Player Matchup

Cthulhu
Cthulhu
DmonsTer816
Cthulhu
Level 157
God Stats
6W - 11L
1,468 SR
Queue Stats
545W - 532L
1,545 Elo+
Party 1
Mercury
Mercury
Herr Kann 16
Mercury
Level 29
God Stats
2W - 4L
1,513 SR
Queue Stats
201W - 206L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
SIDESTEPIT
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 1
Chang'e
Chang'e
arg-crash2
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Sol
Sol
hllwvon
Sol
Level 28
God Stats
1W - 3L
1,690 SR
Queue Stats
54W - 51L
1,470 Elo+
Solo
Team Averages
Level 45
1,534 SR
1,550 Elo+

VS

Team Averages
Level 18
1,636 SR
1,657 Elo+
Kukulkan
Kukulkan
BradfordsDaddy
Kukulkan
Level 21
God Stats
7W - 0L
1,987 SR
Queue Stats
41W - 25L
1,706 Elo+
Party 2
Baron Samedi
Baron Samedi
ImYourDaddyNowB
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 16L
1,753 Elo+
Party 2
Neith
Neith
Meridian3
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,514 Elo+
Solo
Scylla
Scylla
XxTripzxX8239
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,503 Elo+
Solo
Thor
Thor
spunckyskunk69r
Thor
Level 18
God Stats
5W - 4L
1,694 SR
Queue Stats
34W - 12L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DmonsTer816
Cthulhu
13
0 / 1 / 0
7,016
501
4,090
8,997
6,135
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Herr Kann 16
Mercury
9
0 / 1 / 0
6,055
433
1,050
5,404
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SIDESTEPIT
Sun Wukong
10
0 / 2 / 0
5,883
420
2,931
11,590
7,190
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
arg-crash2
Chang'e
6
0 / 8 / 0
4,914
351
745
7,182
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
15
4 / 4 / 0
8,707
622
4,964
9,846
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 2 / 2
8,112
579
4,021
4,895
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ImYourDaddyNowB
Baron Samedi
15
2 / 0 / 0
8,812
629
7,591
6,959
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Meridian3
Neith
14
7 / 0 / 0
8,920
637
6,897
8,171
2,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
4,528
323
0
570
151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 1
8,080
577
6,781
7,646
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
16
16
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
2
2
1.5
L
Cthulhu
DmonsTer816
Cthulhu
0
1
0
0
L
Mercury
Herr Kann 16
Mercury
0
1
0
0
W
Baron Samedi
ImYourDaddyNowB
Baron Samedi
2
0
0
2
W
Neith
Meridian3
Neith
7
0
0
7
L
Sun Wukong
SIDESTEPIT
Sun Wukong
0
2
0
0
W
0
1
0
0
L
Chang'e
arg-crash2
Chang'e
0
8
0
0
L
Sol
4
4
0
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
25,290
43,019
Taken
28,241
21,497
Mitigated
10,907
12,310
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,021
343
0
602
4,895
1,896
116
2,346
2,549
54,031
0
L
Cthulhu
DmonsTer816
Cthulhu
4,090
211
0
2,089
8,997
6,135
0
0
8,997
55,866
0
L
Mercury
Herr Kann 16
Mercury
1,050
0
0
2,599
5,404
1,637
0
1,530
3,858
0
25,068
W
Baron Samedi
ImYourDaddyNowB
Baron Samedi
7,591
1,115
0
4,992
6,959
3,216
138
0
6,959
66,042
0
W
Neith
Meridian3
Neith
6,897
2,985
0
4,554
8,171
2,453
762
4,560
3,611
0
60,083
L
Sun Wukong
SIDESTEPIT
Sun Wukong
2,931
355
0
3,208
11,590
7,190
0
6,958
4,592
0
30,880
W
0
0
0
49
570
151
0
388
182
2,147
0
L
Chang'e
arg-crash2
Chang'e
745
242
0
766
7,182
2,316
0
1,087
6,067
11,395
0
L
Sol
4,964
1,789
0
3,648
9,846
4,219
968
1,795
7,893
54,443
6,087
W
6,781
1,674
0
1,944
7,646
3,191
0
2,133
5,513
0
51,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
38,452
374
Minions Killed
471
0
Camps Cleared
0
1,183,384
Distance Traveled
1,057,826
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,112
579
128
9
0
261,676
1
L
Cthulhu
7,016
501
97
7
0
287,299
6
L
Mercury
6,055
433
72
5
0
199,649
0
W
Baron Samedi
8,812
629
132
9
0
239,584
3
W
Neith
8,920
637
127
9
0
235,308
1
L
Sun Wukong
5,883
420
58
4
0
267,926
1
W
Scylla
4,528
323
4
0
0
28,152
1
L
Chang'e
4,914
351
23
2
0
192,340
0
L
Sol
8,707
622
124
9
0
236,170
3
W
Thor
8,080
577
80
6
0
293,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role