Player Matchup

Sylvanus
Sylvanus
DaddyWorking
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,101 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SOLED_BY_ICE5791
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,296 Elo+
Party 2
Ra
Ra
ZEEEK_the_2nd
Ra
Level 29
God Stats
6W - 3L
1,385 SR
Queue Stats
11W - 13L
1,349 Elo+
Party 3
Charybdis
Charybdis
benserra
Charybdis
Level 22
God Stats
1W - 1L
1,287 SR
Queue Stats
19W - 26L
1,299 Elo+
Party 2
Set
Set
ironmanss50
Set
Level 23
God Stats
13W - 9L
1,496 SR
Queue Stats
35W - 40L
1,301 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,269 Elo+

VS

Team Averages
Level 13
1,552 SR
1,401 Elo+
Neith
Neith
BOBCATS2021
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
DorianK_T6
Kali
Level 20
God Stats
9W - 4L
1,846 SR
Queue Stats
16W - 15L
1,338 Elo+
Party 1
Thanatos
Thanatos
ItzDeadshoty
Thanatos
Level 8
God Stats
3W - 3L
1,312 SR
Queue Stats
3W - 7L
1,327 Elo+
Solo
Hades
Hades
MeroElMollotow
Hades
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
WarSheisse
Baron Samedi
Level 14
God Stats
4W - 6L
1,604 SR
Queue Stats
20W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyWorking
Sylvanus
19
6 / 6 / 11
13,762
529
14,663
25,881
23,357
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
19
2 / 14 / 7
12,751
490
7,411
23,077
10,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 6 / 10
15,874
611
30,797
21,245
12,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
benserra
Charybdis
18
5 / 11 / 9
13,139
505
10,594
19,652
8,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 6 / 3
15,066
579
12,692
25,316
11,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 3 / 0
6,786
261
316
2,514
570
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 12 / 11
15,151
583
28,545
31,195
14,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ItzDeadshoty
Thanatos
9
1 / 4 / 5
8,079
311
1,133
7,597
2,080
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 6 / 15
14,174
545
21,017
25,843
16,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
WarSheisse
Baron Samedi
20
11 / 10 / 11
13,806
531
28,851
24,637
10,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
82
35
Kills
40
43
Deaths
35
40
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Sylvanus
DaddyWorking
Sylvanus
6
6
11
1.92
L
14
12
11
1.63
L
Thanatos
ItzDeadshoty
Thanatos
1
4
5
0.88
L
13
6
15
3.42
W
Tsukuyomi
2
14
7
0.39
L
Baron Samedi
WarSheisse
Baron Samedi
11
10
11
1.65
W
11
6
10
2.67
W
Charybdis
benserra
Charybdis
5
11
9
0.86
W
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,157
Damage
79,862
115,171
Taken
91,786
66,216
Mitigated
43,406
32,815
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
316
229
0
161
2,514
570
0
667
1,847
0
2,723
W
Sylvanus
DaddyWorking
Sylvanus
14,663
5,150
3,903
6,897
25,881
23,357
3,527
12,418
13,127
49,532
0
L
28,545
11,783
0
8,573
31,195
14,253
0
19,219
11,976
0
68,131
L
Thanatos
ItzDeadshoty
Thanatos
1,133
0
0
2,816
7,597
2,080
40
1,824
5,773
0
13,559
L
21,017
1,996
0
5,422
25,843
16,127
767
13,206
12,637
65,029
0
W
Tsukuyomi
7,411
3,442
0
2,224
23,077
10,931
5,132
12,381
10,475
0
62,426
L
Baron Samedi
WarSheisse
Baron Samedi
28,851
2,878
1,523
4,819
24,637
10,376
0
10,544
14,093
79,336
0
W
30,797
4,340
4,455
9,548
21,245
12,029
5,057
8,746
12,300
109,227
0
W
Charybdis
benserra
Charybdis
10,594
6,119
0
0
19,652
8,087
1,127
7,475
11,965
0
69,374
W
12,692
7,848
0
5,788
25,316
11,812
0
7,687
17,436
0
117,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,592
Gold Earned
57,996
577
Minions Killed
298
0
Camps Cleared
0
2,166,979
Distance Traveled
1,485,294
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,786
261
5
0
0
73,178
1
W
Sylvanus
13,762
529
66
3
0
397,544
1
L
Kali
15,151
583
82
3
0
396,616
0
L
Thanatos
8,079
311
23
1
0
215,106
0
L
Hades
14,174
545
83
3
0
410,910
0
W
Tsukuyomi
12,751
490
90
3
0
432,004
0
L
Baron Samedi
13,806
531
105
4
0
389,484
6
W
Ra
15,874
611
176
7
0
430,967
0
W
Charybdis
13,139
505
85
3
0
445,441
0
W
Set
15,066
579
160
6
0
461,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role