Player Matchup

Kukulkan
Kukulkan
AGuyPlayingPS
Kukulkan
Level 15
God Stats
7W - 6L
1,449 SR
Queue Stats
7W - 6L
1,517 Elo+
Party 1
Geb
Geb
DaddysTrashUWU
Geb
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
128W - 128L
1,518 Elo+
Party 1
Ra
Ra
XtremelyGodly02
Ra
Level 138
God Stats
4W - 1L
1,824 SR
Queue Stats
204W - 230L
1,453 Elo+
Party 2
Loki
Loki
chonkster
Loki
Level 51
God Stats
17W - 20L
1,530 SR
Queue Stats
209W - 226L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
Level 117
God Stats
324W - 334L
1,478 SR
Queue Stats
1,464W - 1,629L
1,373 Elo+
Party 2
Team Averages
Level 89
1,603 SR
1,470 Elo+

VS

Team Averages
Level 96
1,511 SR
1,451 Elo+
Kukulkan
Kukulkan
Blitz Law
Kukulkan
Level 36
God Stats
8W - 6L
1,558 SR
Queue Stats
97W - 111L
1,436 Elo+
Solo
Mercury
Mercury
Gzpch_
Mercury
Level 49
God Stats
1W - 3L
1,496 SR
Queue Stats
16W - 22L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
I Medico I
Gilgamesh
Level 159
God Stats
27W - 32L
1,396 SR
Queue Stats
599W - 631L
1,428 Elo+
Solo
Charybdis
Charybdis
Red9Delta
Charybdis
Level 129
God Stats
50W - 48L
1,529 SR
Queue Stats
759W - 786L
1,484 Elo+
Solo
Athena
Athena
oBLOOD THORNo
Athena
Level 108
God Stats
3W - 12L
1,577 SR
Queue Stats
344W - 374L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AGuyPlayingPS
Kukulkan
17
1 / 0 / 9
10,107
919
9,374
9,654
3,885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 16
11,009
1,001
11,469
17,781
19,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 2 / 10
11,983
1,089
17,203
10,774
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
7 / 4 / 10
11,410
1,037
15,945
13,703
5,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
oooh-maate
Ah Muzen Cab
18
4 / 2 / 12
11,010
1,001
14,552
11,680
5,138
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

249

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blitz Law
Kukulkan
16
2 / 1 / 6
10,626
966
19,543
6,520
2,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Gzpch_
Mercury
16
5 / 8 / 2
10,899
991
8,851
13,727
6,577
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
I Medico I
Gilgamesh
16
1 / 1 / 4
9,503
864
3,502
6,429
6,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Red9Delta
Charybdis
17
1 / 2 / 7
11,089
1,008
16,623
12,499
7,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 8 / 7
11,027
1,002
9,746
33,825
45,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
20
Kills
10
10
Deaths
20
57
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AGuyPlayingPS
Kukulkan
1
0
9
5.5
L
Kukulkan
Blitz Law
Kukulkan
2
1
6
5
W
1
2
16
4.5
L
Mercury
Gzpch_
Mercury
5
8
2
0.75
L
Gilgamesh
I Medico I
Gilgamesh
1
1
4
3
L
Charybdis
Red9Delta
Charybdis
1
2
7
2.25
W
7
2
10
6
W
Loki
7
4
10
3
L
1
8
7
0.56
W
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,543
Damage
58,265
63,592
Taken
73,000
38,628
Mitigated
68,237
19,761
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AGuyPlayingPS
Kukulkan
9,374
3,264
0
1,355
9,654
3,885
0
6,017
3,637
34,202
0
L
Kukulkan
Blitz Law
Kukulkan
19,543
1,454
0
281
6,520
2,722
0
2,821
3,593
39,757
0
W
11,469
2,173
1,749
1,651
17,781
19,081
0
6,401
11,380
19,437
0
L
Mercury
Gzpch_
Mercury
8,851
3,670
0
11
13,727
6,577
0
7,498
5,981
0
18,649
L
Gilgamesh
I Medico I
Gilgamesh
3,502
266
0
78
6,429
6,728
0
2,576
3,783
2,840
4,211
L
Charybdis
Red9Delta
Charybdis
16,623
6,719
0
639
12,499
7,110
0
7,002
5,415
0
57,048
W
17,203
1,773
7,444
4,842
10,774
4,815
0
5,242
5,532
38,619
0
W
Loki
15,945
5,030
0
0
13,703
5,709
0
6,841
6,862
0
22,673
L
9,746
1,285
548
5,007
33,825
45,100
0
17,081
16,182
23,718
0
W
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
14,552
7,018
690
2,030
11,680
5,138
0
5,948
5,732
0
35,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
53,144
193
Minions Killed
210
3
Camps Cleared
8
1,152,318
Distance Traveled
955,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,107
919
72
7
0
213,030
0
L
Kukulkan
10,626
966
41
4
1
225,536
0
W
Geb
11,009
1,001
18
2
3
235,531
0
L
Mercury
10,899
991
25
2
2
183,135
0
L
Gilgamesh
9,503
864
5
0
0
131,188
0
L
Charybdis
11,089
1,008
104
9
3
200,602
1
W
Ra
11,983
1,089
55
5
0
240,683
0
W
Loki
11,410
1,037
9
1
0
227,906
0
L
Athena
11,027
1,002
35
3
2
215,109
0
W
Ah Muzen Cab
11,010
1,001
39
4
0
235,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role