Player Matchup

Baron Samedi
Baron Samedi
AFakeStory
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 103L
1,694 Elo+
Solo
Fenrir
Fenrir
En3rgyVampir3
Fenrir
Level 29
God Stats
1W - 4L
1,042 SR
Queue Stats
184W - 220L
1,555 Elo+
Solo
Ymir
Ymir
FlippinBurgerss
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,856 Elo+
Party 1
Gilgamesh
Gilgamesh
GrimothHeourn
Gilgamesh
Level 14
God Stats
1W - 1L
1,333 SR
Queue Stats
18W - 13L
1,622 Elo+
Solo
Izanami
Izanami
Intropy
Izanami
Level 26
God Stats
10W - 4L
1,798 SR
Queue Stats
71W - 45L
1,684 Elo+
Party 1
Team Averages
Level 20
1,435 SR
1,682 Elo+

VS

Team Averages
Level 20
1,593 SR
1,581 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fluxypoo
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,573 SR
Queue Stats
49W - 55L
1,580 Elo+
Solo
Heimdallr
Heimdallr
k1nglords
Heimdallr
Level 29
God Stats
1W - 2L
1,726 SR
Queue Stats
152W - 92L
1,721 Elo+
Solo
Ne Zha
Ne Zha
legitisntjen
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 Elo+
Solo
Fafnir
Fafnir
leofig
Fafnir
Level 29
God Stats
12W - 9L
1,665 SR
Queue Stats
281W - 232L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AFakeStory
Baron Samedi
12
1 / 0 / 2
6,253
695
2,824
3,350
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 3 / 2
5,622
625
3,550
7,240
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 5
5,637
626
2,986
6,780
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
GrimothHeourn
Gilgamesh
12
3 / 0 / 1
5,997
666
3,292
5,046
2,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Intropy
Izanami
10
4 / 1 / 2
5,974
664
6,427
4,161
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 0
4,986
554
1,341
3,640
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
fluxypoo
Morgan Le Fay
9
0 / 2 / 0
4,811
535
1,470
3,786
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
k1nglords
Heimdallr
8
1 / 4 / 0
4,729
525
3,721
5,779
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
2 / 4 / 1
5,314
590
2,743
6,886
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
leofig
Fafnir
7
0 / 1 / 1
4,550
506
2,564
6,597
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Baron Samedi
AFakeStory
Baron Samedi
1
0
2
2
W
4
3
2
1.67
W
1
0
5
3.5
W
Gilgamesh
GrimothHeourn
Gilgamesh
3
0
1
3.5
W
Izanami
Intropy
Izanami
4
1
2
5
L
Morgan Le Fay
fluxypoo
Morgan Le Fay
0
2
0
0
L
Heimdallr
k1nglords
Heimdallr
1
4
0
0.25
L
Ne Zha
2
4
1
0.63
L
Fafnir
leofig
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,079
Damage
11,839
26,577
Taken
26,688
11,300
Mitigated
9,107
9,905
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,341
632
0
578
3,640
1,354
0
174
3,466
0
24,392
W
Baron Samedi
AFakeStory
Baron Samedi
2,824
188
50
1,876
3,350
1,139
0
504
2,764
47,600
0
W
3,550
903
0
3,080
7,240
2,141
0
912
6,224
0
23,749
W
2,986
859
0
2,354
6,780
4,388
0
1,393
5,387
12,083
0
W
Gilgamesh
GrimothHeourn
Gilgamesh
3,292
485
0
1,428
5,046
2,469
0
0
5,046
3,859
29,492
W
Izanami
Intropy
Izanami
6,427
4,137
0
1,117
4,161
1,163
570
1,039
3,122
0
41,040
L
Morgan Le Fay
fluxypoo
Morgan Le Fay
1,470
117
0
1,130
3,786
1,038
0
1,262
2,388
23,710
0
L
Heimdallr
k1nglords
Heimdallr
3,721
2,027
0
1,125
5,779
1,100
0
1,719
4,060
0
24,081
L
Ne Zha
2,743
680
0
2,011
6,886
2,154
0
1,484
5,286
0
25,174
L
Fafnir
leofig
Fafnir
2,564
675
0
2,380
6,597
3,461
0
1,097
5,478
9,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
24,390
324
Minions Killed
217
0
Camps Cleared
0
926,315
Distance Traveled
852,201
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,986
554
53
6
0
155,271
4
W
Baron Samedi
6,253
695
101
11
0
164,164
2
W
Fenrir
5,622
625
54
6
0
175,242
0
W
Ymir
5,637
626
13
1
0
225,307
3
W
Gilgamesh
5,997
666
69
8
0
194,510
3
W
Izanami
5,974
664
87
10
0
167,092
2
L
Morgan Le Fay
4,811
535
56
6
0
167,200
3
L
Heimdallr
4,729
525
46
5
0
166,037
1
L
Ne Zha
5,314
590
52
6
0
175,487
1
L
Fafnir
4,550
506
10
1
0
188,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role