Player Matchup

Erlang Shen
Erlang Shen
Jojomojio
Erlang Shen
Level 105
God Stats
19W - 21L
1,591 SR
Queue Stats
262W - 222L
1,600 Elo+
Party 1
Janus
Janus
Teggie95
Janus
Level 89
God Stats
50W - 43L
1,577 SR
Queue Stats
322W - 295L
1,595 Elo+
Party 1
Medusa
Medusa
onix1159
Medusa
Level 29
God Stats
32W - 27L
1,570 SR
Queue Stats
179W - 179L
1,592 Elo+
Party 1
Team Averages
Level 74
1,580 SR
1,596 Elo+

VS

Team Averages
Level 103
1,647 SR
1,624 Elo+
Anhur
Anhur
Drαx
Anhur
Level 160
God Stats
7W - 6L
1,479 SR
Queue Stats
78W - 66L
1,648 Elo+
Party 2
Nox
Nox
toasteroven228
Nox
Level 125
God Stats
3W - 4L
1,597 SR
Queue Stats
13W - 12L
1,568 Elo+
Solo
Ganesha
Ganesha
xAbaddonLevi666x
Ganesha
Level 24
God Stats
2W - 1L
1,865 SR
Queue Stats
18W - 14L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jojomojio
Erlang Shen
10
0 / 2 / 1
6,428
584
6,870
11,147
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Teggie95
Janus
10
2 / 3 / 1
7,177
652
9,119
6,860
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
onix1159
Medusa
10
1 / 4 / 2
7,070
643
8,458
8,011
2,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drαx
Anhur
13
6 / 1 / 1
8,176
743
10,068
10,964
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 4
7,630
694
6,283
7,623
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 8
7,475
680
4,425
11,493
10,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Drαx
Anhur
6
1
1
6.5
L
Erlang Shen
Jojomojio
Erlang Shen
0
2
1
0.25
L
Janus
Teggie95
Janus
2
3
1
0.83
L
Medusa
onix1159
Medusa
1
4
2
0.5
W
3
0
4
5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
20,776
26,018
Taken
30,080
10,255
Mitigated
18,322
4,805
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Drαx
Anhur
10,068
5,605
0
4,377
10,964
5,106
1,071
2,546
7,763
0
32,917
L
Erlang Shen
Jojomojio
Erlang Shen
6,870
1,531
0
3,526
11,147
6,779
0
5,169
5,978
0
14,975
L
Janus
Teggie95
Janus
9,119
0
0
250
6,860
1,462
0
3,104
3,756
24,762
0
L
Medusa
onix1159
Medusa
8,458
2,903
0
1,029
8,011
2,014
0
2,995
5,016
0
23,146
W
6,283
420
0
1,637
7,623
2,938
0
2,361
4,749
25,510
0
W
4,425
289
1,069
1,398
11,493
10,278
0
3,724
7,056
17,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
23,281
99
Minions Killed
134
4
Camps Cleared
6
688,207
Distance Traveled
658,668
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,176
743
92
8
4
209,795
4
L
Erlang Shen
6,428
584
21
2
0
251,865
4
L
Janus
7,177
652
42
4
3
213,245
5
L
Medusa
7,070
643
36
3
1
223,097
3
W
Nox
7,630
694
42
4
2
230,747
4
W
Ganesha
7,475
680
0
0
0
218,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role