Player Matchup

Bakasura
Bakasura
Joeyw67890_ttv
Bakasura
Level 28
God Stats
5W - 7L
1,254 SR
Queue Stats
86W - 74L
1,433 Elo+
Solo
Hachiman
Hachiman
Johnny_Ohm50701
Hachiman
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Not_Ghostplayer
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,293 Elo+
Solo
Medusa
Medusa
Potviciousvx
Medusa
Level 17
God Stats
7W - 9L
1,300 SR
Queue Stats
8W - 15L
1,097 Elo+
Solo
Ra
Ra
ilitit
Ra
Level 6
God Stats
2W - 7L
1,098 SR
Queue Stats
2W - 9L
1,018 Elo+
Solo
Team Averages
Level 16
1,330 SR
1,268 Elo+

VS

Team Averages
Level 20
1,447 SR
1,254 Elo+
Morgan Le Fay
Morgan Le Fay
DOOM Karious
Morgan Le Fay
Level 25
God Stats
2W - 5L
1,493 SR
Queue Stats
119W - 147L
1,338 Elo+
Solo
Nemesis
Nemesis
Maysplays
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 226L
1,293 Elo+
Solo
Cthulhu
Cthulhu
TheBossMachine17
Cthulhu
Level 7
God Stats
1W - 5L
1,413 SR
Queue Stats
1W - 11L
1,077 Elo+
Solo
Bellona
Bellona
Universo_Monito
Bellona
Level 14
God Stats
3W - 4L
1,515 SR
Queue Stats
88W - 105L
1,354 Elo+
Solo
Camazotz
Camazotz
regular_blade931
Camazotz
Level 26
God Stats
4W - 8L
1,316 SR
Queue Stats
62W - 89L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
6 / 6 / 3
11,479
499
14,986
16,937
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
12
1 / 9 / 2
9,227
401
7,392
17,141
5,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
16
1 / 2 / 6
11,078
482
6,263
13,938
12,488
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
2 / 5 / 4
9,429
410
5,574
10,357
5,423
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
13
1 / 9 / 0
9,580
417
1,127
15,078
10,373
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DOOM Karious
Morgan Le Fay
18
11 / 4 / 3
11,482
499
19,577
20,281
9,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Maysplays
Nemesis
16
2 / 6 / 5
9,619
418
5,051
16,880
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 0
6,157
268
0
1,324
430
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
13 / 1 / 5
11,956
520
18,721
17,922
20,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 0 / 0
6,187
269
0
936
22

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
26
31
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DOOM Karious
Morgan Le Fay
11
4
3
3.13
W
Bakasura
6
6
3
1.25
W
Hachiman
1
9
2
0.22
L
Nemesis
Maysplays
Nemesis
2
6
5
0.75
W
Sylvanus
1
2
6
2
W
Medusa
2
5
4
0.8
L
0
0
0
0
L
13
1
5
15.5
W
Ra
1
9
0
0.11
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
43,349
73,451
Taken
57,343
40,966
Mitigated
38,514
18,444
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DOOM Karious
Morgan Le Fay
19,577
3,870
0
7,629
20,281
9,885
2,106
1,546
18,630
73,547
0
W
Bakasura
14,986
9,945
433
2,739
16,937
7,377
122
7,580
9,357
0
43,828
W
Hachiman
7,392
4,162
0
3,954
17,141
5,305
4,678
3,029
14,112
0
47,501
L
Nemesis
Maysplays
Nemesis
5,051
1,222
0
1,892
16,880
7,415
731
2,321
13,819
0
45,888
W
Sylvanus
6,263
2,566
3,165
6,540
13,938
12,488
1,287
5,689
8,249
46,545
0
W
Medusa
5,574
2,423
0
0
10,357
5,423
1,465
3,209
7,148
0
24,591
L
0
0
0
0
1,324
430
0
0
1,324
0
0
L
18,721
4,858
0
2,772
17,922
20,762
389
3,471
13,952
22,948
54,782
W
Ra
1,127
338
35
1,578
15,078
10,373
1,496
3,858
11,220
50,452
0
L
0
0
0
0
936
22
0
0
936
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,793
Gold Earned
45,401
356
Minions Killed
287
0
Camps Cleared
0
1,937,733
Distance Traveled
1,323,335
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,482
499
102
4
0
368,130
0
W
Bakasura
11,479
499
84
4
0
450,688
0
W
Hachiman
9,227
401
71
3
0
381,662
2
L
Nemesis
9,619
418
79
3
0
417,537
0
W
Sylvanus
11,078
482
93
4
0
374,556
0
W
Medusa
9,429
410
39
2
0
397,415
1
L
Cthulhu
6,157
268
0
0
0
14,485
0
L
Bellona
11,956
520
106
5
0
501,108
0
W
Ra
9,580
417
69
3
0
333,412
3
L
Camazotz
6,187
269
0
0
0
22,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role