Player Matchup

Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
guachiloko
Chaac
Level 156
God Stats
2W - 2L
1,426 SR
Queue Stats
119W - 109L
1,488 Elo+
Solo
Olorun
Olorun
wildnesspoppunk
Olorun
Level 55
God Stats
3W - 1L
1,291 SR
Queue Stats
38W - 58L
1,532 Elo+
Solo
Team Averages
Level 116
1,406 SR
1,507 Elo+

VS

Team Averages
Level 31
1,520 SR
1,500 Elo+
Geb
Geb
Mumuza
Geb
Level 15
God Stats
23W - 29L
1,773 SR
Queue Stats
28W - 41L
1,500 Elo+
Party 1
Poseidon
Poseidon
Raladin
Poseidon
Level 71
God Stats
0W - 1L
1,287 SR
Queue Stats
9W - 21L
1,500 Elo+
Party 1
Nemesis
Nemesis
WitchKingAngmarr
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 0 / 5
8,210
912
9,900
6,425
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
9
0 / 4 / 8
6,536
726
3,464
8,453
4,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 8
8,064
896
7,792
6,938
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Mumuza
Geb
9
1 / 2 / 2
5,963
663
3,218
11,130
7,788
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Raladin
Poseidon
10
2 / 4 / 1
6,182
687
5,202
6,086
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 4
5,787
643
5,306
9,194
2,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
3
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
5
10.5
L
Geb
Mumuza
Geb
1
2
2
1
L
Poseidon
Raladin
Poseidon
2
4
1
0.63
L
0
7
4
0.29
W
Chaac
0
4
8
1
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
13,726
21,816
Taken
26,410
9,774
Mitigated
11,762
10,806
Healing
1,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,900
5,740
0
2,856
6,425
2,668
721
3,392
3,033
0
36,764
L
Geb
Mumuza
Geb
3,218
507
0
722
11,130
7,788
0
4,977
6,153
7,708
0
L
Poseidon
Raladin
Poseidon
5,202
616
0
482
6,086
1,376
0
689
5,397
22,271
0
L
5,306
2,149
0
294
9,194
2,598
0
1,895
7,299
0
10,658
W
Chaac
3,464
629
0
2,499
8,453
4,226
428
1,916
6,537
0
10,007
W
7,792
2,857
784
4,667
6,938
2,880
1,431
3,591
3,347
29,174
3,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
17,932
121
Minions Killed
63
6
Camps Cleared
2
495,263
Distance Traveled
451,309
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,210
912
58
6
4
157,270
3
L
Geb
5,963
663
7
1
0
155,445
2
L
Poseidon
6,182
687
34
4
0
154,305
0
L
Nemesis
5,787
643
22
2
2
141,559
0
W
Chaac
6,536
726
14
2
0
163,422
0
W
Olorun
8,064
896
49
5
2
174,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role