Player Matchup

Tiamat
Tiamat
Bertskeee
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
RamonElFollador
Neith
Level 47
God Stats
9W - 10L
1,518 SR
Queue Stats
509W - 635L
1,437 Elo+
Solo
Fenrir
Fenrir
caseyv16
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 29
1,506 SR
1,479 Elo+

VS

Team Averages
Level 41
1,601 SR
1,512 Elo+
Hera
Hera
Cheesebomber19
Hera
Level 29
God Stats
4W - 2L
1,682 SR
Queue Stats
172W - 158L
1,465 Elo+
Party 1
Thanatos
Thanatos
MAW2Saucy
Thanatos
Level 29
God Stats
8W - 6L
1,506 SR
Queue Stats
117W - 105L
1,458 Elo+
Party 1
Ares
Ares
MonkeyLoveGANKS
Ares
Level 66
God Stats
10W - 5L
1,615 SR
Queue Stats
322W - 299L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bertskeee
Tiamat
9
0 / 5 / 1
5,698
570
3,985
9,130
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 0
6,141
614
4,820
9,115
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
caseyv16
Fenrir
8
0 / 5 / 1
5,637
564
3,041
10,095
5,305
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
8,106
811
8,623
4,471
1,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
MAW2Saucy
Thanatos
11
2 / 0 / 12
7,318
732
6,163
4,455
2,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
7 / 1 / 6
8,563
856
9,760
12,035
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bertskeee
Tiamat
0
5
1
0.1
W
6
0
8
10
W
Thanatos
MAW2Saucy
Thanatos
2
0
12
8
W
7
1
6
10
L
1
5
0
0.2
L
Fenrir
caseyv16
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,846
Damage
24,546
28,340
Taken
20,961
12,916
Mitigated
17,476
2,964
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bertskeee
Tiamat
3,985
199
0
607
9,130
4,362
0
6,591
2,445
10,043
0
W
8,623
1,751
63
1,115
4,471
1,707
1,167
1,108
3,363
35,483
0
W
Thanatos
MAW2Saucy
Thanatos
6,163
535
0
3,215
4,455
2,064
958
1,041
3,414
0
11,633
W
9,760
1,063
0
2,254
12,035
13,705
470
2,000
10,035
17,993
0
L
4,820
1,586
0
1,144
9,115
3,249
0
5,363
3,510
0
33,219
L
Fenrir
caseyv16
Fenrir
3,041
698
0
1,213
10,095
5,305
0
6,055
3,746
0
6,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,476
Gold Earned
23,987
80
Minions Killed
101
4
Camps Cleared
3
488,263
Distance Traveled
539,138
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,698
570
12
1
0
175,515
0
W
Hera
8,106
811
66
7
2
183,396
2
W
Thanatos
7,318
732
14
1
0
187,827
0
W
Ares
8,563
856
21
2
1
167,915
1
L
Neith
6,141
614
58
6
4
146,529
2
L
Fenrir
5,637
564
10
1
0
166,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role