Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Blitzace89
Chiron
Level 61
God Stats
9W - 21L
1,495 SR
Queue Stats
186W - 295L
1,366 Elo+
Party 3
Terra
Terra
Chaos15Warrior
Terra
Level 47
God Stats
3W - 3L
1,628 SR
Queue Stats
125W - 171L
1,352 Elo+
Party 2
Bastet
Bastet
Time2Kill91
Bastet
Level 48
God Stats
15W - 29L
1,474 SR
Queue Stats
118W - 196L
1,391 Elo+
Party 3
Sol
Sol
skyfall20ve
Sol
Level 100
God Stats
12W - 12L
1,450 SR
Queue Stats
512W - 681L
1,440 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,410 Elo+

VS

Team Averages
Level 64
1,485 SR
1,402 Elo+
Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AkatsukiAngel__
Pele
Level 122
God Stats
6W - 4L
1,707 SR
Queue Stats
119W - 106L
1,430 Elo+
Party 1
Agni
Agni
Sezendra
Agni
Level 109
God Stats
4W - 3L
1,448 SR
Queue Stats
111W - 105L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
YMD TOKYO
Jormungandr
Level 18
God Stats
3W - 4L
1,502 SR
Queue Stats
14W - 25L
1,334 Elo+
Party 1
Izanami
Izanami
YomiiQ
Izanami
Level 10
God Stats
17W - 16L
1,269 SR
Queue Stats
26W - 25L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
3 / 6 / 4
9,170
509
5,022
15,724
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Blitzace89
Chiron
14
6 / 6 / 2
8,762
487
6,191
14,376
4,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 8
7,910
439
4,142
14,216
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
13
4 / 8 / 2
8,661
481
4,218
13,111
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 9 / 1
9,542
530
7,733
13,845
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 5 / 6
10,899
606
18,099
14,533
18,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
14 / 4 / 8
10,441
580
16,425
12,229
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
18
9 / 1 / 10
11,073
615
14,675
11,508
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
YMD TOKYO
Jormungandr
10
0 / 3 / 1
6,183
344
2,156
5,474
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
YomiiQ
Izanami
10
0 / 4 / 1
6,684
371
2,206
6,028
1,587
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
17
Kills
32
32
Deaths
17
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
6
4
0.83
W
Bellona
 
Bellona
9
5
6
2.4
W
14
4
8
4.5
L
Chiron
Blitzace89
Chiron
6
6
2
1.17
L
0
3
8
1.33
W
Agni
9
1
10
14
L
Bastet
4
8
2
0.63
W
Jormungandr
YMD TOKYO
Jormungandr
0
3
1
0.17
W
Izanami
YomiiQ
Izanami
0
4
1
0.13
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
53,561
71,272
Taken
49,772
35,454
Mitigated
32,873
19,433
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,022
1,098
0
7,540
15,724
6,228
0
3,418
12,306
0
45,727
W
Bellona
 
Bellona
18,099
5,126
0
1,985
14,533
18,609
1,267
1,539
12,994
15,472
58,456
W
16,425
5,978
0
1,930
12,229
5,100
105
3,073
9,156
0
54,656
L
Chiron
Blitzace89
Chiron
6,191
2,212
394
3,383
14,376
4,807
553
3,980
10,275
0
51,304
L
4,142
1,002
996
1,931
14,216
14,564
323
3,189
10,627
19,346
0
W
Agni
14,675
979
0
2,702
11,508
4,479
531
2,654
8,854
82,750
0
L
Bastet
4,218
2,189
0
2,798
13,111
4,563
0
2,703
10,291
0
33,443
W
Jormungandr
YMD TOKYO
Jormungandr
2,156
715
0
305
5,474
3,098
0
2,328
3,146
12,157
0
W
Izanami
YomiiQ
Izanami
2,206
2,004
0
0
6,028
1,587
0
1,479
4,549
0
30,145
L
7,733
3,229
0
2,391
13,845
5,292
0
6,558
7,246
49,862
6,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
45,280
373
Minions Killed
449
0
Camps Cleared
0
1,605,676
Distance Traveled
1,575,650
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,170
509
86
5
0
323,582
1
W
Bellona
10,899
606
142
8
0
297,624
4
W
Pele
10,441
580
76
4
0
381,131
0
L
Chiron
8,762
487
95
5
0
303,050
1
L
Terra
7,910
439
26
1
0
354,386
7
W
Agni
11,073
615
148
8
0
343,505
3
L
Bastet
8,661
481
58
3
0
330,330
4
W
Jormungandr
6,183
344
22
1
0
263,870
2
W
Izanami
6,684
371
61
3
0
289,520
0
L
Sol
9,542
530
108
6
0
294,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role