Player Matchup

Ares
Ares
BoomingBusiness
Ares
Level 160
God Stats
3W - 3L
1,594 SR
Queue Stats
452W - 493L
1,562 Elo+
Solo
Nike
Nike
ChekyDY
Nike
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hercules
Hercules
ItsnotAbby
Hercules
Level 67
God Stats
28W - 25L
1,567 SR
Queue Stats
433W - 376L
1,602 Elo+
Solo
Rama
Rama
Vicétone
Rama
Level 109
God Stats
15W - 8L
1,603 SR
Queue Stats
478W - 442L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
learningtempest
Baron Samedi
Level 62
God Stats
4W - 2L
1,802 SR
Queue Stats
502W - 483L
1,518 Elo+
Solo
Team Averages
Level 102
1,613 SR
1,546 Elo+

VS

Team Averages
Level 106
1,617 SR
1,430 Elo+
Loki
Loki
AxlJossua98
Loki
Level 88
God Stats
10W - 14L
1,742 SR
Queue Stats
357W - 405L
1,381 Elo+
Party 1
Hou Yi
Hou Yi
DIosTortuga
Hou Yi
Level 44
God Stats
42W - 66L
1,520 SR
Queue Stats
225W - 294L
1,375 Elo+
Party 1
Ares
Ares
Fabrilei99
Ares
Level 115
God Stats
34W - 26L
1,621 SR
Queue Stats
557W - 581L
1,371 Elo+
Party 1
Hercules
Hercules
Huexox
Hercules
Level 155
God Stats
8W - 7L
1,655 SR
Queue Stats
305W - 276L
1,488 Elo+
Party 1
Agni
Agni
TheNinthDemon
Agni
Level 126
God Stats
8W - 10L
1,546 SR
Queue Stats
244W - 258L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,806
619
3,559
5,828
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
ChekyDY
Nike
11
2 / 0 / 0
6,642
604
4,973
7,123
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
ItsnotAbby
Hercules
10
3 / 0 / 5
6,512
592
5,942
5,619
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
11
4 / 0 / 3
6,552
596
4,374
3,590
1,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
learningtempest
Baron Samedi
11
1 / 1 / 3
6,248
568
2,908
3,329
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,040
458
373
6,126
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
7
0 / 5 / 0
4,461
406
1,352
5,169
965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,769
434
3,251
8,793
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Huexox
Hercules
11
0 / 1 / 0
5,725
520
3,881
6,897
4,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 0
6,754
614
1,994
5,575
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
16
Kills
1
1
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
0
1
6.5
W
Nike
ChekyDY
Nike
2
0
0
2
L
Hou Yi
0
5
0
0
L
0
4
0
0
L
Hercules
Huexox
Hercules
0
1
0
0
W
Hercules
ItsnotAbby
Hercules
3
0
5
5.5
L
1
4
0
0.25
W
Rama
4
0
3
5.5
W
Baron Samedi
learningtempest
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
10,851
25,489
Taken
32,560
15,993
Mitigated
13,999
11,675
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
373
65
0
2,023
6,126
1,510
0
1,774
4,352
0
20,078
W
3,559
368
0
3,438
5,828
2,427
0
1,046
4,782
39,695
0
W
Nike
ChekyDY
Nike
4,973
303
0
2,307
7,123
7,252
0
1,079
6,044
0
34,886
L
Hou Yi
1,352
985
0
430
5,169
965
0
747
4,378
0
11,629
L
3,251
0
0
2,249
8,793
5,723
0
1,299
7,494
17,053
0
L
Hercules
Huexox
Hercules
3,881
570
0
2,768
6,897
4,043
0
29
6,076
5,338
23,524
W
Hercules
ItsnotAbby
Hercules
5,942
1,507
0
1,823
5,619
3,866
20
1,811
3,808
2,780
14,238
L
1,994
375
0
1,026
5,575
1,758
0
3,210
2,365
50,168
0
W
Rama
4,374
3,786
0
2,769
3,590
1,152
86
975
2,615
0
41,639
W
Baron Samedi
learningtempest
Baron Samedi
2,908
309
74
1,264
3,329
1,296
159
1,431
1,898
33,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
26,749
349
Minions Killed
285
0
Camps Cleared
0
1,111,964
Distance Traveled
1,143,210
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,040
458
57
5
0
257,677
1
W
Ares
6,806
619
83
8
0
227,568
3
W
Nike
6,642
604
84
8
0
223,521
5
L
Hou Yi
4,461
406
26
2
0
204,771
1
L
Ares
4,769
434
25
2
0
220,842
2
L
Hercules
5,725
520
69
6
0
245,616
3
W
Hercules
6,512
592
22
2
0
243,025
0
L
Agni
6,754
614
108
10
0
214,304
4
W
Rama
6,552
596
77
7
0
206,704
5
W
Baron Samedi
6,248
568
83
8
0
211,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role