Player Matchup

Rama
Rama
Heezlee
Rama
Level 27
God Stats
10W - 8L
1,541 SR
Queue Stats
123W - 165L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
Simuul
Baron Samedi
Level 29
God Stats
76W - 69L
1,436 SR
Queue Stats
248W - 283L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
doobs4prez
Jormungandr
Level 32
God Stats
24W - 21L
1,525 SR
Queue Stats
229W - 275L
1,379 Elo+
Party 1
Team Averages
Level 29
1,501 SR
1,364 Elo+

VS

Team Averages
Level 38
1,506 SR
1,375 Elo+
Merlin
Merlin
IWILLATXCU
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,106 Elo+
Solo
Thor
Thor
UncleBradley_
Thor
Level 84
God Stats
1W - 3L
1,457 SR
Queue Stats
522W - 507L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
YoungerTTV
Gilgamesh
Level 26
God Stats
89W - 48L
1,560 SR
Queue Stats
354W - 352L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Heezlee
Rama
14
4 / 11 / 3
11,731
652
6,014
20,745
5,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Simuul
Baron Samedi
15
4 / 7 / 5
11,253
625
12,531
20,486
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
doobs4prez
Jormungandr
15
4 / 4 / 6
12,417
690
10,832
25,995
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IWILLATXCU
Merlin
15
4 / 4 / 14
12,390
688
14,389
12,416
4,605
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
16 / 3 / 4
13,739
763
27,970
15,088
6,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
YoungerTTV
Gilgamesh
15
2 / 6 / 14
11,372
632
15,783
18,924
11,690
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
12
Kills
22
22
Deaths
13
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
Heezlee
Rama
4
11
3
0.5
W
Merlin
IWILLATXCU
Merlin
4
4
14
2.75
L
Baron Samedi
Simuul
Baron Samedi
4
7
5
0.93
W
16
3
4
6
W
Gilgamesh
YoungerTTV
Gilgamesh
2
6
14
1.5
L
Jormungandr
doobs4prez
Jormungandr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
58,142
67,226
Taken
46,428
31,969
Mitigated
22,509
21,254
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Heezlee
Rama
6,014
5,078
0
3,906
20,745
5,818
105
3,204
17,541
0
22,591
W
Merlin
IWILLATXCU
Merlin
14,389
1,896
0
1,747
12,416
4,605
620
8,291
4,125
40,702
0
L
Baron Samedi
Simuul
Baron Samedi
12,531
1,009
1,710
6,850
20,486
7,178
550
4,286
16,200
46,453
0
W
27,970
5,764
0
1,555
15,088
6,214
1,660
6,996
8,092
0
73,675
W
Gilgamesh
YoungerTTV
Gilgamesh
15,783
4,364
0
2,029
18,924
11,690
668
8,922
10,002
0
41,261
L
Jormungandr
doobs4prez
Jormungandr
10,832
2,654
0
8,788
25,995
18,973
120
7,807
18,188
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
37,501
158
Minions Killed
176
5
Camps Cleared
7
854,349
Distance Traveled
903,314
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,731
652
23
1
1
261,748
1
W
Merlin
12,390
688
52
3
1
285,637
0
L
Baron Samedi
11,253
625
98
5
4
271,107
3
W
Thor
13,739
763
80
4
5
294,426
4
W
Gilgamesh
11,372
632
44
2
1
323,251
1
L
Jormungandr
12,417
690
37
2
0
321,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role