Player Matchup

Baron Samedi
Baron Samedi
MisterTorgue14
Baron Samedi
Level 29
God Stats
14W - 7L
1,407 SR
Queue Stats
62W - 63L
1,538 Elo+
Party 1
Cerberus
Cerberus
Mumkeyman09
Cerberus
Level 65
God Stats
108W - 66L
1,617 SR
Queue Stats
555W - 471L
1,599 Elo+
Party 1
Ymir
Ymir
MyLittlePogchamp
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,437 Elo+
Party 1
Fenrir
Fenrir
ZestyIGalaxy
Fenrir
Level 28
God Stats
18W - 16L
1,409 SR
Queue Stats
25W - 20L
1,431 Elo+
Solo
Heimdallr
Heimdallr
crazy_kevo04
Heimdallr
Level 13
God Stats
5W - 10L
1,537 SR
Queue Stats
108W - 108L
1,516 Elo+
Party 1
Team Averages
Level 28
1,494 SR
1,504 Elo+

VS

Team Averages
Level 27
1,461 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
AaronTheBaron54
Ah Muzen Cab
Level 32
God Stats
21W - 16L
1,591 SR
Queue Stats
292W - 291L
1,498 Elo+
Party 3
Hel
Hel
Agent Smith1256
Hel
Level 4
God Stats
2W - 4L
1,487 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 2
Freya
Freya
Animal_Citizen
Freya
Level 7
God Stats
4W - 2L
1,356 SR
Queue Stats
5W - 9L
1,419 Elo+
Party 2
Achilles
Achilles
BigChungus17123
Achilles
Level 66
God Stats
3W - 5L
1,372 SR
Queue Stats
25W - 37L
1,332 Elo+
Party 2
Geb
Geb
Ryzeron
Geb
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
93W - 111L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MisterTorgue14
Baron Samedi
17
19 / 1 / 6
11,111
654
20,846
9,836
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Mumkeyman09
Cerberus
15
15 / 0 / 7
10,454
615
16,923
14,188
13,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 2 / 6
8,404
494
4,314
10,499
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
13
7 / 1 / 3
9,254
544
5,941
7,992
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
crazy_kevo04
Heimdallr
12
1 / 4 / 10
7,779
458
5,929
9,423
3,456
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AaronTheBaron54
Ah Muzen Cab
12
5 / 6 / 1
7,753
456
9,174
13,980
4,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 9 / 6
6,330
372
3,254
11,220
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 10 / 0
6,907
406
4,343
15,204
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
10
2 / 10 / 3
7,059
415
8,171
16,180
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Geb
10
1 / 11 / 2
6,707
395
5,381
17,602
7,977
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
46
Kills
8
8
Deaths
46
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AaronTheBaron54
Ah Muzen Cab
5
6
1
0.92
L
0
9
6
0.33
L
0
10
0
0
L
Achilles
2
10
3
0.35
W
Baron Samedi
MisterTorgue14
Baron Samedi
19
1
6
22
W
Cerberus
Mumkeyman09
Cerberus
15
0
7
18.5
W
4
2
6
3.5
L
Geb
1
11
2
0.18
W
Fenrir
7
1
3
8.5
W
Heimdallr
crazy_kevo04
Heimdallr
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,953
Damage
30,323
51,938
Taken
74,186
36,379
Mitigated
24,819
17,477
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AaronTheBaron54
Ah Muzen Cab
9,174
5,092
0
3,680
13,980
4,234
2,465
6,285
7,613
0
44,712
L
3,254
845
1,682
1,266
11,220
3,182
192
7,359
3,717
16,559
0
L
4,343
1,296
0
3,406
15,204
4,413
137
7,580
7,279
38,451
0
L
Achilles
8,171
4,573
272
2,390
16,180
5,013
0
8,651
7,375
0
31,745
W
Baron Samedi
MisterTorgue14
Baron Samedi
20,846
2,861
521
4,491
9,836
4,715
1,860
4,953
4,883
74,061
0
W
Cerberus
Mumkeyman09
Cerberus
16,923
1,625
0
5,783
14,188
13,672
2,206
3,527
10,661
53,240
0
W
4,314
1,299
0
2,469
10,499
9,724
619
1,423
9,076
22,283
0
L
Geb
5,381
625
0
574
17,602
7,977
391
11,436
6,119
22,922
0
W
Fenrir
5,941
1,325
0
2,878
7,992
4,812
0
1,631
6,361
0
45,083
W
Heimdallr
crazy_kevo04
Heimdallr
5,929
3,886
0
1,335
9,423
3,456
2,787
1,444
7,979
0
34,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,002
Gold Earned
34,756
409
Minions Killed
240
0
Camps Cleared
0
1,628,113
Distance Traveled
1,549,538
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,753
456
67
4
0
351,512
2
L
Hel
6,330
372
28
2
0
297,463
0
L
Freya
6,907
406
62
4
0
289,336
0
L
Achilles
7,059
415
45
3
0
321,014
1
W
Baron Samedi
11,111
654
130
8
0
323,559
0
W
Cerberus
10,454
615
104
6
0
330,971
0
W
Ymir
8,404
494
30
2
0
294,114
0
L
Geb
6,707
395
38
2
0
290,213
2
W
Fenrir
9,254
544
82
5
0
362,779
0
W
Heimdallr
7,779
458
63
4
0
316,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role