Player Matchup

Ares
Ares
Bubster1100
Ares
Level 25
God Stats
6W - 2L
1,607 SR
Queue Stats
16W - 6L
1,566 Elo+
Party 1
Chiron
Chiron
MaverickReid
Chiron
Level 10
God Stats
10W - 11L
1,478 SR
Queue Stats
12W - 11L
1,416 Elo+
Party 1
Achilles
Achilles
MrBrettKeel
Achilles
Level 14
God Stats
3W - 6L
1,269 SR
Queue Stats
13W - 11L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
Smash Ur Face17
Hou Yi
Level 86
God Stats
3W - 1L
1,558 SR
Queue Stats
16W - 14L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
White Van Stann
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,680 Elo+
Party 1
Team Averages
Level 44
1,483 SR
1,536 Elo+

VS

Team Averages
Level 20
1,570 SR
1,502 Elo+
Ah Puch
Ah Puch
Copenhagenbilly
Ah Puch
Level 5
God Stats
2W - 1L
1,833 SR
Queue Stats
7W - 9L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
Level 28
God Stats
1W - 5L
1,305 SR
Queue Stats
46W - 58L
1,434 Elo+
Solo
Arachne
Arachne
MrCreedFox
Arachne
Level 12
God Stats
2W - 1L
1,714 SR
Queue Stats
6W - 4L
1,556 Elo+
Solo
He Bo
He Bo
kevin360Val
He Bo
Level 30
God Stats
2W - 8L
1,500 SR
Queue Stats
337W - 376L
1,484 Elo+
Solo
Tyr
Tyr
paranoidgilroid
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
13,735
1,057
13,965
18,628
21,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
19
4 / 2 / 14
12,150
935
18,475
12,412
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
MrBrettKeel
Achilles
20
2 / 2 / 14
11,727
902
10,068
10,685
5,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 1 / 14
13,851
1,065
36,703
14,787
6,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
White Van Stann
Zhong Kui
20
12 / 0 / 10
14,198
1,092
29,912
11,078
7,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 4
10,826
833
13,323
28,185
10,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
17
5 / 3 / 1
11,881
914
8,209
6,632
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
MrCreedFox
Arachne
18
0 / 7 / 4
11,232
864
8,777
26,555
10,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 6
11,413
878
15,065
24,697
8,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 4 / 5
10,740
826
12,391
31,771
33,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
32
Kills
7
7
Deaths
33
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
L
1
12
4
0.25
L
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
5
3
1
1.83
W
Chiron
4
2
14
5.5
W
Achilles
MrBrettKeel
Achilles
2
2
14
4.5
L
Arachne
MrCreedFox
Arachne
0
7
4
0.29
W
9
1
14
16
W
Zhong Kui
White Van Stann
Zhong Kui
12
0
10
17
L
1
7
6
0.57
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,123
Damage
57,765
67,590
Taken
117,840
45,654
Mitigated
65,866
30,355
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,965
543
0
4,252
18,628
21,315
0
10,507
7,589
24,807
0
L
13,323
2,520
0
2,630
28,185
10,670
0
10,392
17,793
27,847
0
L
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
8,209
1,046
0
294
6,632
2,717
0
1,540
5,092
26,114
0
W
Chiron
18,475
6,585
2,017
4,069
12,412
4,413
0
7,688
3,672
0
39,338
W
Achilles
MrBrettKeel
Achilles
10,068
2,767
0
2,249
10,685
5,659
0
7,199
3,250
0
20,889
L
Arachne
MrCreedFox
Arachne
8,777
5,694
496
2,553
26,555
10,725
0
9,662
16,893
0
36,961
W
36,703
24,767
456
8,656
14,787
6,563
0
7,172
7,311
0
67,008
W
Zhong Kui
White Van Stann
Zhong Kui
29,912
3,218
0
8,656
11,078
7,704
0
7,195
3,591
62,284
0
L
15,065
1,532
0
686
24,697
8,737
0
8,115
16,582
29,155
0
L
12,391
1,734
0
3,427
31,771
33,017
0
14,168
16,828
6,427
16,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,661
Gold Earned
56,092
290
Minions Killed
195
10
Camps Cleared
6
1,172,437
Distance Traveled
1,099,794
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,735
1,057
26
2
0
267,509
0
L
Ah Puch
10,826
833
24
2
0
191,261
3
L
Morgan Le Fay
11,881
914
48
4
0
156,835
1
W
Chiron
12,150
935
65
5
0
197,147
0
W
Achilles
11,727
902
24
2
0
252,904
0
L
Arachne
11,232
864
84
6
3
250,742
0
W
Hou Yi
13,851
1,065
72
6
8
208,826
0
W
Zhong Kui
14,198
1,092
103
8
2
246,051
0
L
He Bo
11,413
878
22
2
2
216,422
0
L
Tyr
10,740
826
17
1
1
284,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role