Player Matchup

Da Ji
Da Ji
Nigeria scam
Da Ji
Level 53
God Stats
7W - 21L
1,500 SR
Queue Stats
144W - 189L
1,276 Elo+
Solo
Nu Wa
Nu Wa
Orrski
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,277 Elo+
Solo
Cabrakan
Cabrakan
elmeezo
Cabrakan
Level 106
God Stats
9W - 10L
1,634 SR
Queue Stats
75W - 123L
1,349 Elo+
Solo
Team Averages
Level 58
1,545 SR
1,300 Elo+

VS

Team Averages
Level 51
1,497 SR
1,290 Elo+
Ganesha
Ganesha
Dolphcity84
Ganesha
Level 48
God Stats
3W - 0L
1,789 SR
Queue Stats
5W - 5L
1,269 Elo+
Solo
Hachiman
Hachiman
iGysuz
Hachiman
Level 38
God Stats
4W - 2L
1,319 SR
Queue Stats
79W - 132L
1,275 Elo+
Solo
Fenrir
Fenrir
rexx662
Fenrir
Level 68
God Stats
8W - 7L
1,382 SR
Queue Stats
208W - 309L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,284
628
4,066
9,305
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Orrski
Nu Wa
10
1 / 4 / 3
6,697
670
7,495
7,091
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
elmeezo
Cabrakan
9
2 / 5 / 2
6,742
674
4,620
9,379
9,095
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dolphcity84
Ganesha
11
0 / 0 / 14
7,123
712
4,656
6,650
5,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
iGysuz
Hachiman
13
11 / 2 / 4
9,148
915
10,561
6,612
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
rexx662
Fenrir
10
4 / 2 / 9
7,904
790
3,971
7,849
4,583
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dolphcity84
Ganesha
0
0
14
7
L
1
6
1
0.25
L
Nu Wa
Orrski
Nu Wa
1
4
3
0.63
L
Cabrakan
elmeezo
Cabrakan
2
5
2
0.6
W
Hachiman
iGysuz
Hachiman
11
2
4
6.5
W
Fenrir
rexx662
Fenrir
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
19,188
25,775
Taken
21,111
14,946
Mitigated
12,095
4,008
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dolphcity84
Ganesha
4,656
88
357
1,042
6,650
5,301
413
3,828
2,822
15,612
0
L
4,066
642
246
623
9,305
3,893
0
1,745
7,560
0
11,203
L
Nu Wa
Orrski
Nu Wa
7,495
2,028
441
1,428
7,091
1,958
0
1,806
5,285
20,359
0
L
Cabrakan
elmeezo
Cabrakan
4,620
678
0
1,270
9,379
9,095
0
1,601
7,778
13,638
0
W
Hachiman
iGysuz
Hachiman
10,561
4,553
86
1,009
6,612
2,211
67
3,237
3,375
0
32,322
W
Fenrir
rexx662
Fenrir
3,971
932
317
614
7,849
4,583
415
5,378
2,471
0
14,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,723
Gold Earned
24,175
69
Minions Killed
94
3
Camps Cleared
4
478,391
Distance Traveled
551,025
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,123
712
0
0
0
184,718
0
L
Da Ji
6,284
628
26
3
0
175,295
1
L
Nu Wa
6,697
670
27
3
1
141,373
2
L
Cabrakan
6,742
674
16
2
2
161,723
4
W
Hachiman
9,148
915
67
7
1
176,861
2
W
Fenrir
7,904
790
27
3
3
189,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role