Player Matchup

Da Ji
Da Ji
LilHopskotch
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Zhong Kui
Zhong Kui
Straymuttstrut
Zhong Kui
Level 103
God Stats
3W - 2L
1,507 SR
Queue Stats
28W - 27L
1,408 Elo+
Party 4
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 29
God Stats
36W - 41L
1,410 SR
Queue Stats
38W - 44L
1,332 Elo+
Party 2
Izanami
Izanami
Yosh-_-b
Izanami
Level 23
God Stats
5W - 8L
1,428 SR
Queue Stats
7W - 15L
1,235 Elo+
Party 2
Kuzenbo
Kuzenbo
itz-_-tactical
Kuzenbo
Level 26
God Stats
0W - 1L
1,528 SR
Queue Stats
4W - 7L
1,354 Elo+
Party 4
Team Averages
Level 52
1,475 SR
1,401 Elo+

VS

Team Averages
Level 56
1,436 SR
1,340 Elo+
Gilgamesh
Gilgamesh
KeithStone85
Gilgamesh
Level 65
God Stats
8W - 13L
1,238 SR
Queue Stats
124W - 245L
1,243 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shadowangel767
Kumbhakarna
Level 88
God Stats
5W - 2L
1,668 SR
Queue Stats
291W - 280L
1,424 Elo+
Party 3
Nemesis
Nemesis
ToxicShadows187
Nemesis
Level 44
God Stats
28W - 25L
1,416 SR
Queue Stats
117W - 150L
1,367 Elo+
Party 3
Izanami
Izanami
andromeda457
Izanami
Level 36
God Stats
12W - 16L
1,511 SR
Queue Stats
111W - 128L
1,355 Elo+
Party 3
Kukulkan
Kukulkan
zethor07
Kukulkan
Level 47
God Stats
18W - 26L
1,346 SR
Queue Stats
91W - 155L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,355
436
1,377
7,605
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Straymuttstrut
Zhong Kui
9
4 / 2 / 0
6,063
606
4,982
8,070
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 0
4,367
437
2,248
9,007
2,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Yosh-_-b
Izanami
7
0 / 6 / 2
4,831
483
4,336
6,571
1,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 6 / 0
3,956
396
1,097
7,710
4,453
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KeithStone85
Gilgamesh
11
0 / 0 / 2
6,088
609
1,684
3,931
2,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Shadowangel767
Kumbhakarna
9
3 / 0 / 13
6,713
671
3,362
5,586
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
7 / 1 / 4
6,525
653
4,189
7,271
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
andromeda457
Izanami
11
12 / 1 / 3
7,260
726
9,799
5,118
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
zethor07
Kukulkan
9
2 / 2 / 3
5,800
580
5,736
4,423
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
24
24
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KeithStone85
Gilgamesh
0
0
2
1
L
0
7
0
0
W
Kumbhakarna
Shadowangel767
Kumbhakarna
3
0
13
9.5
L
Zhong Kui
Straymuttstrut
Zhong Kui
4
2
0
2
W
7
1
4
9
L
0
3
0
0
L
Izanami
Yosh-_-b
Izanami
0
6
2
0.17
W
Izanami
andromeda457
Izanami
12
1
3
13.5
L
0
6
0
0
W
Kukulkan
zethor07
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,040
Damage
24,770
38,963
Taken
26,329
15,212
Mitigated
12,595
7,545
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KeithStone85
Gilgamesh
1,684
402
0
1,233
3,931
2,251
614
1,616
2,315
3,451
19,692
L
1,377
234
0
885
7,605
2,000
0
749
6,816
0
16,121
W
Kumbhakarna
Shadowangel767
Kumbhakarna
3,362
473
0
1,256
5,586
4,691
388
1,094
4,492
9,124
0
L
Zhong Kui
Straymuttstrut
Zhong Kui
4,982
527
0
3,752
8,070
4,579
22
2,101
5,725
21,252
0
W
4,189
2,256
0
3,120
7,271
2,277
0
1,509
5,762
0
27,976
L
2,248
219
0
1,443
9,007
2,794
0
3,017
5,860
10,384
0
L
Izanami
Yosh-_-b
Izanami
4,336
2,448
0
613
6,571
1,386
45
1,988
4,465
0
18,135
W
Izanami
andromeda457
Izanami
9,799
7,915
0
2,071
5,118
1,743
2,530
658
4,460
0
38,693
L
1,097
688
0
852
7,710
4,453
0
763
6,947
9,248
0
W
Kukulkan
zethor07
Kukulkan
5,736
522
0
1,917
4,423
1,633
622
3,450
973
24,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
32,386
137
Minions Killed
245
0
Camps Cleared
0
923,157
Distance Traveled
930,053
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,088
609
59
6
0
161,113
0
L
Da Ji
4,355
436
31
3
0
174,845
2
W
Kumbhakarna
6,713
671
8
1
0
196,280
2
L
Zhong Kui
6,063
606
34
3
0
190,666
0
W
Nemesis
6,525
653
68
7
0
239,685
0
L
Cthulhu
4,367
437
17
2
0
200,611
1
L
Izanami
4,831
483
38
4
0
173,870
1
W
Izanami
7,260
726
70
7
0
188,932
0
L
Kuzenbo
3,956
396
17
2
0
183,165
0
W
Kukulkan
5,800
580
40
4
0
144,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role