Player Matchup

Raijin
Raijin
AxiomSC
Raijin
Level 38
God Stats
0W - 3L
1,243 SR
Queue Stats
10W - 22L
1,246 Elo+
Party 1
Thanatos
Thanatos
LotanHD
Thanatos
Level 35
God Stats
0W - 1L
1,138 SR
Queue Stats
10W - 23L
1,234 Elo+
Party 1
Tiamat
Tiamat
Two_Curly_Straws
Tiamat
Level 128
God Stats
14W - 10L
1,568 SR
Queue Stats
287W - 218L
1,537 Elo+
Solo
Team Averages
Level 67
1,316 SR
1,339 Elo+

VS

Team Averages
Level 100
1,555 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Litrille
Bellona
Level 120
God Stats
1W - 1L
1,739 SR
Queue Stats
100W - 82L
1,625 Elo+
Solo
Vulcan
Vulcan
NauseantBean178
Vulcan
Level 102
God Stats
3W - 5L
1,426 SR
Queue Stats
155W - 176L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AxiomSC
Raijin
8
0 / 7 / 0
5,743
574
3,861
8,026
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
LotanHD
Thanatos
9
0 / 6 / 0
5,850
585
3,723
8,459
2,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
6,095
610
5,207
6,583
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 10
7,788
779
4,948
6,248
1,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Litrille
Bellona
12
6 / 0 / 10
8,360
836
7,721
10,686
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
6 / 0 / 9
8,097
810
6,859
4,245
1,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
16
16
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
10
9
L
Raijin
AxiomSC
Raijin
0
7
0
0
W
Bellona
Litrille
Bellona
6
0
10
11
L
Thanatos
LotanHD
Thanatos
0
6
0
0
W
6
0
9
10.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,791
Damage
19,528
23,068
Taken
21,179
8,147
Mitigated
11,340
4,183
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,948
1,698
0
1,827
6,248
1,886
1,442
3,123
2,891
0
22,557
L
Raijin
AxiomSC
Raijin
3,861
599
0
420
8,026
2,102
0
1,809
6,006
13,529
0
W
Bellona
Litrille
Bellona
7,721
1,189
0
2,602
10,686
7,849
385
3,069
7,326
0
17,472
L
Thanatos
LotanHD
Thanatos
3,723
856
0
2,651
8,459
2,512
0
2,871
5,311
0
10,112
W
6,859
2,966
0
722
4,245
1,605
987
3,093
1,082
27,351
0
L
5,207
165
0
1,112
6,583
3,533
0
2,409
3,816
21,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,688
Gold Earned
24,245
91
Minions Killed
104
1
Camps Cleared
6
498,688
Distance Traveled
599,472
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,788
779
34
3
2
197,145
4
L
Raijin
5,743
574
29
3
0
143,625
2
W
Bellona
8,360
836
20
2
2
217,261
0
L
Thanatos
5,850
585
15
2
1
166,673
3
W
Vulcan
8,097
810
50
5
2
185,066
0
L
Tiamat
6,095
610
47
5
0
188,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role