Player Matchup

Sylvanus
Sylvanus
Silver I
Catboxers_
Sylvanus
Silver I
Level 124
God Stats
2W - 1L
1,523 SR
Queue Stats
12W - 13L
1,594 MMR
Party 1
Hera
Hera
Gold I
FrozenBoody
Hera
Gold I
Level 49
God Stats
8W - 4L
1,652 SR
Queue Stats
69W - 60L
1,695 MMR
Party 1
Artemis
Artemis
Gold II
ViridPumaBr
Artemis
Gold II
Level 160
God Stats
12W - 14L
1,619 SR
Queue Stats
302W - 309L
1,531 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,598 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,620 SR
1,483 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold III
BestLockN716
Merlin
Gold III
Level 157
God Stats
0W - 1L
1,771 SR
Queue Stats
148W - 144L
1,449 MMR
Party 2
Vamana
Vamana
Gold II
nOOk x3234x
Vamana
Gold II
Level 160
God Stats
7W - 9L
1,588 SR
Queue Stats
543W - 520L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Catboxers_
Sylvanus
16
2 / 1 / 14
12,873
715
6,859
17,533
21,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 0 / 5
12,947
719
24,268
14,451
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
ViridPumaBr
Artemis
15
4 / 1 / 7
11,694
650
15,230
16,093
7,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshCthulhuAthenaTiamatAphrodite

VS

Bans
Morgan Le FayPersephoneMedusaHelChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 6 / 0
9,304
517
7,345
16,646
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
13
0 / 6 / 0
9,522
529
9,665
13,094
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
14
1 / 5 / 0
10,178
565
14,744
24,020
26,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
17
Kills
1
2
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
L
Merlin
0
6
0
0
W
Sylvanus
Catboxers_
Sylvanus
2
1
14
9
W
11
0
5
13.5
W
Artemis
ViridPumaBr
Artemis
4
1
7
7.5
L
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
31,754
48,077
Taken
53,760
35,257
Mitigated
36,592
24,423
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,345
4,544
0
1,912
16,646
6,129
120
10,303
5,977
0
35,320
L
Merlin
9,665
237
0
1,238
13,094
3,958
0
8,714
4,080
48,547
0
W
Sylvanus
Catboxers_
Sylvanus
6,859
1,930
7,982
8,634
17,533
21,100
808
3,654
13,879
17,131
0
W
24,268
4,703
598
2,898
14,451
7,114
540
3,242
11,209
65,513
0
W
Artemis
ViridPumaBr
Artemis
15,230
6,036
0
4,311
16,093
7,043
2,125
3,702
12,391
0
74,947
L
Vamana
14,744
4,275
0
5,597
24,020
26,505
0
11,364
12,248
0
41,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
29,004
201
Minions Killed
203
12
Camps Cleared
2
1,029,262
Distance Traveled
932,363
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,304
517
73
4
1
300,017
1
L
Merlin
9,522
529
96
5
1
290,749
7
W
Sylvanus
12,873
715
10
1
0
335,373
3
W
Hera
12,947
719
98
5
6
365,314
12
W
Artemis
11,694
650
93
5
6
328,575
5
L
Vamana
10,178
565
34
2
0
341,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role