Player Matchup

Chiron
Chiron
DJ Astromii
Chiron
Level 26
God Stats
8W - 2L
1,563 SR
Queue Stats
72W - 50L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
ErkOgaldez
Cthulhu
Level 16
God Stats
36W - 21L
1,584 SR
Queue Stats
55W - 46L
1,452 Elo+
Solo
Nike
Nike
KevDog1453
Nike
Level 21
God Stats
2W - 1L
1,678 SR
Queue Stats
61W - 34L
1,525 Elo+
Party 1
Ravana
Ravana
Kidz Off Xanax
Ravana
Level 16
God Stats
3W - 2L
1,577 SR
Queue Stats
16W - 14L
1,514 Elo+
Solo
Discordia
Discordia
mancebo-nueve
Discordia
Level 13
God Stats
4W - 3L
1,550 SR
Queue Stats
26W - 44L
1,317 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,464 Elo+

VS

Team Averages
Level 21
1,523 SR
1,464 Elo+
Jing Wei
Jing Wei
DRHODEY81
Jing Wei
Level 39
God Stats
2W - 2L
1,827 SR
Queue Stats
94W - 111L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
InhaledPurse881
Sun Wukong
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JNoble89
Kukulkan
Level 22
God Stats
9W - 8L
1,590 SR
Queue Stats
126W - 132L
1,548 Elo+
Party 2
Sobek
Sobek
MoFaces
Sobek
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 104L
1,385 Elo+
Solo
Ratatoskr
Ratatoskr
SUN_F70W3R
Ratatoskr
Level 12
God Stats
11W - 15L
1,198 SR
Queue Stats
87W - 94L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
17 / 1 / 11
13,124
1,193
25,222
10,832
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ErkOgaldez
Cthulhu
17
3 / 4 / 17
10,346
941
14,704
13,678
6,653
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 1 / 22
11,479
1,044
10,189
12,289
11,383
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 19
11,300
1,027
11,076
10,738
5,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
mancebo-nueve
Discordia
17
5 / 2 / 15
10,442
949
11,438
9,139
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

241

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DRHODEY81
Jing Wei
16
0 / 8 / 6
9,471
861
10,779
17,794
6,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
InhaledPurse881
Sun Wukong
16
0 / 11 / 5
9,309
846
4,226
15,708
9,070
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
JNoble89
Kukulkan
17
7 / 3 / 1
11,593
1,054
18,801
9,956
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
MoFaces
Sobek
17
1 / 4 / 7
11,452
1,041
9,727
14,604
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
SUN_F70W3R
Ratatoskr
16
3 / 10 / 4
10,465
951
9,315
19,954
7,656
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
35
Kills
11
11
Deaths
36
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
17
1
11
22.5
L
Jing Wei
DRHODEY81
Jing Wei
0
8
6
0.38
W
Cthulhu
ErkOgaldez
Cthulhu
3
4
17
2.88
L
Sun Wukong
InhaledPurse881
Sun Wukong
0
11
5
0.23
L
Kukulkan
JNoble89
Kukulkan
7
3
1
2.5
W
6
1
22
17
W
4
3
19
4.5
L
Sobek
MoFaces
Sobek
1
4
7
1.13
L
Ratatoskr
SUN_F70W3R
Ratatoskr
3
10
4
0.5
W
Discordia
mancebo-nueve
Discordia
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,629
Damage
52,848
56,676
Taken
78,016
31,892
Mitigated
44,508
8,133
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
25,222
11,791
2,439
4,855
10,832
4,704
0
3,779
7,053
0
51,784
L
Jing Wei
DRHODEY81
Jing Wei
10,779
5,145
0
0
17,794
6,752
0
5,123
12,671
0
30,566
W
Cthulhu
ErkOgaldez
Cthulhu
14,704
2,369
186
153
13,678
6,653
0
6,165
7,513
29,264
0
L
Sun Wukong
InhaledPurse881
Sun Wukong
4,226
1,194
0
211
15,708
9,070
0
3,767
11,803
0
6,009
L
Kukulkan
JNoble89
Kukulkan
18,801
785
458
1,478
9,956
4,198
0
4,572
5,384
52,164
0
W
10,189
2,599
0
190
12,289
11,383
0
6,615
5,674
0
26,800
W
11,076
4,356
0
260
10,738
5,682
0
5,573
5,165
0
26,172
L
Sobek
MoFaces
Sobek
9,727
123
0
5,418
14,604
16,832
0
6,107
8,497
30,358
0
L
Ratatoskr
SUN_F70W3R
Ratatoskr
9,315
2,671
0
35
19,954
7,656
0
6,573
13,381
0
21,452
W
Discordia
mancebo-nueve
Discordia
11,438
745
0
50
9,139
3,470
0
6,396
2,743
22,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,691
Gold Earned
52,290
197
Minions Killed
186
4
Camps Cleared
5
992,904
Distance Traveled
1,042,510
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,124
1,193
49
4
1
191,703
0
L
Jing Wei
9,471
861
28
3
2
217,585
0
W
Cthulhu
10,346
941
32
3
1
210,722
1
L
Sun Wukong
9,309
846
2
0
0
180,263
0
L
Kukulkan
11,593
1,054
95
9
2
218,532
0
W
Nike
11,479
1,044
34
3
0
217,754
5
W
Ravana
11,300
1,027
51
5
2
197,928
1
L
Sobek
11,452
1,041
38
3
0
220,937
4
L
Ratatoskr
10,465
951
23
2
1
205,193
0
W
Discordia
10,442
949
31
3
0
174,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role