Player Matchup

Olorun
Olorun
Diamondbat56
Olorun
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 3L
1,642 Elo+
Party 1
Geb
Geb
Emeraldpig87
Geb
Level 107
God Stats
3W - 1L
1,271 SR
Queue Stats
122W - 73L
1,670 Elo+
Party 1
Achilles
Achilles
Espeehonest
Achilles
Level 85
God Stats
5W - 2L
1,821 SR
Queue Stats
78W - 44L
1,607 Elo+
Party 1
Team Averages
Level 69
1,531 SR
1,640 Elo+

VS

Team Averages
Level 32
1,394 SR
1,445 Elo+
Cthulhu
Cthulhu
GORILLA GLUE634
Cthulhu
Level 7
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
Lucidladder
Loki
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 121L
1,455 Elo+
Solo
Kukulkan
Kukulkan
ObouduZeub
Kukulkan
Level 64
God Stats
2W - 7L
1,205 SR
Queue Stats
119W - 155L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 3 / 11
7,421
618
5,629
7,222
2,794
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 0 / 6
9,550
796
12,174
9,524
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Espeehonest
Achilles
13
7 / 0 / 10
9,563
797
6,156
8,730
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 2
7,047
587
4,525
14,909
8,682
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 6 / 2
6,828
569
4,169
8,475
2,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ObouduZeub
Kukulkan
11
2 / 2 / 1
7,720
643
8,878
5,532
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
3
3
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
3
11
2.17
W
11
0
6
14
W
Achilles
Espeehonest
Achilles
7
0
10
12
L
1
11
2
0.18
L
0
6
2
0.17
L
Kukulkan
ObouduZeub
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
17,572
25,476
Taken
28,916
24,830
Mitigated
13,106
6,338
Healing
2,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,629
3,957
780
936
7,222
2,794
750
4,200
3,022
16,151
0
W
12,174
1,918
0
2,405
9,524
9,904
0
5,192
4,332
26,213
0
W
Achilles
Espeehonest
Achilles
6,156
1,708
0
2,217
8,730
12,132
204
4,608
4,122
10,513
18,934
L
4,525
783
0
1,070
14,909
8,682
0
8,763
5,607
11,600
0
L
4,169
561
0
284
8,475
2,528
0
5,934
2,068
0
15,153
L
Kukulkan
ObouduZeub
Kukulkan
8,878
928
78
895
5,532
1,896
0
3,934
1,302
31,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
21,595
109
Minions Killed
115
6
Camps Cleared
2
666,635
Distance Traveled
588,147
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,421
618
31
3
1
192,007
0
W
Geb
9,550
796
35
3
3
238,321
1
W
Achilles
9,563
797
43
4
2
236,307
1
L
Cthulhu
7,047
587
27
2
1
174,877
3
L
Loki
6,828
569
25
2
0
197,188
2
L
Kukulkan
7,720
643
63
5
1
216,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role