Player Matchup

Fenrir
Fenrir
DS VENGADOR
Fenrir
Level 82
God Stats
1W - 1L
1,310 SR
Queue Stats
14W - 9L
1,555 Elo+
Party 2
Cerberus
Cerberus
LIMESTUFF
Cerberus
Level 60
God Stats
9W - 16L
1,391 SR
Queue Stats
255W - 290L
1,370 Elo+
Solo
Terra
Terra
SteeperPrune
Terra
Level 148
God Stats
1W - 2L
1,598 SR
Queue Stats
35W - 36L
1,582 Elo+
Party 2
Charybdis
Charybdis
gon354zalo
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 163L
1,465 Elo+
Solo
Hera
Hera
jtroz
Hera
Level 112
God Stats
2W - 2L
1,678 SR
Queue Stats
783W - 771L
1,423 Elo+
Solo
Team Averages
Level 102
1,495 SR
1,479 Elo+

VS

Team Averages
Level 87
1,560 SR
1,415 Elo+
Izanami
Izanami
Captain_Binx
Izanami
Level 94
God Stats
15W - 8L
1,565 SR
Queue Stats
527W - 513L
1,428 Elo+
Party 1
Ymir
Ymir
Generalgodzillaa
Ymir
Level 62
God Stats
4W - 2L
1,663 SR
Queue Stats
16W - 26L
1,371 Elo+
Party 1
Tyr
Tyr
Hck zPAIN
Tyr
Level 137
God Stats
4W - 2L
1,621 SR
Queue Stats
173W - 177L
1,405 Elo+
Solo
Loki
Loki
KlD_Flawless
Loki
Level 86
God Stats
5W - 4L
1,337 SR
Queue Stats
202W - 177L
1,460 Elo+
Solo
Olorun
Olorun
othertyler94
Olorun
Level 57
God Stats
10W - 5L
1,613 SR
Queue Stats
244W - 243L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 1 / 1
5,227
523
2,711
6,691
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
LIMESTUFF
Cerberus
9
0 / 1 / 0
5,172
517
3,147
6,417
3,495
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 1
4,249
425
1,805
6,050
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
gon354zalo
Charybdis
8
1 / 6 / 1
5,410
541
1,656
6,720
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
jtroz
Hera
8
1 / 5 / 1
4,953
495
4,024
5,733
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Captain_Binx
Izanami
11
4 / 1 / 3
6,673
667
5,276
4,153
1,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 1 / 4
5,745
575
3,997
4,519
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,162
616
3,591
5,121
2,844
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
7 / 1 / 1
6,169
617
5,398
4,327
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
8
0 / 1 / 3
5,144
514
3,241
4,975
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Captain_Binx
Izanami
4
1
3
5.5
L
Fenrir
1
1
1
1.5
W
3
1
4
5
W
1
0
0
1
W
7
1
1
7.5
L
Cerberus
LIMESTUFF
Cerberus
0
1
0
0
L
0
2
1
0.25
L
Charybdis
gon354zalo
Charybdis
1
6
1
0.25
L
Hera
jtroz
Hera
1
5
1
0.3
W
Olorun
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
21,503
31,611
Taken
23,095
11,685
Mitigated
10,207
9,108
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Captain_Binx
Izanami
5,276
3,212
0
1,745
4,153
1,341
1,259
226
3,927
0
50,842
L
Fenrir
2,711
747
9
1,773
6,691
2,461
0
2,190
4,501
0
23,584
W
3,997
1,098
0
1,196
4,519
2,960
323
1,714
2,805
8,508
0
W
3,591
1,452
0
2,831
5,121
2,844
0
3,147
1,974
0
37,933
W
5,398
2,424
0
1,860
4,327
1,379
0
653
3,674
0
29,111
L
Cerberus
LIMESTUFF
Cerberus
3,147
240
0
3,236
6,417
3,495
0
0
6,417
27,867
0
L
1,805
229
400
2,381
6,050
2,293
0
2,815
3,235
6,660
0
L
Charybdis
gon354zalo
Charybdis
1,656
920
0
679
6,720
1,863
388
426
6,294
0
19,337
L
Hera
jtroz
Hera
4,024
1,256
0
630
5,733
1,573
0
1,807
3,926
20,927
0
W
Olorun
3,241
1,546
54
2,699
4,975
1,683
934
3,236
1,739
25,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
29,893
220
Minions Killed
318
0
Camps Cleared
0
826,929
Distance Traveled
940,169
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,673
667
108
11
0
174,021
4
L
Fenrir
5,227
523
51
5
0
201,395
3
W
Ymir
5,745
575
8
1
0
183,591
2
W
Tyr
6,162
616
98
10
0
203,832
2
W
Loki
6,169
617
54
5
0
212,275
1
L
Cerberus
5,172
517
90
9
0
178,325
6
L
Terra
4,249
425
7
1
0
131,280
0
L
Charybdis
5,410
541
41
4
0
145,205
0
L
Hera
4,953
495
31
3
0
170,724
0
W
Olorun
5,144
514
50
5
0
166,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role