Player Matchup

Pele
Pele
EraLIAo
Pele
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 111L
1,438 Elo+
Solo
Ymir
Ymir
KhaZixter
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,255 Elo+
Solo
Chaac
Chaac
Nobara_impetuosa
Chaac
Level 19
God Stats
4W - 5L
1,597 SR
Queue Stats
23W - 27L
1,446 Elo+
Solo
Heimdallr
Heimdallr
indJHINNginado
Heimdallr
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 48L
1,541 Elo+
Party 3
Sol
Sol
yMlopesZ2
Sol
Level 23
God Stats
7W - 8L
1,674 SR
Queue Stats
50W - 43L
1,477 Elo+
Party 3
Team Averages
Level 20
1,554 SR
1,431 Elo+

VS

Team Averages
Level 19
1,681 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigBaigot
Izanami
Level 23
God Stats
51W - 29L
1,776 SR
Queue Stats
112W - 87L
1,569 Elo+
Party 1
Hades
Hades
ktateamo
Hades
Level 27
God Stats
4W - 1L
1,605 SR
Queue Stats
37W - 31L
1,514 Elo+
Solo
Ares
Ares
pijaelectrix
Ares
Level 16
God Stats
5W - 0L
1,931 SR
Queue Stats
74W - 55L
1,561 Elo+
Party 1
Cerberus
Cerberus
wwwpontocom
Cerberus
Level 15
God Stats
4W - 2L
1,592 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EraLIAo
Pele
14
6 / 6 / 2
9,181
574
8,924
15,202
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 8 / 1
6,452
403
3,984
13,846
6,088
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 3
6,992
437
7,362
15,198
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
indJHINNginado
Heimdallr
12
1 / 3 / 4
7,268
454
5,263
8,060
2,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 3
6,975
436
7,792
12,105
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 2 / 5
9,649
603
6,973
11,278
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
BigBaigot
Izanami
16
6 / 1 / 4
9,869
617
11,135
10,672
3,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
ktateamo
Hades
15
8 / 3 / 7
10,242
640
17,665
16,418
6,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 9
8,784
549
4,640
12,476
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
wwwpontocom
Cerberus
13
4 / 1 / 9
9,013
563
7,669
10,105
8,696
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
27
27
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
5
4.25
W
Izanami
BigBaigot
Izanami
6
1
4
8
L
Pele
EraLIAo
Pele
6
6
2
1.17
L
Ymir
0
8
1
0.06
L
1
4
3
0.63
L
Heimdallr
indJHINNginado
Heimdallr
1
3
4
1
W
Hades
ktateamo
Hades
8
3
7
3.83
W
3
3
9
2.5
W
Cerberus
wwwpontocom
Cerberus
4
1
9
8.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
48,082
64,411
Taken
60,949
29,793
Mitigated
33,891
13,479
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,973
2,240
0
4,503
11,278
5,225
1,107
2,155
9,123
0
66,758
W
Izanami
BigBaigot
Izanami
11,135
8,101
0
3,888
10,672
3,620
1,208
972
9,700
0
93,371
L
Pele
EraLIAo
Pele
8,924
2,742
0
3,486
15,202
5,610
0
7,145
8,057
0
55,716
L
Ymir
3,984
1,785
0
117
13,846
6,088
0
9,406
4,440
20,069
0
L
7,362
281
0
5,571
15,198
12,089
0
5,825
9,373
6,799
21,119
L
Heimdallr
indJHINNginado
Heimdallr
5,263
2,262
0
1,082
8,060
2,449
245
1,977
6,083
0
40,758
W
Hades
ktateamo
Hades
17,665
3,667
305
8,055
16,418
6,506
3,267
5,601
10,817
61,238
0
W
4,640
563
0
4,188
12,476
9,844
230
1,368
11,108
20,560
0
W
Cerberus
wwwpontocom
Cerberus
7,669
1,506
0
2,744
10,105
8,696
600
3,097
7,008
39,633
0
L
7,792
2,280
0
3,223
12,105
3,557
1,585
5,922
6,183
25,019
2,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
47,557
267
Minions Killed
501
0
Camps Cleared
0
1,282,150
Distance Traveled
1,657,499
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,649
603
113
7
0
366,758
1
W
Izanami
9,869
617
157
10
0
349,645
1
L
Pele
9,181
574
76
5
0
284,592
4
L
Ymir
6,452
403
39
2
0
221,328
1
L
Chaac
6,992
437
29
2
0
269,679
2
L
Heimdallr
7,268
454
79
5
0
268,316
0
W
Hades
10,242
640
109
7
0
297,946
3
W
Ares
8,784
549
29
2
0
320,586
0
W
Cerberus
9,013
563
93
6
0
322,564
2
L
Sol
6,975
436
44
3
0
238,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role