Player Matchup

Artemis
Artemis
Ms Braj
Artemis
Level 106
God Stats
26W - 22L
1,524 SR
Queue Stats
273W - 312L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
PsychoMedic
Ao Kuang
Level 120
God Stats
10W - 6L
1,671 SR
Queue Stats
188W - 187L
1,537 Elo+
Party 1
Odin
Odin
TH3N3RDH34DS
Odin
Level 88
God Stats
20W - 14L
1,680 SR
Queue Stats
126W - 125L
1,558 Elo+
Party 1
Team Averages
Level 105
1,625 SR
1,518 Elo+

VS

Team Averages
Level 54
1,573 SR
1,636 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
RudeboyTy
Cabrakan
Level 64
God Stats
0W - 1L
1,720 SR
Queue Stats
11W - 8L
1,568 Elo+
Solo
Izanami
Izanami
ifokyurdad
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 15L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ms Braj
Artemis
12
2 / 3 / 6
8,434
703
6,691
7,799
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
PsychoMedic
Ao Kuang
13
5 / 4 / 4
9,407
784
7,123
12,524
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 6 / 6
8,392
699
5,549
12,290
6,075
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 1 / 9
7,691
641
6,417
4,729
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
RudeboyTy
Cabrakan
12
6 / 3 / 5
8,661
722
9,709
10,540
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
ifokyurdad
Izanami
13
6 / 5 / 6
8,940
745
12,120
10,424
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
9
Kills
13
13
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
9
5.5
W
Artemis
Ms Braj
Artemis
2
3
6
1.67
W
Ao Kuang
PsychoMedic
Ao Kuang
5
4
4
1.75
L
Cabrakan
RudeboyTy
Cabrakan
6
3
5
2.83
W
2
6
6
0.83
L
Izanami
ifokyurdad
Izanami
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
28,246
32,613
Taken
25,693
11,695
Mitigated
16,056
4,907
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,417
104
0
1,196
4,729
2,938
396
1,129
3,600
14,300
0
W
Artemis
Ms Braj
Artemis
6,691
4,111
0
320
7,799
2,307
819
3,595
4,159
0
25,411
W
Ao Kuang
PsychoMedic
Ao Kuang
7,123
2,590
0
4,462
12,524
3,313
737
6,482
5,703
18,111
0
L
Cabrakan
RudeboyTy
Cabrakan
9,709
655
0
2,591
10,540
8,736
307
2,941
7,599
17,364
0
W
5,549
855
0
125
12,290
6,075
0
6,029
6,088
0
25,012
L
Izanami
ifokyurdad
Izanami
12,120
8,604
0
2,165
10,424
4,382
1,263
3,445
6,979
0
47,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
25,292
117
Minions Killed
127
5
Camps Cleared
7
656,276
Distance Traveled
590,699
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,691
641
36
3
0
175,580
5
W
Artemis
8,434
703
54
5
0
206,149
1
W
Ao Kuang
9,407
784
20
2
2
229,375
2
L
Cabrakan
8,661
722
9
1
1
212,569
4
W
Odin
8,392
699
43
4
3
220,752
1
L
Izanami
8,940
745
82
7
6
202,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role