Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BIGHOOT1E
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,698 SR
Queue Stats
338W - 346L
1,461 Elo+
Party 3
Neith
Neith
CrabTrap4344
Neith
Level 139
God Stats
1W - 4L
1,307 SR
Queue Stats
125W - 134L
1,386 Elo+
Party 3
Vamana
Vamana
DamnitBean
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,423 Elo+
Party 3
Zhong Kui
Zhong Kui
RainbowYummYumm
Zhong Kui
Level 88
God Stats
0W - 1L
1,842 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 2
Bastet
Bastet
wizzlef52
Bastet
Level 146
God Stats
0W - 4L
1,141 SR
Queue Stats
242W - 298L
1,427 Elo+
Party 2
Team Averages
Level 110
1,498 SR
1,369 Elo+

VS

Team Averages
Level 100
1,582 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ASAP x SOULZ
Hercules
Level 87
God Stats
1W - 1L
2,055 SR
Queue Stats
47W - 39L
1,499 Elo+
Party 1
Chiron
Chiron
ExpectTheBest42
Chiron
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
FrodoBeardins
Kuzenbo
Level 84
God Stats
1W - 0L
1,219 SR
Queue Stats
36W - 39L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Rudytaper
Jormungandr
Level 125
God Stats
18W - 7L
1,634 SR
Queue Stats
661W - 631L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIGHOOT1E
Ah Muzen Cab
20
4 / 5 / 10
12,189
677
16,493
16,807
6,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 6 / 8
12,142
675
24,206
23,109
9,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
DamnitBean
Vamana
18
2 / 9 / 13
11,657
648
13,248
32,345
25,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
RainbowYummYumm
Zhong Kui
19
9 / 9 / 7
12,640
702
26,899
26,094
15,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
wizzlef52
Bastet
19
4 / 13 / 8
12,371
687
13,371
19,416
6,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
20 / 6 / 13
14,999
833
32,749
19,581
8,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ASAP x SOULZ
Hercules
20
5 / 5 / 27
13,390
744
22,955
41,948
36,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 7 / 18
11,231
624
13,290
14,902
7,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
20
6 / 0 / 25
14,336
796
12,354
19,532
29,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
Rudytaper
Jormungandr
20
9 / 5 / 25
14,648
814
25,387
24,803
34,617
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
149
23
Kills
41
42
Deaths
23
46
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
20
6
13
4.42
W
Hercules
ASAP x SOULZ
Hercules
5
5
27
3.7
L
Ah Muzen Cab
BIGHOOT1E
Ah Muzen Cab
4
5
10
1.8
L
4
6
8
1.33
L
Vamana
DamnitBean
Vamana
2
9
13
0.94
W
1
7
18
1.43
W
Kuzenbo
6
0
25
18.5
L
Zhong Kui
RainbowYummYumm
Zhong Kui
9
9
7
1.39
W
Jormungandr
Rudytaper
Jormungandr
9
5
25
4.3
L
Bastet
wizzlef52
Bastet
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,217
Damage
106,735
117,771
Taken
120,766
63,658
Mitigated
116,347
44,622
Healing
55,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
32,749
11,872
3,197
6,934
19,581
8,895
2,373
3,346
16,235
64,296
0
W
Hercules
ASAP x SOULZ
Hercules
22,955
8,848
1,614
18,456
41,948
36,248
1,205
9,985
31,963
227
32,503
L
Ah Muzen Cab
BIGHOOT1E
Ah Muzen Cab
16,493
4,895
1,772
6,492
16,807
6,882
223
11,411
5,163
0
41,400
L
24,206
11,686
1,617
10,651
23,109
9,269
795
12,578
10,100
0
52,954
L
Vamana
DamnitBean
Vamana
13,248
6,644
2,572
9,635
32,345
25,142
276
18,541
13,378
0
26,757
W
13,290
4,906
1,596
3,140
14,902
7,088
1,296
5,834
9,021
0
24,444
W
Kuzenbo
12,354
4,857
2,968
6,248
19,532
29,499
669
4,643
14,889
23,793
0
L
Zhong Kui
RainbowYummYumm
Zhong Kui
26,899
2,698
439
7,455
26,094
15,740
292
14,919
10,849
37,742
0
W
Jormungandr
Rudytaper
Jormungandr
25,387
2,578
5,271
6,108
24,803
34,617
152
3,070
21,733
53,455
0
L
Bastet
wizzlef52
Bastet
13,371
5,105
1,922
2,067
19,416
6,625
270
11,824
7,488
0
23,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,999
Gold Earned
68,604
172
Minions Killed
215
0
Camps Cleared
0
1,483,652
Distance Traveled
1,624,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,999
833
62
3
0
295,757
0
W
Hercules
13,390
744
24
1
0
324,642
0
L
Ah Muzen Cab
12,189
677
51
3
0
332,793
0
L
Neith
12,142
675
56
3
0
282,672
0
L
Vamana
11,657
648
20
1
0
304,569
0
W
Chiron
11,231
624
24
1
0
282,308
0
W
Kuzenbo
14,336
796
44
2
0
396,289
0
L
Zhong Kui
12,640
702
26
1
0
269,370
0
W
Jormungandr
14,648
814
61
3
0
325,264
0
L
Bastet
12,371
687
19
1
0
294,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role