Player Matchup

Janus
Janus
EZBreezyTG
Janus
Level 76
God Stats
16W - 18L
1,349 SR
Queue Stats
621W - 586L
1,565 Elo+
Solo
Loki
Loki
MrBznz
Loki
Level 109
God Stats
3W - 4L
1,630 SR
Queue Stats
94W - 91L
1,524 Elo+
Party 3
King Arthur
King Arthur
N7VictoryKaiser
King Arthur
Level 120
God Stats
14W - 13L
1,501 SR
Queue Stats
631W - 619L
1,510 Elo+
Party 1
Hachiman
Hachiman
considine94
Hachiman
Level 125
God Stats
7W - 13L
1,475 SR
Queue Stats
719W - 686L
1,511 Elo+
Party 1
Chang'e
Chang'e
maegotgame1
Chang'e
Level 98
God Stats
8W - 7L
1,459 SR
Queue Stats
304W - 304L
1,462 Elo+
Party 3
Team Averages
Level 106
1,483 SR
1,514 Elo+

VS

Team Averages
Level 45
1,488 SR
1,464 Elo+
Terra
Terra
K-fizzle42
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,407 Elo+
Solo
Cabrakan
Cabrakan
Mnunez71
Cabrakan
Level 68
God Stats
0W - 4L
1,388 SR
Queue Stats
469W - 475L
1,471 Elo+
Solo
Mercury
Mercury
TheGigantuar
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
mrbutterguy
Cthulhu
Level 29
God Stats
2W - 2L
1,551 SR
Queue Stats
7W - 11L
1,345 Elo+
Solo
Thoth
Thoth
xZ1r1usx
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
7 / 3 / 12
11,441
817
24,934
9,039
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
MrBznz
Loki
18
5 / 2 / 16
10,766
769
12,965
12,585
10,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

King Arthur
N7VictoryKaiser
King Arthur
18
3 / 5 / 16
11,238
803
11,404
23,883
24,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
considine94
Hachiman
18
6 / 2 / 12
11,215
801
19,416
12,377
5,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
maegotgame1
Chang'e
17
2 / 3 / 12
10,342
739
8,494
9,944
4,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
0 / 3 / 12
9,288
663
5,914
22,711
22,056
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
Mnunez71
Cabrakan
14
2 / 6 / 7
8,760
626
9,759
15,142
11,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
TheGigantuar
Mercury
17
3 / 6 / 7
9,825
702
12,142
16,388
13,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
mrbutterguy
Cthulhu
16
4 / 5 / 9
9,845
703
15,200
20,253
20,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
xZ1r1usx
Thoth
18
6 / 3 / 4
10,043
717
10,455
11,539
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
23
Kills
15
15
Deaths
23
68
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
7
3
12
4.33
L
Terra
0
3
12
2
L
Cabrakan
Mnunez71
Cabrakan
2
6
7
0.92
W
Loki
MrBznz
Loki
5
2
16
6.5
W
King Arthur
N7VictoryKaiser
King Arthur
3
5
16
2.2
L
Mercury
TheGigantuar
Mercury
3
6
7
1.08
W
Hachiman
considine94
Hachiman
6
2
12
6
W
Chang'e
maegotgame1
Chang'e
2
3
12
2.67
L
Cthulhu
mrbutterguy
Cthulhu
4
5
9
1.7
L
Thoth
xZ1r1usx
Thoth
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,213
Damage
53,470
67,828
Taken
86,033
48,834
Mitigated
71,624
33,010
Healing
36,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
24,934
837
1,966
1,352
9,039
4,016
714
4,411
4,322
44,603
0
L
Terra
5,914
1,061
10,988
9,921
22,711
22,056
69
10,033
12,678
13,144
0
L
Cabrakan
Mnunez71
Cabrakan
9,759
157
1,254
2,587
15,142
11,073
0
5,865
9,277
15,497
0
W
Loki
MrBznz
Loki
12,965
1,606
3,187
2,884
12,585
10,487
1,050
5,271
6,931
0
26,926
W
King Arthur
N7VictoryKaiser
King Arthur
11,404
1,303
2,397
6,457
23,883
24,426
164
14,146
8,801
1,316
17,439
L
Mercury
TheGigantuar
Mercury
12,142
4,555
1,406
1,433
16,388
13,029
0
5,726
10,662
0
21,079
W
Hachiman
considine94
Hachiman
19,416
11,401
1,614
3,735
12,377
5,634
2,751
8,922
3,074
0
40,370
W
Chang'e
maegotgame1
Chang'e
8,494
1,291
6,463
2,955
9,944
4,271
294
6,254
3,372
24,611
0
L
Cthulhu
mrbutterguy
Cthulhu
15,200
1,013
2,276
3,222
20,253
20,479
0
6,312
13,941
27,481
0
L
Thoth
xZ1r1usx
Thoth
10,455
501
1,617
1,640
11,539
4,987
0
6,168
5,371
29,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
47,761
160
Minions Killed
112
0
Camps Cleared
0
1,298,875
Distance Traveled
1,339,191
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,441
817
42
3
0
254,308
0
L
Terra
9,288
663
14
1
0
309,863
0
L
Cabrakan
8,760
626
6
0
0
214,752
0
W
Loki
10,766
769
17
1
0
306,928
1
W
King Arthur
11,238
803
11
1
0
273,259
0
L
Mercury
9,825
702
20
1
0
292,508
1
W
Hachiman
11,215
801
54
4
0
262,106
5
W
Chang'e
10,342
739
36
3
0
202,274
0
L
Cthulhu
9,845
703
30
2
0
256,428
1
L
Thoth
10,043
717
42
3
0
265,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role