Player Matchup

Scylla
Scylla
 
Scylla
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DARKRIDE2
Heimdallr
Level 68
God Stats
9W - 3L
1,791 SR
Queue Stats
368W - 391L
1,496 Elo+
Party 2
Bellona
Bellona
Enjeru_jzx
Bellona
Level 84
God Stats
24W - 17L
1,572 SR
Queue Stats
381W - 424L
1,425 Elo+
Party 3
Cu Chulainn
Cu Chulainn
YandereHonaka
Cu Chulainn
Level 148
God Stats
1W - 3L
1,470 SR
Queue Stats
153W - 155L
1,470 Elo+
Solo
Athena
Athena
x-DIPAY-x
Athena
Level 103
God Stats
3W - 4L
1,583 SR
Queue Stats
326W - 372L
1,475 Elo+
Party 3
Team Averages
Level 99
1,583 SR
1,473 Elo+

VS

Team Averages
Level 102
1,459 SR
1,409 Elo+
Loki
Loki
Frontenriqu39
Loki
Level 126
God Stats
21W - 22L
1,488 SR
Queue Stats
308W - 294L
1,434 Elo+
Solo
Bacchus
Bacchus
Gawd DMT Bobby
Bacchus
Level 88
God Stats
9W - 8L
1,529 SR
Queue Stats
236W - 241L
1,379 Elo+
Party 1
Fenrir
Fenrir
HELLFHER
Fenrir
Level 89
God Stats
29W - 32L
1,411 SR
Queue Stats
500W - 551L
1,417 Elo+
Solo
Janus
Janus
IVIetalcandy
Janus
Level 121
God Stats
2W - 7L
1,239 SR
Queue Stats
342W - 337L
1,386 Elo+
Party 1
Skadi
Skadi
XKingLaviothinX
Skadi
Level 84
God Stats
5W - 2L
1,625 SR
Queue Stats
222W - 220L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 4 / 2
9,463
498
6,489
12,512
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
DARKRIDE2
Heimdallr
13
4 / 9 / 3
8,015
422
5,147
14,273
6,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Enjeru_jzx
Bellona
11
3 / 2 / 0
8,255
434
4,987
6,400
5,053
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
YandereHonaka
Cu Chulainn
13
3 / 3 / 4
8,475
446
8,690
12,381
10,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
x-DIPAY-x
Athena
13
2 / 3 / 5
8,709
458
5,526
17,865
15,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,522
501
6,074
13,417
10,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 3 / 10
9,031
475
10,136
11,912
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
HELLFHER
Fenrir
16
3 / 1 / 6
9,633
507
8,596
9,717
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 1
9,847
518
7,001
6,374
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 4 / 5
9,151
482
14,584
11,263
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
16
Kills
21
21
Deaths
16
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
4
2
1.25
L
Heimdallr
DARKRIDE2
Heimdallr
4
9
3
0.61
L
Bellona
Enjeru_jzx
Bellona
3
2
0
1.5
W
3
4
1
0.88
W
3
3
10
2.67
W
Fenrir
HELLFHER
Fenrir
3
1
6
6
W
5
4
1
1.38
W
7
4
5
2.38
L
Cu Chulainn
YandereHonaka
Cu Chulainn
3
3
4
1.67
L
Athena
x-DIPAY-x
Athena
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
46,391
63,431
Taken
52,683
42,618
Mitigated
32,896
14,059
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,489
267
0
4,103
12,512
5,866
232
3,714
8,798
64,480
0
L
Heimdallr
DARKRIDE2
Heimdallr
5,147
2,845
0
1,234
14,273
6,071
836
5,200
9,073
0
32,775
L
Bellona
Enjeru_jzx
Bellona
4,987
2,257
0
1,998
6,400
5,053
1,006
0
6,400
0
39,787
W
6,074
1,846
0
2,102
13,417
10,826
1,625
2,943
10,474
520
49,694
W
10,136
949
0
2,000
11,912
12,231
117
2,951
8,961
28,347
0
W
Fenrir
HELLFHER
Fenrir
8,596
1,334
0
2,382
9,717
4,117
0
1,559
8,158
0
70,615
W
7,001
839
0
0
6,374
2,019
768
3,089
3,285
59,094
0
W
14,584
7,477
0
250
11,263
3,703
1,147
4,041
7,222
0
48,870
L
Cu Chulainn
YandereHonaka
Cu Chulainn
8,690
2,094
0
1,709
12,381
10,088
0
2,796
9,585
10,791
33,395
L
Athena
x-DIPAY-x
Athena
5,526
1,364
1,530
3,485
17,865
15,540
0
5,427
12,438
28,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
47,184
406
Minions Killed
407
0
Camps Cleared
0
1,581,334
Distance Traveled
1,802,531
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,463
498
125
7
0
337,718
2
L
Heimdallr
8,015
422
57
3
0
307,463
0
L
Bellona
8,255
434
99
5
0
245,263
1
W
Loki
9,522
501
99
5
0
318,735
0
W
Bacchus
9,031
475
33
2
0
404,493
2
W
Fenrir
9,633
507
96
5
0
379,448
1
W
Janus
9,847
518
119
6
0
357,972
1
W
Skadi
9,151
482
60
3
0
341,883
0
L
Cu Chulainn
8,475
446
78
4
0
343,491
0
L
Athena
8,709
458
47
2
0
347,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role