Player Matchup

Hera
Hera
ASTEROID YES NO
Hera
Level 32
God Stats
6W - 3L
1,748 SR
Queue Stats
251W - 264L
1,484 Elo+
Party 2
Ratatoskr
Ratatoskr
GoodDayDema
Ratatoskr
Level 65
God Stats
22W - 26L
1,511 SR
Queue Stats
111W - 149L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
iBite sometimes
Sylvanus
Level 129
God Stats
8W - 7L
1,633 SR
Queue Stats
390W - 449L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
natkat100
Tsukuyomi
Level 59
God Stats
12W - 12L
1,495 SR
Queue Stats
294W - 330L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
v RedEyeKai
Ne Zha
Level 126
God Stats
14W - 18L
1,634 SR
Queue Stats
317W - 354L
1,468 Elo+
Party 1
Team Averages
Level 82
1,604 SR
1,455 Elo+

VS

Team Averages
Level 97
1,474 SR
1,454 Elo+
Ah Puch
Ah Puch
JtheTRUTH
Ah Puch
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
22W - 23L
1,344 Elo+
Solo
Danzaburou
Danzaburou
McPapi007
Danzaburou
Level 124
God Stats
46W - 39L
1,588 SR
Queue Stats
352W - 368L
1,485 Elo+
Solo
Fenrir
Fenrir
Nikiitto
Fenrir
Level 13
God Stats
2W - 2L
1,139 SR
Queue Stats
19W - 14L
1,496 Elo+
Party 3
Sol
Sol
Royalion87
Sol
Level 66
God Stats
113W - 142L
1,489 SR
Queue Stats
594W - 702L
1,423 Elo+
Solo
Amaterasu
Amaterasu
Techbone105
Amaterasu
Level 156
God Stats
3W - 1L
1,653 SR
Queue Stats
55W - 60L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 11
14,057
1,004
25,299
16,502
8,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
GoodDayDema
Ratatoskr
19
7 / 11 / 6
13,474
962
14,759
22,704
10,855
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
20
2 / 6 / 11
12,846
918
14,318
22,529
22,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
natkat100
Tsukuyomi
20
6 / 5 / 11
14,034
1,002
25,841
22,546
10,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
19
2 / 13 / 8
12,159
869
15,408
22,847
11,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JtheTRUTH
Ah Puch
20
9 / 3 / 23
15,823
1,130
30,738
11,181
4,413
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
McPapi007
Danzaburou
20
11 / 2 / 17
15,627
1,116
24,266
18,862
7,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Nikiitto
Fenrir
20
0 / 11 / 16
11,915
851
2,653
18,554
14,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 2 / 14
14,581
1,042
14,726
13,168
4,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Techbone105
Amaterasu
20
14 / 4 / 24
17,572
1,255
30,024
38,970
53,451
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
22
Kills
41
41
Deaths
22
47
Assists
94
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
L
Ratatoskr
GoodDayDema
Ratatoskr
7
11
6
0.91
W
Ah Puch
JtheTRUTH
Ah Puch
9
3
23
6.83
W
Danzaburou
McPapi007
Danzaburou
11
2
17
9.75
W
Fenrir
Nikiitto
Fenrir
0
11
16
0.73
W
7
2
14
7
W
Amaterasu
Techbone105
Amaterasu
14
4
24
6.5
L
Sylvanus
2
6
11
1.25
L
Tsukuyomi
natkat100
Tsukuyomi
6
5
11
2.3
L
Ne Zha
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,625
Damage
102,407
107,128
Taken
100,735
63,152
Mitigated
84,062
18,511
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,299
6,947
668
2,446
16,502
8,184
0
5,875
10,627
71,789
0
L
Ratatoskr
GoodDayDema
Ratatoskr
14,759
5,627
0
211
22,704
10,855
0
9,521
13,183
0
19,758
W
Ah Puch
JtheTRUTH
Ah Puch
30,738
299
0
864
11,181
4,413
0
3,130
8,051
77,432
0
W
Danzaburou
McPapi007
Danzaburou
24,266
10,058
566
3,779
18,862
7,252
0
7,681
11,181
0
66,845
W
Fenrir
Nikiitto
Fenrir
2,653
1,207
0
377
18,554
14,705
0
7,988
10,566
0
7,532
W
14,726
5,146
0
4,942
13,168
4,241
0
3,876
9,292
50,633
0
W
Amaterasu
Techbone105
Amaterasu
30,024
15,844
1,001
10,367
38,970
53,451
0
15,157
23,813
0
40,896
L
Sylvanus
14,318
5,619
4,457
4,568
22,529
22,154
0
10,615
11,914
38,328
5,561
L
Tsukuyomi
natkat100
Tsukuyomi
25,841
4,537
387
3,645
22,546
10,493
0
9,379
13,167
0
54,778
L
Ne Zha
15,408
7,391
150
1,979
22,847
11,466
0
10,074
12,773
0
27,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,570
Gold Earned
75,518
315
Minions Killed
297
7
Camps Cleared
12
1,207,281
Distance Traveled
1,257,999
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,057
1,004
145
10
2
235,660
4
L
Ratatoskr
13,474
962
13
1
0
265,881
0
W
Ah Puch
15,823
1,130
118
8
0
256,623
0
W
Danzaburou
15,627
1,116
82
6
0
251,659
1
W
Fenrir
11,915
851
8
1
1
208,313
0
W
Sol
14,581
1,042
67
5
10
245,840
0
W
Amaterasu
17,572
1,255
22
2
1
295,564
0
L
Sylvanus
12,846
918
76
5
2
203,890
0
L
Tsukuyomi
14,034
1,002
60
4
1
283,905
3
L
Ne Zha
12,159
869
21
2
2
217,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role