukulkan
10,283
686
156
10
0
300,002
2
L
Hel
6,270
418
44
3
0
273,910
2
L
Ares
6,888
459
9
1
0
310,581
3
W
Izanami
9,854
657
130
9
0
277,916
3
W
Thanatos
8,096
540
71
5
0
286,619
0
W
Danzaburou
8,066
538
71
5
0
293,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role