Player Matchup

Chronos
Chronos
Blood250
Chronos
Level 129
God Stats
5W - 3L
1,605 SR
Queue Stats
185W - 143L
1,535 Elo+
Party 1
Janus
Janus
FonkyJC
Janus
Level 127
God Stats
4W - 4L
1,559 SR
Queue Stats
209W - 228L
1,415 Elo+
Party 2
Bakasura
Bakasura
Gilosh
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 38L
1,489 Elo+
Party 1
Hel
Hel
Jolbeen
Hel
Level 68
God Stats
1W - 2L
1,362 SR
Queue Stats
93W - 102L
1,385 Elo+
Party 2
Anhur
Anhur
ZigzagBjorn
Anhur
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 77L
1,483 Elo+
Party 1
Team Averages
Level 85
1,505 SR
1,461 Elo+

VS

Team Averages
Level 109
1,487 SR
1,450 Elo+
Persephone
Persephone
CamuSeikeR
Persephone
Level 100
God Stats
1W - 0L
1,460 SR
Queue Stats
28W - 20L
1,600 Elo+
Solo
Eset
Eset
Evil2Santa
Eset
Level 119
God Stats
4W - 4L
1,429 SR
Queue Stats
207W - 215L
1,454 Elo+
Solo
Yemoja
Yemoja
HUGH CHAZDIK144
Yemoja
Level 106
God Stats
5W - 4L
1,548 SR
Queue Stats
241W - 270L
1,411 Elo+
Solo
Arachne
Arachne
Halfbreeeed
Arachne
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 387L
1,412 Elo+
Solo
Bacchus
Bacchus
Zarachael
Bacchus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blood250
Chronos
14
0 / 6 / 5
7,958
612
10,870
14,237
5,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
FonkyJC
Janus
15
3 / 5 / 3
8,622
663
12,232
14,604
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Gilosh
Bakasura
16
2 / 6 / 2
9,150
704
4,445
16,655
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
16
2 / 1 / 5
8,810
678
4,343
10,680
10,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 8 / 3
8,167
628
10,521
17,227
6,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CamuSeikeR
Persephone
18
10 / 2 / 11
11,703
900
23,759
13,942
6,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 10
10,292
792
11,195
11,090
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 1 / 18
9,976
767
7,244
16,349
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Halfbreeeed
Arachne
17
9 / 3 / 11
10,379
798
13,004
12,924
6,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Zarachael
Bacchus
16
1 / 2 / 16
9,540
734
11,034
16,006
18,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
9
Kills
26
26
Deaths
10
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
Blood250
Chronos
0
6
5
0.42
W
Persephone
CamuSeikeR
Persephone
10
2
11
7.75
W
4
2
10
4.5
L
Janus
FonkyJC
Janus
3
5
3
0.9
L
Bakasura
Gilosh
Bakasura
2
6
2
0.5
W
2
1
18
11
W
Arachne
Halfbreeeed
Arachne
9
3
11
4.83
L
Hel
2
1
5
4.5
W
Bacchus
Zarachael
Bacchus
1
2
16
4.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
66,236
73,403
Taken
70,311
36,676
Mitigated
51,430
30,535
Healing
37,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Blood250
Chronos
10,870
5,185
789
2,517
14,237
5,547
0
9,180
5,057
28,134
0
W
Persephone
CamuSeikeR
Persephone
23,759
1,055
1,315
3,393
13,942
6,334
871
3,854
10,033
53,800
0
W
11,195
311
2,693
2,011
11,090
5,226
1,067
4,193
6,897
31,032
0
L
Janus
FonkyJC
Janus
12,232
1,086
809
2,426
14,604
5,833
0
12,587
2,017
27,805
0
L
Bakasura
Gilosh
Bakasura
4,445
2,582
1,387
2,966
16,655
8,000
0
9,890
6,765
0
7,293
W
7,244
1,025
12,522
5,584
16,349
14,337
1,170
6,631
9,638
17,743
0
W
Arachne
Halfbreeeed
Arachne
13,004
8,768
2,178
3,402
12,924
6,864
553
5,805
6,966
0
17,342
L
Hel
4,343
198
9,795
6,693
10,680
10,726
0
8,144
2,536
14,502
0
W
Bacchus
Zarachael
Bacchus
11,034
452
2,491
1,943
16,006
18,669
449
6,961
8,909
17,015
0
L
10,521
4,259
617
2,536
17,227
6,570
0
13,431
3,796
0
17,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
51,890
124
Minions Killed
143
0
Camps Cleared
0
1,103,686
Distance Traveled
1,231,240
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,958
612
31
2
0
207,862
4
W
Persephone
11,703
900
59
5
0
250,265
0
W
Eset
10,292
792
43
3
0
270,617
5
L
Janus
8,622
663
28
2
0
218,353
0
L
Bakasura
9,150
704
18
1
0
228,561
0
W
Yemoja
9,976
767
20
2
0
198,647
0
W
Arachne
10,379
798
9
1
0
259,469
0
L
Hel
8,810
678
25
2
0
259,791
1
W
Bacchus
9,540
734
12
1
0
252,242
0
L
Anhur
8,167
628
22
2
0
189,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role