Player Matchup

Izanami
Izanami
BadMetalBarbie
Izanami
Level 28
God Stats
3W - 3L
1,568 SR
Queue Stats
36W - 48L
1,300 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CatDaddy420
Tsukuyomi
Level 60
God Stats
1W - 8L
1,152 SR
Queue Stats
218W - 293L
1,362 Elo+
Party 1
Mulan
Mulan
HernanD2356
Mulan
Level 66
God Stats
18W - 22L
1,568 SR
Queue Stats
498W - 549L
1,430 Elo+
Solo
Ymir
Ymir
Urfavoritepanda-
Ymir
Level 37
God Stats
6W - 9L
1,088 SR
Queue Stats
113W - 134L
1,376 Elo+
Party 2
Anubis
Anubis
hiimbarfany023
Anubis
Level 37
God Stats
15W - 22L
1,530 SR
Queue Stats
101W - 171L
1,314 Elo+
Party 1
Team Averages
Level 46
1,381 SR
1,356 Elo+

VS

Team Averages
Level 96
1,521 SR
1,417 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AVILLAINSTALE
Bellona
Level 104
God Stats
28W - 14L
1,562 SR
Queue Stats
175W - 175L
1,413 Elo+
Solo
Cernunnos
Cernunnos
KirosShadow
Cernunnos
Level 132
God Stats
18W - 13L
1,513 SR
Queue Stats
481W - 544L
1,391 Elo+
Solo
Kukulkan
Kukulkan
StagierArrow798
Kukulkan
Level 67
God Stats
87W - 78L
1,528 SR
Queue Stats
413W - 524L
1,364 Elo+
Solo
Geb
Geb
drastikNZ
Geb
Level 66
God Stats
7W - 6L
1,500 SR
Queue Stats
206W - 231L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,149
447
4,765
7,989
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
CatDaddy420
Tsukuyomi
14
2 / 8 / 1
8,461
529
6,740
15,330
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 0
9,138
571
11,306
16,004
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 2 / 1
7,103
444
1,998
8,162
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 0
6,926
433
760
7,635
2,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 0 / 10
9,143
571
8,040
9,782
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
16
6 / 4 / 1
9,795
612
11,872
15,812
14,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
KirosShadow
Cernunnos
15
1 / 0 / 5
8,925
558
4,369
6,731
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
17
7 / 1 / 4
10,228
639
10,963
4,630
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 5
8,247
515
3,788
10,680
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
7
Kills
21
21
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
10
8
W
Bellona
6
4
1
1.63
L
1
3
1
0.5
L
Tsukuyomi
CatDaddy420
Tsukuyomi
2
8
1
0.31
L
3
3
0
1
W
Cernunnos
KirosShadow
Cernunnos
1
0
5
3.5
W
Kukulkan
7
1
4
9
L
1
2
1
0.75
W
4
2
5
3.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
39,032
55,120
Taken
47,635
32,016
Mitigated
31,927
16,514
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,040
1,901
0
3,042
9,782
4,277
0
667
8,973
0
51,509
W
Bellona
11,872
3,480
0
2,576
15,812
14,514
60
1,532
13,113
11,147
45,113
L
4,765
3,649
0
1,272
7,989
2,129
1,907
2,869
5,120
0
48,344
L
Tsukuyomi
CatDaddy420
Tsukuyomi
6,740
1,731
0
3,945
15,330
6,947
0
3,496
11,834
0
55,841
L
11,306
766
0
8,392
16,004
13,597
0
3,044
12,960
9,307
49,555
W
Cernunnos
KirosShadow
Cernunnos
4,369
1,099
0
3,414
6,731
2,251
1,184
227
6,504
0
63,737
W
Kukulkan
10,963
1,611
0
908
4,630
2,006
184
0
4,630
82,813
0
L
1,998
339
354
1,165
8,162
6,581
376
4,217
3,945
15,713
0
W
3,788
143
0
1,984
10,680
8,879
0
2,398
8,138
15,041
0
L
760
0
0
1,386
7,635
2,762
50
4,124
3,511
30,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
46,338
412
Minions Killed
499
0
Camps Cleared
0
1,382,539
Distance Traveled
1,626,857
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,143
571
91
6
0
338,499
0
W
Bellona
9,795
612
128
8
0
329,542
0
L
Izanami
7,149
447
102
6
0
295,997
0
L
Tsukuyomi
8,461
529
87
5
0
281,330
0
L
Mulan
9,138
571
121
8
0
251,884
5
W
Cernunnos
8,925
558
129
8
0
283,153
4
W
Kukulkan
10,228
639
138
9
0
319,246
1
L
Ymir
7,103
444
27
2
0
289,693
1
W
Geb
8,247
515
13
1
0
356,417
6
L
Anubis
6,926
433
75
5
0
263,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role