Player Matchup

Izanami
Izanami
Arachinis
Izanami
Level 27
God Stats
9W - 7L
1,536 SR
Queue Stats
69W - 67L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
LunitaG
Nu Wa
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 36L
1,525 Elo+
Solo
Arachne
Arachne
Navart
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 237L
1,507 Elo+
Solo
Sobek
Sobek
Oracle999
Sobek
Level 25
God Stats
1W - 4L
1,322 SR
Queue Stats
44W - 45L
1,547 Elo+
Party 1
Thanatos
Thanatos
xWolfy_000
Thanatos
Level 8
God Stats
1W - 4L
1,455 SR
Queue Stats
33W - 53L
1,777 Elo+
Solo
Team Averages
Level 22
1,463 SR
1,575 Elo+

VS

Team Averages
Level 15
1,514 SR
1,533 Elo+
Loki
Loki
Gabolei1
Loki
Level 15
God Stats
30W - 14L
1,683 SR
Queue Stats
91W - 83L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Iswoe
Heimdallr
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 12L
1,671 Elo+
Solo
Ares
Ares
OlhaÓBaiano
Ares
Level 18
God Stats
7W - 5L
1,539 SR
Queue Stats
30W - 40L
1,396 Elo+
Solo
Odin
Odin
XimoWa
Odin
Level 27
God Stats
1W - 3L
1,144 SR
Queue Stats
112W - 82L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
lastkills2
Baron Samedi
Level 14
God Stats
3W - 0L
1,703 SR
Queue Stats
11W - 7L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arachinis
Izanami
17
8 / 9 / 1
11,706
509
18,995
22,114
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
LunitaG
Nu Wa
15
1 / 6 / 2
9,705
422
6,529
12,054
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Navart
Arachne
18
7 / 8 / 1
11,930
519
15,703
26,756
10,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Oracle999
Sobek
13
1 / 8 / 11
10,111
440
4,273
22,157
26,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
xWolfy_000
Thanatos
11
0 / 14 / 0
7,576
329
4,425
16,185
3,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 3 / 9
14,124
614
19,201
17,890
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Iswoe
Heimdallr
17
3 / 7 / 7
11,652
507
9,115
13,963
5,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 3 / 17
12,903
561
15,415
19,046
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
XimoWa
Odin
20
11 / 1 / 7
13,549
589
13,446
16,842
16,584
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
lastkills2
Baron Samedi
19
10 / 4 / 10
13,479
586
21,086
17,228
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
17
Kills
45
45
Deaths
18
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arachinis
Izanami
8
9
1
0.94
W
Loki
14
3
9
6.17
W
Heimdallr
Iswoe
Heimdallr
3
7
7
0.93
L
Nu Wa
LunitaG
Nu Wa
1
6
2
0.33
L
Arachne
Navart
Arachne
7
8
1
0.94
W
7
3
17
5.17
L
Sobek
Oracle999
Sobek
1
8
11
0.81
W
Odin
XimoWa
Odin
11
1
7
14.5
W
Baron Samedi
lastkills2
Baron Samedi
10
4
10
3.75
L
Thanatos
xWolfy_000
Thanatos
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
78,263
99,266
Taken
84,969
51,516
Mitigated
56,823
26,250
Healing
25,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arachinis
Izanami
18,995
13,876
396
7,650
22,114
7,216
371
10,547
11,465
0
89,606
W
Loki
19,201
9,386
0
7,542
17,890
7,554
3,670
2,258
15,632
0
109,756
W
Heimdallr
Iswoe
Heimdallr
9,115
4,222
0
4,195
13,963
5,199
6,064
1,542
12,421
0
84,304
L
Nu Wa
LunitaG
Nu Wa
6,529
1,165
0
2,363
12,054
3,500
451
4,480
7,479
39,434
0
L
Arachne
Navart
Arachne
15,703
9,054
0
7,972
26,756
10,597
0
8,859
17,715
0
101,841
W
15,415
1,227
0
2,877
19,046
18,905
282
3,016
16,030
40,483
0
L
Sobek
Oracle999
Sobek
4,273
596
0
3,122
22,157
26,269
0
12,852
8,945
11,968
0
W
Odin
XimoWa
Odin
13,446
2,186
0
4,556
16,842
16,584
1,330
1,575
15,267
16,856
70,459
W
Baron Samedi
lastkills2
Baron Samedi
21,086
3,375
1,321
5,463
17,228
8,581
1,400
2,603
14,625
99,950
0
L
Thanatos
xWolfy_000
Thanatos
4,425
1,357
0
4,747
16,185
3,934
178
2,014
13,985
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
65,707
427
Minions Killed
613
0
Camps Cleared
0
1,904,338
Distance Traveled
2,189,286
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,706
509
150
7
0
358,550
2
W
Loki
14,124
614
165
7
0
481,985
1
W
Heimdallr
11,652
507
111
5
0
414,232
0
L
Nu Wa
9,705
422
69
3
0
386,866
5
L
Arachne
11,930
519
128
6
0
488,286
6
W
Ares
12,903
561
42
2
0
440,332
0
L
Sobek
10,111
440
17
1
0
376,374
9
W
Odin
13,549
589
151
7
0
471,338
11
W
Baron Samedi
13,479
586
144
6
0
381,399
0
L
Thanatos
7,576
329
63
3
0
294,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role