Player Matchup

King Arthur
King Arthur
B0TT0MFR4GG3R
King Arthur
Level 8
God Stats
2W - 3L
1,159 SR
Queue Stats
4W - 7L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
dddd4c
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,448 Elo+
Party 3
Hachiman
Hachiman
epicness0987
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,421 Elo+
Party 3
Da Ji
Da Ji
iCxnquer x
Da Ji
Level 93
God Stats
3W - 3L
1,708 SR
Queue Stats
272W - 250L
1,534 Elo+
Party 2
Hel
Hel
wbigboyw
Hel
Level 14
God Stats
3W - 3L
1,154 SR
Queue Stats
42W - 33L
1,426 Elo+
Party 3
Team Averages
Level 30
1,404 SR
1,446 Elo+

VS

Team Averages
Level 17
1,660 SR
1,488 Elo+
Bellona
Bellona
ItsEqua
Bellona
Level 21
God Stats
32W - 23L
1,693 SR
Queue Stats
112W - 117L
1,583 Elo+
Party 1
Artemis
Artemis
Kalipseau
Artemis
Level 28
God Stats
5W - 2L
1,971 SR
Queue Stats
92W - 105L
1,378 Elo+
Party 4
Tyr
Tyr
Kazaito
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,445 Elo+
Party 4
Baron Samedi
Baron Samedi
LSF610
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,520 Elo+
Solo
Heimdallr
Heimdallr
MoistGillff
Heimdallr
Level 5
God Stats
3W - 3L
1,633 SR
Queue Stats
19W - 22L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B0TT0MFR4GG3R
King Arthur
17
5 / 5 / 15
11,580
483
14,323
26,735
22,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
dddd4c
Sylvanus
16
2 / 4 / 12
9,908
413
5,371
13,396
16,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
epicness0987
Hachiman
19
5 / 4 / 11
11,733
489
17,618
16,493
5,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
20
16 / 4 / 6
15,128
630
26,225
23,135
11,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 9 / 4
12,341
514
19,255
20,768
8,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsEqua
Bellona
20
14 / 5 / 2
13,557
565
23,105
24,643
24,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Kalipseau
Artemis
15
6 / 10 / 7
10,129
422
12,367
17,466
6,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
14
1 / 6 / 10
9,308
388
8,918
27,795
25,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LSF610
Baron Samedi
18
4 / 6 / 8
11,239
468
15,392
20,169
10,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MoistGillff
Heimdallr
17
1 / 10 / 5
10,964
457
9,939
16,526
6,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
37
Kills
26
26
Deaths
37
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
B0TT0MFR4GG3R
King Arthur
5
5
15
2.5
L
Bellona
ItsEqua
Bellona
14
5
2
3
L
Artemis
Kalipseau
Artemis
6
10
7
0.95
L
Tyr
1
6
10
1
L
Baron Samedi
LSF610
Baron Samedi
4
6
8
1.33
L
Heimdallr
MoistGillff
Heimdallr
1
10
5
0.35
W
Sylvanus
dddd4c
Sylvanus
2
4
12
2
W
Hachiman
epicness0987
Hachiman
5
4
11
2.63
W
Da Ji
16
4
6
4.75
W
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,792
Damage
69,721
100,527
Taken
106,599
64,207
Mitigated
74,160
38,256
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
B0TT0MFR4GG3R
King Arthur
14,323
1,397
0
5,844
26,735
22,565
386
2,265
24,470
0
48,654
L
Bellona
ItsEqua
Bellona
23,105
8,392
0
3,408
24,643
24,507
0
6,113
18,275
0
106,899
L
Artemis
Kalipseau
Artemis
12,367
4,928
0
1,168
17,466
6,402
1,142
3,689
13,660
0
46,378
L
Tyr
8,918
1,065
0
6,723
27,795
25,857
84
8,218
19,265
0
27,180
L
Baron Samedi
LSF610
Baron Samedi
15,392
639
652
5,129
20,169
10,471
503
2,848
17,063
74,610
0
L
Heimdallr
MoistGillff
Heimdallr
9,939
5,241
0
1,604
16,526
6,923
5,180
2,278
14,170
0
66,240
W
Sylvanus
dddd4c
Sylvanus
5,371
1,547
1,578
1,896
13,396
16,064
711
3,230
10,166
17,465
6,145
W
Hachiman
epicness0987
Hachiman
17,618
12,601
0
6,676
16,493
5,680
1,904
3,481
13,012
0
78,113
W
Da Ji
26,225
6,147
0
11,918
23,135
11,646
974
2,304
20,831
0
125,180
W
19,255
2,826
1,849
8,495
20,768
8,252
1,254
4,112
16,656
78,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,690
Gold Earned
55,197
481
Minions Killed
517
0
Camps Cleared
0
2,292,421
Distance Traveled
2,101,641
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,580
483
66
3
0
489,688
3
L
Bellona
13,557
565
173
7
0
488,129
6
L
Artemis
10,129
422
72
3
0
339,226
4
L
Tyr
9,308
388
38
2
0
489,654
3
L
Baron Samedi
11,239
468
113
5
0
379,795
4
L
Heimdallr
10,964
457
121
5
0
404,837
0
W
Sylvanus
9,908
413
34
1
0
488,101
0
W
Hachiman
11,733
489
103
4
0
440,035
4
W
Da Ji
15,128
630
153
6
0
481,532
0
W
Hel
12,341
514
125
5
0
393,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role