Player Matchup

Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Cp7Bread
Zeus
Level 86
God Stats
46W - 48L
1,484 SR
Queue Stats
149W - 178L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Pointless360
Gilgamesh
Level 49
God Stats
1W - 2L
1,260 SR
Queue Stats
123W - 110L
1,590 Elo+
Party 2
Team Averages
Level 84
1,415 SR
1,506 Elo+

VS

Team Averages
Level 55
1,588 SR
1,414 Elo+
Nu Wa
Nu Wa
SillySluut
Nu Wa
Level 89
God Stats
0W - 2L
1,668 SR
Queue Stats
305W - 238L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
WommboCommbo
Danzaburou
Level 61
God Stats
16W - 5L
1,780 SR
Queue Stats
254W - 202L
1,579 Elo+
Party 1
King Arthur
King Arthur
ZynToxic
King Arthur
Level 15
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 10L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 7 / 6
11,954
797
14,434
15,934
5,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
15
5 / 6 / 9
11,068
738
18,218
11,635
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pointless360
Gilgamesh
15
6 / 3 / 9
11,430
762
14,526
19,721
19,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 7 / 11
10,647
710
14,940
13,558
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
WommboCommbo
Danzaburou
16
11 / 5 / 1
12,152
810
18,445
16,202
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
ZynToxic
King Arthur
14
3 / 6 / 6
9,940
663
6,749
22,810
18,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
18
Kills
16
16
Deaths
18
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
7
6
1.43
W
Zeus
5
6
9
1.58
W
Gilgamesh
Pointless360
Gilgamesh
6
3
9
3.5
L
Nu Wa
2
7
11
1.07
L
Danzaburou
WommboCommbo
Danzaburou
11
5
1
2.3
L
King Arthur
ZynToxic
King Arthur
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,178
Damage
40,134
47,290
Taken
52,570
29,022
Mitigated
30,716
13,332
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,434
9,731
84
3,924
15,934
5,471
1,899
4,858
11,076
0
52,604
W
Zeus
18,218
2,036
564
3,306
11,635
3,840
552
2,853
8,782
45,994
0
W
Gilgamesh
Pointless360
Gilgamesh
14,526
4,565
254
5,200
19,721
19,711
244
7,960
11,761
0
40,092
L
Nu Wa
14,940
3,032
138
1,613
13,558
4,929
289
3,704
9,490
45,357
0
L
Danzaburou
WommboCommbo
Danzaburou
18,445
5,876
0
2,832
16,202
7,162
700
5,175
10,675
0
44,283
L
King Arthur
ZynToxic
King Arthur
6,749
2,419
0
3,695
22,810
18,625
451
9,459
12,781
0
13,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
32,739
217
Minions Killed
158
7
Camps Cleared
5
749,503
Distance Traveled
762,764
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,954
797
98
7
3
235,672
1
W
Zeus
11,068
738
58
4
1
228,780
0
W
Gilgamesh
11,430
762
61
4
3
285,051
4
L
Nu Wa
10,647
710
82
5
1
235,329
3
L
Danzaburou
12,152
810
63
4
3
253,812
2
L
King Arthur
9,940
663
13
1
1
273,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role