Player Matchup

Gilgamesh
Gilgamesh
Mck3nn4
Gilgamesh
Level 28
God Stats
5W - 5L
1,285 SR
Queue Stats
170W - 170L
1,519 Elo+
Solo
Awilix
Awilix
UllrIsMyPapi
Awilix
Level 29
God Stats
4W - 4L
1,547 SR
Queue Stats
41W - 35L
1,665 Elo+
Solo
Jing Wei
Jing Wei
dddd4c
Jing Wei
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 51L
1,464 Elo+
Party 2
Ymir
Ymir
epicness0987
Ymir
Level 17
God Stats
5W - 1L
1,928 SR
Queue Stats
41W - 40L
1,439 Elo+
Party 2
Hel
Hel
wbigboyw
Hel
Level 14
God Stats
3W - 3L
1,346 SR
Queue Stats
42W - 33L
1,450 Elo+
Party 2
Team Averages
Level 21
1,521 SR
1,507 Elo+

VS

Team Averages
Level 20
1,429 SR
1,525 Elo+
Thanatos
Thanatos
Ballcreator
Thanatos
Level 29
God Stats
1W - 3L
1,235 SR
Queue Stats
73W - 72L
1,562 Elo+
Solo
Charybdis
Charybdis
Gilgantuan
Charybdis
Level 17
God Stats
3W - 2L
1,526 SR
Queue Stats
69W - 90L
1,556 Elo+
Party 1
Bellona
Bellona
Mitzhael7x
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,644 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
O_oldin
Morgan Le Fay
Level 24
God Stats
12W - 15L
1,429 SR
Queue Stats
50W - 76L
1,335 Elo+
Solo
Athena
Athena
Regulus29
Athena
Level 27
God Stats
19W - 24L
1,453 SR
Queue Stats
161W - 185L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mck3nn4
Gilgamesh
13
5 / 2 / 7
7,971
569
4,355
5,897
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
16
13 / 2 / 5
9,980
713
10,739
8,313
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
dddd4c
Jing Wei
11
3 / 4 / 3
6,955
497
3,737
6,418
1,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 12
7,882
563
6,867
9,715
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 6 / 7
7,103
507
4,840
11,664
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ballcreator
Thanatos
13
13 / 6 / 2
8,619
616
12,524
12,316
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Gilgantuan
Charybdis
10
1 / 2 / 3
6,421
459
2,853
4,066
856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Mitzhael7x
Bellona
8
0 / 9 / 5
5,632
402
3,725
10,703
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
O_oldin
Morgan Le Fay
10
1 / 6 / 4
6,341
453
6,035
9,113
2,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
Regulus29
Athena
10
2 / 2 / 4
6,914
494
2,521
7,177
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
25
Kills
17
17
Deaths
25
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ballcreator
Thanatos
13
6
2
2.33
L
Charybdis
Gilgantuan
Charybdis
1
2
3
1.25
W
Gilgamesh
Mck3nn4
Gilgamesh
5
2
7
4.25
L
Bellona
Mitzhael7x
Bellona
0
9
5
0.28
L
Morgan Le Fay
O_oldin
Morgan Le Fay
1
6
4
0.5
L
Athena
Regulus29
Athena
2
2
4
2
W
Awilix
13
2
5
7.75
W
Jing Wei
dddd4c
Jing Wei
3
4
3
1.13
W
3
3
12
3
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
27,658
42,007
Taken
43,375
18,331
Mitigated
18,793
14,461
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ballcreator
Thanatos
12,524
3,831
0
8,680
12,316
3,589
0
1,173
11,133
0
41,832
L
Charybdis
Gilgantuan
Charybdis
2,853
1,227
0
599
4,066
856
560
841
3,225
0
35,422
W
Gilgamesh
Mck3nn4
Gilgamesh
4,355
1,035
0
1,848
5,897
4,227
138
907
4,990
3,692
37,407
L
Bellona
Mitzhael7x
Bellona
3,725
774
0
196
10,703
7,558
175
5,369
5,126
3,505
12,354
L
Morgan Le Fay
O_oldin
Morgan Le Fay
6,035
788
78
1,654
9,113
2,611
593
2,928
6,103
30,816
0
L
Athena
Regulus29
Athena
2,521
949
0
1,092
7,177
4,179
332
2,239
4,938
10,098
0
W
Awilix
10,739
5,548
0
3,329
8,313
1,843
434
1,183
7,130
0
60,480
W
Jing Wei
dddd4c
Jing Wei
3,737
2,798
0
691
6,418
1,516
207
1,375
5,043
0
25,491
W
6,867
2,151
0
2,850
9,715
7,626
48
2,855
6,860
27,628
0
W
4,840
1,129
1,114
4,629
11,664
3,119
514
3,523
8,141
38,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
33,927
352
Minions Killed
223
0
Camps Cleared
0
1,349,025
Distance Traveled
1,270,217
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,619
616
64
5
0
258,928
1
L
Charybdis
6,421
459
72
5
0
275,150
1
W
Gilgamesh
7,971
569
83
6
0
295,078
0
L
Bellona
5,632
402
26
2
0
259,881
4
L
Morgan Le Fay
6,341
453
38
3
0
228,254
0
L
Athena
6,914
494
23
2
0
248,004
2
W
Awilix
9,980
713
91
7
0
311,519
0
W
Jing Wei
6,955
497
56
4
0
259,023
0
W
Ymir
7,882
563
39
3
0
243,841
0
W
Hel
7,103
507
83
6
0
239,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role